Package: zdbsp
Version: 1.19+20181027+dfsg.1-6
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Jonathan Dowland <jmtd@debian.org>
Installed-Size: 148
Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.3.1), libstdc++6 (>= 5.2), zlib1g (>= 1:1.1.4)
Provides: doom-node-builder
Section: utils
Priority: optional
Homepage: https://github.com/rheit/zdbsp
Description: node builder library for OpenGL-based Doom-style games
 zdbsp is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.
