Audio rate: 44100;

String string(200 Hz, 30 secs);

Hammer hammer;

Init:
    string.lockEnds();
    string(0.7) -- hammer;
    hammer.setGravity(0.0001).setMass(200.0);
    ...

Score 10 secs:
    At 0 secs:
        hammer.drop();
	...
    ...
