Changes of XShogi will are recorded starting with XShogi 1.0 patchlevel 10.

version 1.4.2
    o Split out of the GNU Shogi source.

    o Official depreciation notice.

version 1.3 

01.06.1999
    o New maintainer: Mike Vanier (mvanier@bbb.caltech.edu).

    o Merged xshogi into the gnushogi source tree.
      Henceforth, further revisions of xshogi will be noted in the
      top-level NEWS file; this file will not be added to.

    o Cleaned up the source code and Makefile.

    o Changed the code to refer to "gnushogi" instead
      of "gnushogix" since gnushogi now is only
      one executable, and the default input/output
      format is the xshogi format.

    o Removed support for Internet Shogi Server (ISS);
      there are now better ways to play shogi over the internet
      such as JavaShogi, so this support was redundant.


version 1.2 patchlevel 2 -> version 1.2 patchlevel 3 

23.5.1995
   several changes concerning color and time control

11.2.1994
   going into force mode after pressing backward button

version 1.2 patchlevel 1 -> version 1.2 patchlevel 2

11.10.1993
   correcting "Save/Load File/Position" bugs
   correction for compilation without -DISS
   adding "Save Game" to ISS mode

version 1.1 patchlevel 3 -> version 1.2 patchlevel 1

28.10.1993
   Support if the Internet Shogi Server (ISS) according to XBoard 2.1 with -iss True.
   Access Western piece set with -wps True
   Display negative times (after fallen flag)

version 1.1 patchlevel 2 -> version 1.1 patchlevel 3

05.08.1993
   Adding "Select Level" button: allows to reset thinking time for
   black and white.
   Adding "Move NOW" button: forces GNU Shogi to stop thinking and to
   make the current best move.
 
17.07.1993
   checking file type when loading game or position from file

02.07.1993
   Adding a "Challenge" button: pressing this button tries to open
   a new window on a remote display, which can be used in "force"
   mode as interface for a remote player.

11.05.1993
   Detect draw by repetition

05.04.1993
   Adding alternative eastern bitmaps for promoted rook and 
   promoted bishop

04.29.1993
   Correction of the Send Board routine: now promoted pieces are sent as
   promoted (and not as unpromoted as in the previous version) to gnushogix.
   After loading position from game file, side next to move is now set
   correctly. 

version 1.1 patchlevel 1 -> version 1.1 patchlevel 2

04/28/1993
   Change white colored symbols on some color monitors to black symbols.

version 1.0 patchlevel 11 -> version 1.1 patchlevel 1

04/27/1993
   Allow different colors for board and pieces on board.

04/12/1993
   Flipping horizontally the reversed pieces. Thanx to Mr. R.Susukita,
   who noticed the wrong images of reversed Chinese characters.

   Blinking piece on the square the machine has moved to. The number of 
   blinks is controlled by BLINK_COUNT in "xshogi.h".
 
04/09/1993
   Extenting the "save game" option. Text files created by this commond
   can be used as GNU Shogi text book files. If the file name exists,
   the user has the option to append the current game to the file or
   to overwrite the existing file. 


patchlevel 10 -> 11

04/08/1993
   Correction of the "save game" command. Now, games saved with this
   command can be read in using the "load game" command.
   "parser.l" has been replaced by "parser.bison" and "scanner.flex".
   The creation of "parser.c" using GNU Bison and GNU Flex has been
   included in "Makefile.custom".

patchlevel 9 -> 10                                            

04/01/1993
   Some changes in the Makefile in order to make it more easier to
   install on different machines.
04/02/1993
   Changing "bitmaps" to "eastern_bitmaps" and adding the more chess-like
   pieces from Paul Reines as "western_bitmaps". This forces minor
   changes in xshogi.c.

