Package: rlvm
Version: 0.14-5.2build3
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Installed-Size: 2555
Depends: fonts-vlgothic | fonts-japanese-gothic, libboost-filesystem1.83.0 (>= 1.83.0), libboost-iostreams1.83.0 (>= 1.83.0), libboost-program-options1.83.0 (>= 1.83.0), libboost-serialization1.83.0 (>= 1.83.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libgl1, libglew2.2 (>= 2.2.0-4), libglib2.0-0t64 (>= 2.12.0), libglu1-mesa | libglu1, libgtk2.0-0t64 (>= 2.18.0), libguichan-0.8.1-1v5 (>= 0.8.2), libguichan-opengl-0.8.1-1v5 (>= 0.8.2), libguichan-sdl-0.8.1-1v5 (>= 0.8.2), libjpeg8 (>= 8c), libpng16-16t64 (>= 1.6.2), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl-ttf2.0-0, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2)
Suggests: ttf-dejavu-core
Section: games
Priority: optional
Homepage: http://rlvm.net
Description: RealLive virtual machine clone
 rlvm is a Free Software reimplementation of VisualArt's KK's RealLive
 interpreter. RealLive is a game engine used to write visual novels, used in
 the games Kanon, Air, CLANNAD, Planetarian, Tomoyo After and Little Busters,
 among many others.
Original-Maintainer: Ying-Chun Liu (PaulLiu) <paulliu@debian.org>
