Package: ruby-eventmachine
Version: 1.3~pre20201020-b50c135-5
Architecture: amd64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Ruby Team <pkg-ruby-extras-maintainers@lists.alioth.debian.org>
Installed-Size: 613
Depends: ruby (>= 1:3.0~0), libc6 (>= 2.33), libgcc-s1 (>= 3.0), libssl3 (>= 3.0.0~~alpha1), libstdc++6 (>= 11), libruby3.0 (>= 3.0.0~preview1), ruby (<< 1:3.1~)
Breaks: ruby-diaspora-vine (<< 0.2.0.develop.4-3~)
Section: ruby
Priority: optional
Multi-Arch: same
Homepage: https://github.com/eventmachine/eventmachine
Description: Ruby/EventMachine library
 EventMachine implements a fast, single-threaded engine for arbitrary network
 communications. It's extremely easy to use in Ruby. EventMachine wraps all
 interactions with IP sockets, allowing programs to concentrate on the
 implementation of network protocols. It can be used to create both network
 servers and clients. To create a server or client, a Ruby program only needs
 to specify the IP address and port, and provide a Module that implements the
 communications protocol. Implementations of several standard network protocols
 are provided with the package, primarily to serve as examples. The real goal
 of EventMachine is to enable programs to easily interface with other programs
 using TCP/IP, especially if custom protocols are required.
Ruby-Versions: ruby3.0
