wayland::output_transform(3)

NAME
wayland::output_transform - transform from framebuffer to output

SYNOPSIS

#include <wayland-client-protocol.hpp>

  Static Public Attributes

static const wayland::detail::bitfield< 3, 21 > normal {0}
no transform
static const wayland::detail::bitfield< 3, 21 > _90 {1}
90 degrees counter-clockwise
static const wayland::detail::bitfield< 3, 21 > _180 {2}
180 degrees counter-clockwise
static const wayland::detail::bitfield< 3, 21 > _270 {3}
270 degrees counter-clockwise
static const wayland::detail::bitfield< 3, 21 > flipped {4}
180 degree flip around a vertical axis
static const wayland::detail::bitfield< 3, 21 > flipped_90 {5}
flip and rotate 90 degrees counter-clockwise
static const wayland::detail::bitfield< 3, 21 > flipped_180 {6}
flip and rotate 180 degrees counter-clockwise
static const wayland::detail::bitfield< 3, 21 > flipped_270 {7}
flip and rotate 270 degrees counter-clockwise

Detailed Description

transform from framebuffer to output

This describes the transform that a compositor will apply to a surface to compensate for the rotation or mirroring of an output device.

The flipped values correspond to an initial flip around a vertical axis followed by rotation.

The purpose is mainly to allow clients to render accordingly and tell the compositor, so that for fullscreen surfaces, the compositor will still be able to scan out directly from client surfaces.

Definition at line 3735 of file wayland-client-protocol.hpp.

Member Data Documentation

  const bitfield< 3, 21 > output_transform::_180 {2} [static]

180 degrees counter-clockwise

Definition at line 3746 of file wayland-client-protocol.hpp.

  const bitfield< 3, 21 > output_transform::_270 {3} [static]

270 degrees counter-clockwise

Definition at line 3748 of file wayland-client-protocol.hpp.

  const bitfield< 3, 21 > output_transform::_90 {1} [static]

90 degrees counter-clockwise

Definition at line 3744 of file wayland-client-protocol.hpp.

  const bitfield< 3, 21 > output_transform::flipped {4} [static]

180 degree flip around a vertical axis

Definition at line 3750 of file wayland-client-protocol.hpp.

  const bitfield< 3, 21 > output_transform::flipped_180 {6} [static]

flip and rotate 180 degrees counter-clockwise

Definition at line 3754 of file wayland-client-protocol.hpp.

  const bitfield< 3, 21 > output_transform::flipped_270 {7} [static]

flip and rotate 270 degrees counter-clockwise

Definition at line 3756 of file wayland-client-protocol.hpp.

  const bitfield< 3, 21 > output_transform::flipped_90 {5} [static]

flip and rotate 90 degrees counter-clockwise

Definition at line 3752 of file wayland-client-protocol.hpp.

  const bitfield< 3, 21 > output_transform::normal {0} [static]

no transform

Definition at line 3742 of file wayland-client-protocol.hpp.

Author

Generated automatically by Doxygen for Wayland++ from the source code.