# 1.0.0[−][src]Function std::ptr::copy_nonoverlapping

    pub unsafe fn copy_nonoverlapping<T>(src: *const T, dst: *mut T, count: usize)

Copies `count * size_of::<T>()` bytes from `src` to `dst`. The source and destination must not overlap.

For regions of memory which might overlap, use `copy` instead.

`copy_nonoverlapping` is semantically equivalent to C's `memcpy`, but with the argument order swapped.

# Safety

Behavior is undefined if any of the following conditions are violated:

- `src` must be valid for reads of `count * size_of::<T>()` bytes.

- `dst` must be valid for writes of `count * size_of::<T>()` bytes.

- Both `src` and `dst` must be properly aligned.

- The region of memory beginning at `src` with a size of `count * size_of::<T>()` bytes must not overlap with the region of memory beginning at `dst` with the same size.

Like `read`, `copy_nonoverlapping` creates a bitwise copy of `T`, regardless of whether `T` is `Copy`. If `T` is not `Copy`, using both the values in the region beginning at `*src` and the region beginning at `*dst` can violate memory safety.

Note that even if the effectively copied size (`count * size_of::<T>()`) is `0`, the pointers must be non-NULL and properly aligned.

# Examples

Manually implement `Vec::append`:

    use std::ptr;

    /// Moves all the elements of `src` into `dst`, leaving `src` empty.
    fn append<T>(dst: &mut Vec<T>, src: &mut Vec<T>) {
        let src_len = src.len();
        let dst_len = dst.len();

        // Ensure that `dst` has enough capacity to hold all of `src`.
        dst.reserve(src_len);

        unsafe {
            // The call to offset is always safe because `Vec` will never
            // allocate more than `isize::MAX` bytes.
            let dst_ptr = dst.as_mut_ptr().offset(dst_len as isize);
            let src_ptr = src.as_ptr();

            // Truncate `src` without dropping its contents. We do this first,
            // to avoid problems in case something further down panics.
            src.set_len(0);

            // The two regions cannot overlap because mutable references do
            // not alias, and two different vectors cannot own the same
            // memory.
            ptr::copy_nonoverlapping(src_ptr, dst_ptr, src_len);

            // Notify `dst` that it now holds the contents of `src`.
            dst.set_len(dst_len + src_len);
        }
    }

    let mut a = vec!['r'];
    let mut b = vec!['u', 's', 't'];

    append(&mut a, &mut b);

    assert_eq!(a, &['r', 'u', 's', 't']);
    assert!(b.is_empty());Run