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General Application Notes

# Tuning Notes

## Two-stage tuning process

A USRP device has two stages of tuning:

- RF front-end: translates between RF and IF
- DSP: translates between IF and baseband

In a typical use-case, the user specifies an overall center frequency for the signal chain. The RF front-end will be tuned as close as possible to the center frequency, and the DSP will account for the error in tuning between target frequency and actual frequency. The user may also explicitly control both stages of tuning through through the uhd::tune_request_t object, which allows for more advanced tuning.

In general, Using UHD software's advanced tuning is highly recommended as it makes it easy to move the DC component out of your band-of-interest. This can be done by passing your desired LO offset to the uhd::tune_request_t object, and letting the UHD software handle the rest.

The uhd::tune_request_t object can also be used with certain daughterboards to use Integer-N tuning instead of the default fractional tuning, allowing for better spur performance. The daughterboards that support this functionality are:

- WBX (all revisions)
- WBX-120
- SBX (all revisions)
- SBX-120
- CBX
- CBX-120
- UBX
- UBX-160

### Tuning the receive chain:

//tuning to a desired center frequency
usrp->set_rx_freq(target_frequency_in_hz);
--OR--
//advanced tuning with tune_request_t uhd::tune_request_t
tune_req(target_frequency_in_hz, desired_lo_offset);
tune_req.args = uhd::device_addr_t("mode_n=integer"); //to use Int-N tuning
//fill in any additional/optional tune request fields...
usrp->set_rx_freq(tune_req);
uhd::device_addr_t
Definition device_addr.hpp:39

More information can be found in uhd::tune_request_t.

## DSP Tuning

As mentioned above, a tune request (regardless of whether or not the actual uhd::tune_request_t object is used) is split into an RF tune (i.e., tuning the local oscillator) and a frequency shift that is performed in DSP (typically on the FPGA). For example, when integer-N tuning is requested, UHD will automatically pick an LO frequency that is closest to the desired RF frequency, and tune the rest digitally. The BasicRX board, on the other hand, has no LO so all tuning will be handled by the FPGA. In many cases, the actual DSP tuning is pretty low, because many LO synthesizers have a good resolution not operating in integer-N mode.

When using hand-crafted tune requests, it is necessary to observe sampling theory. If the LO offset of a tune request exceeds the sampling rate, the actual DSP frequency will wrap around. For example, if a B210 is used at a master clock rate of 20 MHz, and the RF frequency is set to 100 MHz, the digital tuning range is 90 MHz to 110 MHz. Now, if an LO offset of 12 MHz is selected, it will wrap and become an LO offset of -8 MHz, and the final frequency will become 92 MHz. However, if there is no anti-aliasing filter enabled, there will be an alias at 112 MHz, as requested.

Most USRPs do have anti-aliasing filters, so this does not always work (the BasicTX and BasicRX are a notable exception here). For the same reason, it is typically recommended to not use DSP tuning to get too close to the edge of the Nyquist zone. In the example above, if the signal bandwidth is 2 MHz, the LO offset should not exceed 9 MHz, or the signal would wrap around the edges of the Nyquist zone. In fact, it is recommended to avoid the outer 20% of the Nyquist zone due to analog anti-aliasing filter influences.

## Sign of DSP frequency on TX vs. RX tuning

Please note that the meaning of the sign of uhd::tune_request_t::dsp_freq differs between TX and RX tuning. See also uhd::tune_request::dsp_freq.

## RF front-end settling time

After tuning, the RF front-end will need time to settle into a usable state. Typically, this means that the local oscillators must be given time to lock before streaming begins. Lock time is not consistent; it varies depending upon the device and requested settings. After tuning and before streaming, the user should wait for the lo_locked sensor to become true or sleep for a conservative amount of time (perhaps a second).

### Pseudo-code for dealing with settling time after tuning on receive:

usrp->set_rx_freq(...);
sleep(1);
usrp->issue_stream_command(...);
--OR--
usrp->set_rx_freq(...);
while (not usrp->get_rx_sensor("lo_locked").to_bool()){
//sleep for a short time in milliseconds
}
usrp->issue_stream_command(...);

## Tuning multiple channels using a shared LO

For devices like N300/N310 which share only one LO per daughter board (DB), per TX/RX, respectively, which supports two channels it is recommended to use the LO offset parameter of the uhd::tune_request_t object.
Subsequent example shows a configuration of two Tx channels where channel 0 is set to a frequency of 806 MHz and channel 1 to a frequency of 796 MHz. For channel 0 the LO is shifted by an offset of -5 MHz and for channel 1 the LO is shifted by an offset of +5 MHz, which leads to a common LO frequency of 801 MHz. This allows the signal chain to process the two streams at different frequencies using the same LO frequency. (Depending on the device type, same can be done also for the Rx path)

// Channel 0 configuration
uhd::tune_request_t tune_request_ch0(806e6, -5e6);
usrp->set_tx_freq(tune_request_ch0, 0);
// Channel 1 configuration
uhd::tune_request_t tune_request_ch1(796e6, 5e6);
usrp->set_tx_freq(tune_request_ch1, 1);
uhd::tune_request_t
Definition tune_request.hpp:25

Note: If not specifying the LO offset in this particular scenario the Tx frequency of channel 0 will be re-tuned to the same Tx frequency of channel 1. This can be verified by using the uhd::usrp::multi_usrp::get_tx_freq() Multi USRP API call.

# Sample rate notes

Sample rates as delivered to the host computer for USRP devices are constrained to follow several important rules.

It is important to understand that strictly-integer decimation and interpolation are used within USRP hardware to meet the requested sample-rate requirements of the application at hand. That means that the desired sample rate must meet the requirement that master-clock-rate/desired-sample-rate be an integer ratio. Further, it is strongly desirable for that ratio to be even.

There are further constraints on the desired sample rate, such that if the required decimation or interpolation exceeds 128, then the resulting decimation must be evenly divisible by 2, and that if the required decimation exceeds 256, the resulting decimation must be evenly divisible by 4.

For USRP devices with fixed master clocks (notably: USRP1, USRP2, N2xx), there are fewer effective sample rates available than on USRP hardware that provides some flexibility in selecting a master clock. Several USRP devices support flexible master clock selection, allowing a broader range of sample rate selections by applications. See the individual devices' manual pages for more details.

In many cases using USRPs with flexible master-clock rates, it is possible to achieve lower sample rates without running into the constraints of higher decimation rates, simply by choosing a lower master-clock rate to keep required decimation below 128.

## Automatic master-clock selection

In recent versions of UHD software (3.8.5 and newer), and on some devices (currently: B2xx and E3xx series), the master clock rate is chosen automatically (unless specified by the user). UHD will select a master clock rate that is consistent with the desired sample rate indicated by the application.

## Master clock rate and Nyquist

In selecting a master clock rate on certain USRP hardware (X3xx and B1xx), it is important to select a rate that still provides correct alias suppression by the analog hardware. For daughtercards with a 40 MHz analog bandwidth, this means the clock rate must be at least 40 MHz, with better performance to be expected with a higher clock rate. For daughtercards with 160 MHz bandwidth, it must be at least 160 MHz, again, better performance is to expected with a higher clock rate.

For hardware with fixed master clock rates, of course, this isn't a consideration.

For B2xx and E3xx hardware, the alias suppression is handled differently by the AD936x RFIC, and master clock rate is significantly more flexible as a result.

# Overflow/Underflow Notes

Note: The following overflow/underflow notes do not apply to USRP1, which does not support the advanced features available in newer products.

## Overflow notes

When receiving, the device produces samples at a constant rate. Overflows occurs when the host does not consume data fast enough. When UHD software detects the overflow, it prints an "O" or "D" to stdout, and pushes an inline message packet into the receive stream.

Network-based devices: The host does not back-pressure the receive stream. When the kernel's socket buffer becomes full, it will drop subsequent packets. UHD software detects the overflow as a discontinuity in the packet's sequence numbers, and pushes an inline message packet into the receive stream. In this case the character "D" is printed to stdout as an indication.

Other devices: The host back-pressures the receive stream. Therefore, overflows always occur in the device itself. When the device's internal buffers become full, streaming is shut off, and an inline message packet is sent to the host. In this case the character "O" is printed to stdout as an indication. If the device was in continuous streaming mode, the UHD software will automatically restart streaming when the buffer has space again.

## Underrun notes

When transmitting, the device consumes samples at a constant rate. Underflow occurs when the host does not produce data fast enough. When UHD software detects the underflow, it prints a "U" to stdout, and pushes a message packet into the async message stream.

Some underruns may be mitigated by buffering data in DRAM using the Replay block. The Replay block is only available in devices that support RFNoC. Some RFNoC devices include the Replay block in the default FPGA image. Use the 'uhd_usrp_probe' utility and look for the "RFNoC blocks on this device:" section of the output to check if the Replay block is present. If using the multi_usrp API, simply add the stream argument "streamer=replay_buffered" to enable the buffering. This buffering adds latency and will likely not work at the highest streaming rates. A limited number of buffers can be stored in the Replay block, so larger buffers supplied to the tx_streamer::send() call will produce the best results. Buffers that are too small will result in gaps in the transmitted signal.

Note: "O" and "U" message are generally harmless, and just mean the host machine can't keep up with the requested rates.

# Threading Notes

## Thread safety notes

For the most part, UHD software is thread-safe. Please observe the following limitations:

Fast-path thread requirements: There are three fast-path methods for a device: uhd::tx_streamer::send(), uhd::rx_streamer::recv(), and uhd::tx_streamer::recv_async_msg(). It is safe to call all three methods from different threads, and that may even be advantageous from a performance perspective in the user application. It is not safe, however, to call recv() or send() on the same streamer from different threads (for example, it is not allowed to have a multi-producer software architecture, and share access to the send() call without serializing its access). These methods can also be used in a non-blocking fashion by using a timeout of zero.

Slow-path thread requirements: It is safe to change multiple settings simultaneously. However, this could leave the settings for a device in an uncertain state. This is because changing one setting could have an impact on how a call affects other settings. Example: setting the channel mapping affects how the antennas are set. It is recommended to use at most one thread context for manipulating device settings.

## Thread priority scheduling

When UHD software spawns a new thread, it may try to boost the thread's scheduling priority. If setting the new priority fails, the UHD software prints a warning to the console, as shown below. This warning is harmless; it simply means that the thread will retain a normal or default scheduling priority.

    UHD Warning:
        Unable to set the thread priority. Performance may be negatively affected.
        Please see the general application notes in the manual for instructions.
        EnvironmentError: OSError: error in pthread_setschedparam

Linux Notes:

Non-privileged users need special permission to change the scheduling priority. Add the following line to the file /etc/security/limits.conf:

    @GROUP    - rtprio    99

Replace GROUP with a group in which your user is a member. You may need to log out and log back into the account for the settings to take effect. In most Linux distributions, a list of groups and group members can be found in the file /etc/group.

# Miscellaneous Notes

## Support for dynamically loadable modules

For a module to be loaded at runtime, it must be:

- found in the UHD_MODULE_PATH environment variable,
- installed into the \<install-path\>/share/uhd/modules directory,
- or installed into /usr/share/uhd/modules directory (UNIX only).

## Disabling or redirecting prints to stdout

UHD will never print to stdout (this was changed in the 3.11.0.0 release). To find out more about configuring UHD logging, see UHD Logging.