# `EditorToolBar`

digraph inheritance76978041a9 { bgcolor=transparent; rankdir=UD; ratio=compress; size="8.0, 12.0"; "BaseToolBar" [URL="taurus.qt.qtgui.model-BaseToolBar.html#taurus.qt.qtgui.model.BaseToolBar",color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded,target="_top"]; "QToolBar" -> "BaseToolBar" [arrowsize=0.5,style="setlinewidth(0.5)"]; "EditorToolBar" [URL="#taurus.qt.qtgui.model.EditorToolBar",color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded,target="_top",tooltip="Internal widget to be placed in a _QToolArea providing buttons for"]; "BaseToolBar" -> "EditorToolBar" [arrowsize=0.5,style="setlinewidth(0.5)"]; "QObject" [color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded,tooltip="QObject(parent: QObject|None = None)"]; "wrapper" -> "QObject" [arrowsize=0.5,style="setlinewidth(0.5)"]; "QPaintDevice" [color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded,tooltip="QPaintDevice()"]; "simplewrapper" -> "QPaintDevice" [arrowsize=0.5,style="setlinewidth(0.5)"]; "QToolBar" [color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded,tooltip="QToolBar(title: str|None, parent: QWidget|None = None)"]; "QWidget" -> "QToolBar" [arrowsize=0.5,style="setlinewidth(0.5)"]; "QWidget" [color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded,tooltip="QWidget(parent: QWidget|None = None, flags: Qt.WindowFlags|Qt.WindowType = Qt.WindowFlags())"]; "QObject" -> "QWidget" [arrowsize=0.5,style="setlinewidth(0.5)"]; "QPaintDevice" -> "QWidget" [arrowsize=0.5,style="setlinewidth(0.5)"]; "simplewrapper" [color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded]; "wrapper" [color=dodgerblue1,fillcolor=white,fontcolor=black,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.5,shape=box,style=rounded]; "simplewrapper" -> "wrapper" [arrowsize=0.5,style="setlinewidth(0.5)"]; }

class EditorToolBar(view=None, parent=None, designMode=False)

  Internal widget to be placed in a _QToolArea providing buttons for moving, adding and removing items from a view based widget

  Import from `taurus.qt.qtgui.model` as:

      from taurus.qt.qtgui.model import EditorToolBar

  addTriggered

    int = …, arguments: Sequence = …) -> PYQT_SIGNAL

    types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

    Type:

      pyqtSignal(*types, name

    Type:

      str = …, revision

  moveBottomTriggered

    int = …, arguments: Sequence = …) -> PYQT_SIGNAL

    types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

    Type:

      pyqtSignal(*types, name

    Type:

      str = …, revision

  moveDownTriggered

    int = …, arguments: Sequence = …) -> PYQT_SIGNAL

    types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

    Type:

      pyqtSignal(*types, name

    Type:

      str = …, revision

  moveTopTriggered

    int = …, arguments: Sequence = …) -> PYQT_SIGNAL

    types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

    Type:

      pyqtSignal(*types, name

    Type:

      str = …, revision

  moveUpTriggered

    int = …, arguments: Sequence = …) -> PYQT_SIGNAL

    types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

    Type:

      pyqtSignal(*types, name

    Type:

      str = …, revision

  onAdd()
  onMoveBottom()
  onMoveDown()
  onMoveTop()
  onMoveUp()
  onRemove()
  removeTriggered

    int = …, arguments: Sequence = …) -> PYQT_SIGNAL

    types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

    Type:

      pyqtSignal(*types, name

    Type:

      str = …, revision