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    // Copyright 2015 The Rust Project Developers. See the COPYRIGHT
    // file at the top-level directory of this distribution and at
    // http://rust-lang.org/COPYRIGHT.
    //
    // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
    // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
    // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
    // option. This file may not be copied, modified, or distributed
    // except according to those terms.

    use fmt;
    use io::{self, Error, ErrorKind};
    use net::{ToSocketAddrs, SocketAddr, Ipv4Addr, Ipv6Addr};
    use sys_common::net as net_imp;
    use sys_common::{AsInner, FromInner, IntoInner};
    use time::Duration;

    /// A User Datagram Protocol socket.
    ///
    /// This is an implementation of a bound UDP socket. This supports both IPv4 and
    /// IPv6 addresses, and there is no corresponding notion of a server because UDP
    /// is a datagram protocol.
    ///
    /// # Examples
    ///
    /// ```no_run
    /// use std::net::UdpSocket;
    ///
    /// # fn foo() -> std::io::Result<()> {
    /// {
    ///     let mut socket = UdpSocket::bind("127.0.0.1:34254")?;
    ///
    ///     // read from the socket
    ///     let mut buf = [0; 10];
    ///     let (amt, src) = socket.recv_from(&mut buf)?;
    ///
    ///     // send a reply to the socket we received data from
    ///     let buf = &mut buf[..amt];
    ///     buf.reverse();
    ///     socket.send_to(buf, &src)?;
    ///     # Ok(())
    /// } // the socket is closed here
    /// # }
    /// ```
    #[stable(feature = "rust1", since = "1.0.0")]
    pub struct UdpSocket(net_imp::UdpSocket);

    impl UdpSocket {
        /// Creates a UDP socket from the given address.
        ///
        /// The address type can be any implementor of [`ToSocketAddrs`] trait. See
        /// its documentation for concrete examples.
        ///
        /// [`ToSocketAddrs`]: ../../std/net/trait.ToSocketAddrs.html
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// ```
        #[stable(feature = "rust1", since = "1.0.0")]
        pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> {
            super::each_addr(addr, net_imp::UdpSocket::bind).map(UdpSocket)
        }

        /// Receives data from the socket. On success, returns the number of bytes
        /// read and the address from whence the data came.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// let mut buf = [0; 10];
        /// let (number_of_bytes, src_addr) = socket.recv_from(&mut buf)
        ///                                         .expect("Didn't receive data");
        /// ```
        #[stable(feature = "rust1", since = "1.0.0")]
        pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
            self.0.recv_from(buf)
        }

        /// Receives data from the socket, without removing it from the queue.
        ///
        /// Successive calls return the same data. This is accomplished by passing
        /// `MSG_PEEK` as a flag to the underlying `recvfrom` system call.
        ///
        /// On success, returns the number of bytes peeked and the address from
        /// whence the data came.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// #![feature(peek)]
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// let mut buf = [0; 10];
        /// let (number_of_bytes, src_addr) = socket.peek_from(&mut buf)
        ///                                         .expect("Didn't receive data");
        /// ```
        #[unstable(feature = "peek", issue = "38980")]
        pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
            self.0.peek_from(buf)
        }

        /// Sends data on the socket to the given address. On success, returns the
        /// number of bytes written.
        ///
        /// Address type can be any implementor of [`ToSocketAddrs`] trait. See its
        /// documentation for concrete examples.
        ///
        /// This will return an error when the IP version of the local socket
        /// does not match that returned from [`ToSocketAddrs`].
        ///
        /// See https://github.com/rust-lang/rust/issues/34202 for more details.
        ///
        /// [`ToSocketAddrs`]: ../../std/net/trait.ToSocketAddrs.html
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.send_to(&[0; 10], "127.0.0.1:4242").expect("couldn't send data");
        /// ```
        #[stable(feature = "rust1", since = "1.0.0")]
        pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A)
                                         -> io::Result<usize> {
            match addr.to_socket_addrs()?.next() {
                Some(addr) => self.0.send_to(buf, &addr),
                None => Err(Error::new(ErrorKind::InvalidInput,
                                       "no addresses to send data to")),
            }
        }

        /// Returns the socket address that this socket was created from.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// assert_eq!(socket.local_addr().unwrap(),
        ///            SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 34254)));
        /// ```
        #[stable(feature = "rust1", since = "1.0.0")]
        pub fn local_addr(&self) -> io::Result<SocketAddr> {
            self.0.socket_addr()
        }

        /// Creates a new independently owned handle to the underlying socket.
        ///
        /// The returned `UdpSocket` is a reference to the same socket that this
        /// object references. Both handles will read and write the same port, and
        /// options set on one socket will be propagated to the other.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// let socket_clone = socket.try_clone().expect("couldn't clone the socket");
        /// ```
        #[stable(feature = "rust1", since = "1.0.0")]
        pub fn try_clone(&self) -> io::Result<UdpSocket> {
            self.0.duplicate().map(UdpSocket)
        }

        /// Sets the read timeout to the timeout specified.
        ///
        /// If the value specified is [`None`], then [`read()`] calls will block
        /// indefinitely. It is an error to pass the zero [`Duration`] to this
        /// method.
        ///
        /// # Note
        ///
        /// Platforms may return a different error code whenever a read times out as
        /// a result of setting this option. For example Unix typically returns an
        /// error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
        ///
        /// [`None`]: ../../std/option/enum.Option.html#variant.None
        /// [`read()`]: ../../std/io/trait.Read.html#tymethod.read
        /// [`Duration`]: ../../std/time/struct.Duration.html
        /// [`WouldBlock`]: ../../std/io/enum.ErrorKind.html#variant.WouldBlock
        /// [`TimedOut`]: ../../std/io/enum.ErrorKind.html#variant.TimedOut
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_read_timeout(None).expect("set_read_timeout call failed");
        /// ```
        #[stable(feature = "socket_timeout", since = "1.4.0")]
        pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
            self.0.set_read_timeout(dur)
        }

        /// Sets the write timeout to the timeout specified.
        ///
        /// If the value specified is [`None`], then [`write()`] calls will block
        /// indefinitely. It is an error to pass the zero [`Duration`] to this
        /// method.
        ///
        /// # Note
        ///
        /// Platforms may return a different error code whenever a write times out
        /// as a result of setting this option. For example Unix typically returns
        /// an error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
        ///
        /// [`None`]: ../../std/option/enum.Option.html#variant.None
        /// [`write()`]: ../../std/io/trait.Write.html#tymethod.write
        /// [`Duration`]: ../../std/time/struct.Duration.html
        /// [`WouldBlock`]: ../../std/io/enum.ErrorKind.html#variant.WouldBlock
        /// [`TimedOut`]: ../../std/io/enum.ErrorKind.html#variant.TimedOut
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_write_timeout(None).expect("set_write_timeout call failed");
        /// ```
        #[stable(feature = "socket_timeout", since = "1.4.0")]
        pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
            self.0.set_write_timeout(dur)
        }

        /// Returns the read timeout of this socket.
        ///
        /// If the timeout is [`None`], then [`read()`] calls will block indefinitely.
        ///
        /// [`None`]: ../../std/option/enum.Option.html#variant.None
        /// [`read()`]: ../../std/io/trait.Read.html#tymethod.read
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_read_timeout(None).expect("set_read_timeout call failed");
        /// assert_eq!(socket.read_timeout().unwrap(), None);
        /// ```
        #[stable(feature = "socket_timeout", since = "1.4.0")]
        pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
            self.0.read_timeout()
        }

        /// Returns the write timeout of this socket.
        ///
        /// If the timeout is [`None`], then [`write()`] calls will block indefinitely.
        ///
        /// [`None`]: ../../std/option/enum.Option.html#variant.None
        /// [`write()`]: ../../std/io/trait.Write.html#tymethod.write
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_write_timeout(None).expect("set_write_timeout call failed");
        /// assert_eq!(socket.write_timeout().unwrap(), None);
        /// ```
        #[stable(feature = "socket_timeout", since = "1.4.0")]
        pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
            self.0.write_timeout()
        }

        /// Sets the value of the `SO_BROADCAST` option for this socket.
        ///
        /// When enabled, this socket is allowed to send packets to a broadcast
        /// address.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_broadcast(false).expect("set_broadcast call failed");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
            self.0.set_broadcast(broadcast)
        }

        /// Gets the value of the `SO_BROADCAST` option for this socket.
        ///
        /// For more information about this option, see
        /// [`set_broadcast`][link].
        ///
        /// [link]: #method.set_broadcast
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_broadcast(false).expect("set_broadcast call failed");
        /// assert_eq!(socket.broadcast().unwrap(), false);
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn broadcast(&self) -> io::Result<bool> {
            self.0.broadcast()
        }

        /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
        ///
        /// If enabled, multicast packets will be looped back to the local socket.
        /// Note that this may not have any affect on IPv6 sockets.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
            self.0.set_multicast_loop_v4(multicast_loop_v4)
        }

        /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
        ///
        /// For more information about this option, see
        /// [`set_multicast_loop_v4`][link].
        ///
        /// [link]: #method.set_multicast_loop_v4
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
        /// assert_eq!(socket.multicast_loop_v4().unwrap(), false);
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn multicast_loop_v4(&self) -> io::Result<bool> {
            self.0.multicast_loop_v4()
        }

        /// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
        ///
        /// Indicates the time-to-live value of outgoing multicast packets for
        /// this socket. The default value is 1 which means that multicast packets
        /// don't leave the local network unless explicitly requested.
        ///
        /// Note that this may not have any affect on IPv6 sockets.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
            self.0.set_multicast_ttl_v4(multicast_ttl_v4)
        }

        /// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
        ///
        /// For more information about this option, see
        /// [`set_multicast_ttl_v4`][link].
        ///
        /// [link]: #method.set_multicast_ttl_v4
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
        /// assert_eq!(socket.multicast_ttl_v4().unwrap(), 42);
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
            self.0.multicast_ttl_v4()
        }

        /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
        ///
        /// Controls whether this socket sees the multicast packets it sends itself.
        /// Note that this may not have any affect on IPv4 sockets.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
            self.0.set_multicast_loop_v6(multicast_loop_v6)
        }

        /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
        ///
        /// For more information about this option, see
        /// [`set_multicast_loop_v6`][link].
        ///
        /// [link]: #method.set_multicast_loop_v6
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
        /// assert_eq!(socket.multicast_loop_v6().unwrap(), false);
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn multicast_loop_v6(&self) -> io::Result<bool> {
            self.0.multicast_loop_v6()
        }

        /// Sets the value for the `IP_TTL` option on this socket.
        ///
        /// This value sets the time-to-live field that is used in every packet sent
        /// from this socket.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_ttl(42).expect("set_ttl call failed");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
            self.0.set_ttl(ttl)
        }

        /// Gets the value of the `IP_TTL` option for this socket.
        ///
        /// For more information about this option, see [`set_ttl`][link].
        ///
        /// [link]: #method.set_ttl
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_ttl(42).expect("set_ttl call failed");
        /// assert_eq!(socket.ttl().unwrap(), 42);
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn ttl(&self) -> io::Result<u32> {
            self.0.ttl()
        }

        /// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
        ///
        /// This function specifies a new multicast group for this socket to join.
        /// The address must be a valid multicast address, and `interface` is the
        /// address of the local interface with which the system should join the
        /// multicast group. If it's equal to `INADDR_ANY` then an appropriate
        /// interface is chosen by the system.
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
            self.0.join_multicast_v4(multiaddr, interface)
        }

        /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
        ///
        /// This function specifies a new multicast group for this socket to join.
        /// The address must be a valid multicast address, and `interface` is the
        /// index of the interface to join/leave (or 0 to indicate any interface).
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
            self.0.join_multicast_v6(multiaddr, interface)
        }

        /// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
        ///
        /// For more information about this option, see
        /// [`join_multicast_v4`][link].
        ///
        /// [link]: #method.join_multicast_v4
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
            self.0.leave_multicast_v4(multiaddr, interface)
        }

        /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
        ///
        /// For more information about this option, see
        /// [`join_multicast_v6`][link].
        ///
        /// [link]: #method.join_multicast_v6
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
            self.0.leave_multicast_v6(multiaddr, interface)
        }

        /// Get the value of the `SO_ERROR` option on this socket.
        ///
        /// This will retrieve the stored error in the underlying socket, clearing
        /// the field in the process. This can be useful for checking errors between
        /// calls.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// match socket.take_error() {
        ///     Ok(Some(error)) => println!("UdpSocket error: {:?}", error),
        ///     Ok(None) => println!("No error"),
        ///     Err(error) => println!("UdpSocket.take_error failed: {:?}", error),
        /// }
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn take_error(&self) -> io::Result<Option<io::Error>> {
            self.0.take_error()
        }

        /// Connects this UDP socket to a remote address, allowing the `send` and
        /// `recv` syscalls to be used to send data and also applies filters to only
        /// receive data from the specified address.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.connect("127.0.0.1:8080").expect("connect function failed");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
            super::each_addr(addr, |addr| self.0.connect(addr))
        }

        /// Sends data on the socket to the remote address to which it is connected.
        ///
        /// The [`connect()`] method will connect this socket to a remote address. This
        /// method will fail if the socket is not connected.
        ///
        /// [`connect()`]: #method.connect
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.connect("127.0.0.1:8080").expect("connect function failed");
        /// socket.send(&[0, 1, 2]).expect("couldn't send message");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
            self.0.send(buf)
        }

        /// Receives data on the socket from the remote address to which it is
        /// connected.
        ///
        /// The `connect` method will connect this socket to a remote address. This
        /// method will fail if the socket is not connected.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.connect("127.0.0.1:8080").expect("connect function failed");
        /// let mut buf = [0; 10];
        /// match socket.recv(&mut buf) {
        ///     Ok(received) => println!("received {} bytes", received),
        ///     Err(e) => println!("recv function failed: {:?}", e),
        /// }
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
            self.0.recv(buf)
        }

        /// Receives data on the socket from the remote adress to which it is
        /// connected, without removing that data from the queue. On success,
        /// returns the number of bytes peeked.
        ///
        /// Successive calls return the same data. This is accomplished by passing
        /// `MSG_PEEK` as a flag to the underlying `recv` system call.
        ///
        /// # Errors
        ///
        /// This method will fail if the socket is not connected. The `connect` method
        /// will connect this socket to a remote address.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// #![feature(peek)]
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.connect("127.0.0.1:8080").expect("connect function failed");
        /// let mut buf = [0; 10];
        /// match socket.peek(&mut buf) {
        ///     Ok(received) => println!("received {} bytes", received),
        ///     Err(e) => println!("peek function failed: {:?}", e),
        /// }
        /// ```
        #[unstable(feature = "peek", issue = "38980")]
        pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
            self.0.peek(buf)
        }

        /// Moves this UDP socket into or out of nonblocking mode.
        ///
        /// On Unix this corresponds to calling fcntl, and on Windows this
        /// corresponds to calling ioctlsocket.
        ///
        /// # Examples
        ///
        /// ```no_run
        /// use std::net::UdpSocket;
        ///
        /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
        /// socket.set_nonblocking(true).expect("set_nonblocking call failed");
        /// ```
        #[stable(feature = "net2_mutators", since = "1.9.0")]
        pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
            self.0.set_nonblocking(nonblocking)
        }
    }

    impl AsInner<net_imp::UdpSocket> for UdpSocket {
        fn as_inner(&self) -> &net_imp::UdpSocket { &self.0 }
    }

    impl FromInner<net_imp::UdpSocket> for UdpSocket {
        fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket { UdpSocket(inner) }
    }

    impl IntoInner<net_imp::UdpSocket> for UdpSocket {
        fn into_inner(self) -> net_imp::UdpSocket { self.0 }
    }

    #[stable(feature = "rust1", since = "1.0.0")]
    impl fmt::Debug for UdpSocket {
        fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
            self.0.fmt(f)
        }
    }

    #[cfg(all(test, not(target_os = "emscripten")))]
    mod tests {
        use io::ErrorKind;
        use net::*;
        use net::test::{next_test_ip4, next_test_ip6};
        use sync::mpsc::channel;
        use sys_common::AsInner;
        use time::{Instant, Duration};
        use thread;

        fn each_ip(f: &mut FnMut(SocketAddr, SocketAddr)) {
            f(next_test_ip4(), next_test_ip4());
            f(next_test_ip6(), next_test_ip6());
        }

        macro_rules! t {
            ($e:expr) => {
                match $e {
                    Ok(t) => t,
                    Err(e) => panic!("received error for `{}`: {}", stringify!($e), e),
                }
            }
        }

        #[test]
        fn bind_error() {
            match UdpSocket::bind("1.1.1.1:9999") {
                Ok(..) => panic!(),
                Err(e) => {
                    assert_eq!(e.kind(), ErrorKind::AddrNotAvailable)
                }
            }
        }

        #[test]
        fn socket_smoke_test_ip4() {
            each_ip(&mut |server_ip, client_ip| {
                let (tx1, rx1) = channel();
                let (tx2, rx2) = channel();

                let _t = thread::spawn(move|| {
                    let client = t!(UdpSocket::bind(&client_ip));
                    rx1.recv().unwrap();
                    t!(client.send_to(&[99], &server_ip));
                    tx2.send(()).unwrap();
                });

                let server = t!(UdpSocket::bind(&server_ip));
                tx1.send(()).unwrap();
                let mut buf = [0];
                let (nread, src) = t!(server.recv_from(&mut buf));
                assert_eq!(nread, 1);
                assert_eq!(buf[0], 99);
                assert_eq!(src, client_ip);
                rx2.recv().unwrap();
            })
        }

        #[test]
        fn socket_name_ip4() {
            each_ip(&mut |addr, _| {
                let server = t!(UdpSocket::bind(&addr));
                assert_eq!(addr, t!(server.local_addr()));
            })
        }

        #[test]
        fn udp_clone_smoke() {
            each_ip(&mut |addr1, addr2| {
                let sock1 = t!(UdpSocket::bind(&addr1));
                let sock2 = t!(UdpSocket::bind(&addr2));

                let _t = thread::spawn(move|| {
                    let mut buf = [0, 0];
                    assert_eq!(sock2.recv_from(&mut buf).unwrap(), (1, addr1));
                    assert_eq!(buf[0], 1);
                    t!(sock2.send_to(&[2], &addr1));
                });

                let sock3 = t!(sock1.try_clone());

                let (tx1, rx1) = channel();
                let (tx2, rx2) = channel();
                let _t = thread::spawn(move|| {
                    rx1.recv().unwrap();
                    t!(sock3.send_to(&[1], &addr2));
                    tx2.send(()).unwrap();
                });
                tx1.send(()).unwrap();
                let mut buf = [0, 0];
                assert_eq!(sock1.recv_from(&mut buf).unwrap(), (1, addr2));
                rx2.recv().unwrap();
            })
        }

        #[test]
        fn udp_clone_two_read() {
            each_ip(&mut |addr1, addr2| {
                let sock1 = t!(UdpSocket::bind(&addr1));
                let sock2 = t!(UdpSocket::bind(&addr2));
                let (tx1, rx) = channel();
                let tx2 = tx1.clone();

                let _t = thread::spawn(move|| {
                    t!(sock2.send_to(&[1], &addr1));
                    rx.recv().unwrap();
                    t!(sock2.send_to(&[2], &addr1));
                    rx.recv().unwrap();
                });

                let sock3 = t!(sock1.try_clone());

                let (done, rx) = channel();
                let _t = thread::spawn(move|| {
                    let mut buf = [0, 0];
                    t!(sock3.recv_from(&mut buf));
                    tx2.send(()).unwrap();
                    done.send(()).unwrap();
                });
                let mut buf = [0, 0];
                t!(sock1.recv_from(&mut buf));
                tx1.send(()).unwrap();

                rx.recv().unwrap();
            })
        }

        #[test]
        fn udp_clone_two_write() {
            each_ip(&mut |addr1, addr2| {
                let sock1 = t!(UdpSocket::bind(&addr1));
                let sock2 = t!(UdpSocket::bind(&addr2));

                let (tx, rx) = channel();
                let (serv_tx, serv_rx) = channel();

                let _t = thread::spawn(move|| {
                    let mut buf = [0, 1];
                    rx.recv().unwrap();
                    t!(sock2.recv_from(&mut buf));
                    serv_tx.send(()).unwrap();
                });

                let sock3 = t!(sock1.try_clone());

                let (done, rx) = channel();
                let tx2 = tx.clone();
                let _t = thread::spawn(move|| {
                    match sock3.send_to(&[1], &addr2) {
                        Ok(..) => { let _ = tx2.send(()); }
                        Err(..) => {}
                    }
                    done.send(()).unwrap();
                });
                match sock1.send_to(&[2], &addr2) {
                    Ok(..) => { let _ = tx.send(()); }
                    Err(..) => {}
                }
                drop(tx);

                rx.recv().unwrap();
                serv_rx.recv().unwrap();
            })
        }

        #[test]
        fn debug() {
            let name = if cfg!(windows) {"socket"} else {"fd"};
            let socket_addr = next_test_ip4();

            let udpsock = t!(UdpSocket::bind(&socket_addr));
            let udpsock_inner = udpsock.0.socket().as_inner();
            let compare = format!("UdpSocket {{ addr: {:?}, {}: {:?} }}",
                                  socket_addr, name, udpsock_inner);
            assert_eq!(format!("{:?}", udpsock), compare);
        }

        // FIXME: re-enabled bitrig/openbsd/netbsd tests once their socket timeout code
        //        no longer has rounding errors.
        #[cfg_attr(any(target_os = "bitrig", target_os = "netbsd", target_os = "openbsd"), ignore)]
        #[test]
        fn timeouts() {
            let addr = next_test_ip4();

            let stream = t!(UdpSocket::bind(&addr));
            let dur = Duration::new(15410, 0);

            assert_eq!(None, t!(stream.read_timeout()));

            t!(stream.set_read_timeout(Some(dur)));
            assert_eq!(Some(dur), t!(stream.read_timeout()));

            assert_eq!(None, t!(stream.write_timeout()));

            t!(stream.set_write_timeout(Some(dur)));
            assert_eq!(Some(dur), t!(stream.write_timeout()));

            t!(stream.set_read_timeout(None));
            assert_eq!(None, t!(stream.read_timeout()));

            t!(stream.set_write_timeout(None));
            assert_eq!(None, t!(stream.write_timeout()));
        }

        #[test]
        fn test_read_timeout() {
            let addr = next_test_ip4();

            let stream = t!(UdpSocket::bind(&addr));
            t!(stream.set_read_timeout(Some(Duration::from_millis(1000))));

            let mut buf = [0; 10];

            let start = Instant::now();
            let kind = stream.recv_from(&mut buf).err().expect("expected error").kind();
            assert!(kind == ErrorKind::WouldBlock || kind == ErrorKind::TimedOut);
            assert!(start.elapsed() > Duration::from_millis(400));
        }

        #[test]
        fn test_read_with_timeout() {
            let addr = next_test_ip4();

            let stream = t!(UdpSocket::bind(&addr));
            t!(stream.set_read_timeout(Some(Duration::from_millis(1000))));

            t!(stream.send_to(b"hello world", &addr));

            let mut buf = [0; 11];
            t!(stream.recv_from(&mut buf));
            assert_eq!(b"hello world", &buf[..]);

            let start = Instant::now();
            let kind = stream.recv_from(&mut buf).err().expect("expected error").kind();
            assert!(kind == ErrorKind::WouldBlock || kind == ErrorKind::TimedOut);
            assert!(start.elapsed() > Duration::from_millis(400));
        }

        #[test]
        fn connect_send_recv() {
            let addr = next_test_ip4();

            let socket = t!(UdpSocket::bind(&addr));
            t!(socket.connect(addr));

            t!(socket.send(b"hello world"));

            let mut buf = [0; 11];
            t!(socket.recv(&mut buf));
            assert_eq!(b"hello world", &buf[..]);
        }

        #[test]
        fn connect_send_peek_recv() {
            each_ip(&mut |addr, _| {
                let socket = t!(UdpSocket::bind(&addr));
                t!(socket.connect(addr));

                t!(socket.send(b"hello world"));

                for _ in 1..3 {
                    let mut buf = [0; 11];
                    let size = t!(socket.peek(&mut buf));
                    assert_eq!(b"hello world", &buf[..]);
                    assert_eq!(size, 11);
                }

                let mut buf = [0; 11];
                let size = t!(socket.recv(&mut buf));
                assert_eq!(b"hello world", &buf[..]);
                assert_eq!(size, 11);
            })
        }

        #[test]
        fn peek_from() {
            each_ip(&mut |addr, _| {
                let socket = t!(UdpSocket::bind(&addr));
                t!(socket.send_to(b"hello world", &addr));

                for _ in 1..3 {
                    let mut buf = [0; 11];
                    let (size, _) = t!(socket.peek_from(&mut buf));
                    assert_eq!(b"hello world", &buf[..]);
                    assert_eq!(size, 11);
                }

                let mut buf = [0; 11];
                let (size, _) = t!(socket.recv_from(&mut buf));
                assert_eq!(b"hello world", &buf[..]);
                assert_eq!(size, 11);
            })
        }

        #[test]
        fn ttl() {
            let ttl = 100;

            let addr = next_test_ip4();

            let stream = t!(UdpSocket::bind(&addr));

            t!(stream.set_ttl(ttl));
            assert_eq!(ttl, t!(stream.ttl()));
        }

        #[test]
        fn set_nonblocking() {
            each_ip(&mut |addr, _| {
                let socket = t!(UdpSocket::bind(&addr));

                t!(socket.set_nonblocking(true));
                t!(socket.set_nonblocking(false));

                t!(socket.connect(addr));

                t!(socket.set_nonblocking(false));
                t!(socket.set_nonblocking(true));

                let mut buf = [0];
                match socket.recv(&mut buf) {
                    Ok(_) => panic!("expected error"),
                    Err(ref e) if e.kind() == ErrorKind::WouldBlock => {}
                    Err(e) => panic!("unexpected error {}", e),
                }
            })
        }
    }

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