Package: vkquake
Version: 1.35.0+dfsg-1
Architecture: amd64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 1909
Depends: libc6 (>= 2.43), libflac14 (>= 1.5.0), liblodepng0.1 (>= 0.0~git20240415.ed3c5f1), libmimalloc3 (>= 3.4.5+ds), libmpg123-0t64 (>= 1.33.0), libopusfile0 (>= 0.5), libsdl3-0 (>= 3.2.0), libvorbisfile3 (>= 1.1.2), libvulkan1 (>= 1.4.341.0)
Provides: quake-engine, quake-enginer-server
Section: games
Priority: optional
Multi-Arch: foreign
Homepage: https://github.com/Novum/vkQuake
Description: Vulkan Quake port based on QuakeSpasm
 vkQuake is a port of id Software's Quake using Vulkan
 instead of OpenGL for rendering. It is based on the popular
 QuakeSpasm and QuakeSpasm-Spiked ports and runs all mods
 compatible with QuakeSpasm like Arcane Dimensions.
 .
 Although there exists many free partial asset replacements
 and mods, an original pak0.pak file is still required to
 use this engine, be it shareware or the full assets
 obtained from a source of your choosing.
