# coalesce.rb

    #!/usr/bin/ruby1.9.1 -w
    require 'RMagick'

    buttons = Magick::ImageList.new

    # Read 25 alphabet image files, scale to 1/4 size
    letter = 'A'
    26.times {
        if letter != 'M'            # "M" is not the same size as the other letters
            tiny = Magick::Image.read('images/Button_' + letter + '.gif').first
            tiny.scale! 0.25
            buttons << tiny
        end
        letter.succ!
        }

    # Create a image that will hold the alphabet images in 5 rows and 5 columns.
    cells = Magick::ImageList.new
    cells.new_image buttons.columns*5, buttons.rows*5 do
        self.background_color = "#000000ff"     # transparent
        end
    cells.matte = true

    offset = Magick::Rectangle.new(0,0,0,0)

    # Create 2 arrays from which we can randomly choose row,col pairs
    row = [0]*5 + [1]*5 + [2]*5 + [3]*5 + [4]*5
    col = (0..4).to_a * 5

    # The coalesce method composites the 2nd image over the 1st, the 3rd image
    # over the result, and so forth, respecting the page offset of the images.

    srand 1234
    25.times { |i|
        # Randomly select a row and column for this copy of the "tinya" image.
        # Compute the x,y position of this copy in pixels and store the
        # result in the image's page attribute. Append a copy of the image
        # to the image array in "a".
        n = rand row.length
        x = row.delete_at n
        y = col.delete_at n

        button = buttons[i]
        offset.x = x*button.columns
        offset.y = y*button.rows
        button.page = offset
        button.matte = true
        cells << button
        }

    puts "This may take a few seconds..."
    cells.delay = 10
    cells.iterations = 10000
    res = cells.coalesce
    res.write "coalesce_anim.gif"
    res[25].write "coalesce.gif"
    exit

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