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volk_32f_x2_powpuppet_32f.h
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/* -*- c++ -*- */
/*
* Copyright 2023 Free Software Foundation, Inc.
*
* This file is part of VOLK
*
* SPDX-License-Identifier: LGPL-3.0-or-later
*/
#ifndef INCLUDED_volk_32f_x2_powpuppet_32f_H
#define INCLUDED_volk_32f_x2_powpuppet_32f_H
#include <math.h>
#include <volk/volk.h>
#include <volk/volk_32f_x2_pow_32f.h>
static inline float* make_positive(const float* input, unsigned int num_points)
{
float* output = (float*)volk_malloc(num_points * sizeof(float), volk_get_alignment());
for (unsigned int i = 0; i < num_points; i++) {
output[i] = fabsf(input[i]);
if (output[i] == 0) {
output[i] = 2.0f;
}
}
return output;
}
#if LV_HAVE_AVX2 && LV_HAVE_FMA
static inline void volk_32f_x2_powpuppet_32f_a_avx2_fma(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_a_avx2_fma(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_AVX2 && LV_HAVE_FMA for aligned */
#ifdef LV_HAVE_AVX2
static inline void volk_32f_x2_powpuppet_32f_a_avx2(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_a_avx2(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_AVX2 for aligned */
#ifdef LV_HAVE_SSE4_1
static inline void volk_32f_x2_powpuppet_32f_a_sse4_1(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_a_sse4_1(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_SSE4_1 for aligned */
#ifdef LV_HAVE_GENERIC
static inline void volk_32f_x2_powpuppet_32f_generic(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_generic(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_GENERIC */
#ifdef LV_HAVE_NEON
static inline void volk_32f_x2_powpuppet_32f_neon(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_neon(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_NEON */
#ifdef LV_HAVE_NEONV8
static inline void volk_32f_x2_powpuppet_32f_neonv8(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_neonv8(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_NEONV8 */
#ifdef LV_HAVE_SSE4_1
static inline void volk_32f_x2_powpuppet_32f_u_sse4_1(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_u_sse4_1(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_SSE4_1 for unaligned */
#if LV_HAVE_AVX2 && LV_HAVE_FMA
static inline void volk_32f_x2_powpuppet_32f_u_avx2_fma(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_u_avx2_fma(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_AVX2 && LV_HAVE_FMA for unaligned */
#ifdef LV_HAVE_AVX2
static inline void volk_32f_x2_powpuppet_32f_u_avx2(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_u_avx2(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_AVX2 for unaligned */
#ifdef LV_HAVE_RVV
static inline void volk_32f_x2_powpuppet_32f_rvv(float* cVector,
const float* bVector,
const float* aVector,
unsigned int num_points)
{
float* aVectorPos = make_positive(aVector, num_points);
volk_32f_x2_pow_32f_rvv(cVector, bVector, aVectorPos, num_points);
volk_free(aVectorPos);
}
#endif /* LV_HAVE_RVV */
#endif /* INCLUDED_volk_32f_x2_powpuppet_32f_H */