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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:

### - p -

- PFN_vkd3d_queue_signal_on_cpu : vkd3d.h
- PFN_vkd3d_set_log_callback : vkd3d.h
- PFN_vkd3d_shader_build_varying_map : vkd3d_shader.h
- PFN_vkd3d_shader_close_include : vkd3d_shader.h
- PFN_vkd3d_shader_compile : vkd3d_shader.h
- PFN_vkd3d_shader_convert_root_signature : vkd3d_shader.h
- PFN_vkd3d_shader_find_signature_element : vkd3d_shader.h
- PFN_vkd3d_shader_free_dxbc : vkd3d_shader.h
- PFN_vkd3d_shader_free_messages : vkd3d_shader.h
- PFN_vkd3d_shader_free_root_signature : vkd3d_shader.h
- PFN_vkd3d_shader_free_scan_combined_resource_sampler_info : vkd3d_shader.h
- PFN_vkd3d_shader_free_scan_descriptor_info : vkd3d_shader.h
- PFN_vkd3d_shader_free_scan_signature_info : vkd3d_shader.h
- PFN_vkd3d_shader_free_shader_code : vkd3d_shader.h
- PFN_vkd3d_shader_free_shader_signature : vkd3d_shader.h
- PFN_vkd3d_shader_get_supported_source_types : vkd3d_shader.h
- PFN_vkd3d_shader_get_supported_target_types : vkd3d_shader.h
- PFN_vkd3d_shader_get_version : vkd3d_shader.h
- PFN_vkd3d_shader_open_include : vkd3d_shader.h
- PFN_vkd3d_shader_parse_dxbc : vkd3d_shader.h
- PFN_vkd3d_shader_parse_input_signature : vkd3d_shader.h
- PFN_vkd3d_shader_parse_root_signature : vkd3d_shader.h
- PFN_vkd3d_shader_preprocess : vkd3d_shader.h
- PFN_vkd3d_shader_scan : vkd3d_shader.h
- PFN_vkd3d_shader_serialize_dxbc : vkd3d_shader.h
- PFN_vkd3d_shader_serialize_root_signature : vkd3d_shader.h
- PFN_vkd3d_shader_set_log_callback : vkd3d_shader.h