diffusion_isotropic.h

Tensor diffusion – isotropic case

struct a {
tensor operator() (const point& x) const { return tensor::eye(d); }
a(size_t d1) : d(d1) {}
size_t d;
};
point
see the point page for the full documentation
tensor
see the tensor page for the full documentation
rheolef::eye
solver_basic< Float > eye()
see the eye page for the full documentation
Definition: eye.h:74
a
Definition: diffusion_isotropic.h:25
a::d
size_t d
Definition: diffusion_isotropic.h:28
a::operator()
tensor operator()(const point &x) const
Definition: diffusion_isotropic.h:26
a::a
a(size_t d1)
Definition: diffusion_isotropic.h:27