## Advanced Functions and Closures

This section explores some advanced features related to functions and closures, including function pointers and returning closures.

### Function Pointers

We’ve talked about how to pass closures to functions; you can also pass regular functions to functions! This technique is useful when you want to pass a function you’ve already defined rather than defining a new closure. Functions coerce to the type `fn` (with a lowercase f), not to be confused with the `Fn` closure trait. The `fn` type is called a function pointer. Passing functions with function pointers will allow you to use functions as arguments to other functions.

The syntax for specifying that a parameter is a function pointer is similar to that of closures, as shown in Listing 20-28, where we’ve defined a function `add_one` that adds one to its parameter. The function `do_twice` takes two parameters: a function pointer to any function that takes an `i32` parameter and returns an `i32`, and one `i32` value. The `do_twice` function calls the function `f` twice, passing it the `arg` value, then adds the two function call results together. The `main` function calls `do_twice` with the arguments `add_one` and `5`.

Filename: src/main.rs

    fn add_one(x: i32) -> i32 {
        x + 1
    }

    fn do_twice(f: fn(i32) -> i32, arg: i32) -> i32 {
        f(arg) + f(arg)
    }

    fn main() {
        let answer = do_twice(add_one, 5);

        println!("The answer is: {answer}");
    }

Listing 20-28: Using the `fn` type to accept a function pointer as an argument

This code prints `The answer is: 12`. We specify that the parameter `f` in `do_twice` is an `fn` that takes one parameter of type `i32` and returns an `i32`. We can then call `f` in the body of `do_twice`. In `main`, we can pass the function name `add_one` as the first argument to `do_twice`.

Unlike closures, `fn` is a type rather than a trait, so we specify `fn` as the parameter type directly rather than declaring a generic type parameter with one of the `Fn` traits as a trait bound.

Function pointers implement all three of the closure traits (`Fn`, `FnMut`, and `FnOnce`), meaning you can always pass a function pointer as an argument for a function that expects a closure. It’s best to write functions using a generic type and one of the closure traits so your functions can accept either functions or closures.

That said, one example of where you would want to only accept `fn` and not closures is when interfacing with external code that doesn’t have closures: C functions can accept functions as arguments, but C doesn’t have closures.

As an example of where you could use either a closure defined inline or a named function, let’s look at a use of the `map` method provided by the `Iterator` trait in the standard library. To use the `map` function to turn a vector of numbers into a vector of strings, we could use a closure, like this:

    fn main() {
        let list_of_numbers = vec![1, 2, 3];
        let list_of_strings: Vec<String> =
            list_of_numbers.iter().map(|i| i.to_string()).collect();
    }

Or we could name a function as the argument to `map` instead of the closure, like this:

    fn main() {
        let list_of_numbers = vec![1, 2, 3];
        let list_of_strings: Vec<String> =
            list_of_numbers.iter().map(ToString::to_string).collect();
    }

Note that we must use the fully qualified syntax that we talked about earlier in the “Advanced Traits” section because there are multiple functions available named `to_string`. Here, we’re using the `to_string` function defined in the `ToString` trait, which the standard library has implemented for any type that implements `Display`.

Recall from the “Enum values” section of Chapter 6 that the name of each enum variant that we define also becomes an initializer function. We can use these initializer functions as function pointers that implement the closure traits, which means we can specify the initializer functions as arguments for methods that take closures, like so:

    fn main() {
        enum Status {
            Value(u32),
            Stop,
        }

        let list_of_statuses: Vec<Status> = (0u32..20).map(Status::Value).collect();
    }

Here we create `Status::Value` instances using each `u32` value in the range that `map` is called on by using the initializer function of `Status::Value`. Some people prefer this style, and some people prefer to use closures. They compile to the same code, so use whichever style is clearer to you.

### Returning Closures

Closures are represented by traits, which means you can’t return closures directly. In most cases where you might want to return a trait, you can instead use the concrete type that implements the trait as the return value of the function. However, you can’t do that with closures because they don’t have a concrete type that is returnable; you’re not allowed to use the function pointer `fn` as a return type, for example.

Instead, you will normally use the `impl Trait` syntax we learned about in Chapter 10. You can return any function type, using `Fn`, `FnOnce` and `FnMut`. For example, this code will work just fine:

    fn returns_closure() -> impl Fn(i32) -> i32 {
        |x| x + 1
    }

However, as we noted in the “Closure Type Inference and Annotation” section in Chapter 13, each closure is also its own distinct type. If you need to work with multiple functions that have the same signature but different implementations, you will need to use a trait object for them:

    fn main() {
        let handlers = vec![returns_closure(), returns_initialized_closure(123)];
        for handler in handlers {
            let output = handler(5);
            println!("{output}");
        }
    }

    fn returns_closure() -> Box<dyn Fn(i32) -> i32> {
        Box::new(|x| x + 1)
    }

    fn returns_initialized_closure(init: i32) -> Box<dyn Fn(i32) -> i32> {
        Box::new(move |x| x + init)
    }

This code will compile just fine—but it wouldn’t if we had tried to stick with `impl Fn(i32) -> i32`. For more about trait objects, refer to the section “Using Trait Objects That Allow for Values of Different Types” in Chapter 18.

Next, let’s look at macros!