regina::NSVectorOriented Member List

This is the complete list of members for regina::NSVectorOriented, including all inherited members.

allowsAlmostNormal() const =0 | regina::NormalSurfaceVector | pure virtual
allowsOriented() const =0 | regina::NormalSurfaceVector | pure virtual
allowsSpun() const =0 | regina::NormalSurfaceVector | pure virtual
arcs(size_t triIndex, int triVertex, const Triangulation< 3 > *triang) const | regina::NSVectorOriented | virtual
clone() const =0 | regina::NormalSurfaceVector | pure virtual
coords() const | regina::NormalSurfaceVector | inline
coords_ | regina::NormalSurfaceVector | protected
edgeWeight(size_t edgeIndex, const Triangulation< 3 > *triang) const | regina::NSVectorOriented | virtual
hasMultipleOctDiscs(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual
isCentral(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual
isCompact(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual
isSplitting(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual
isThinEdgeLink(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual
isVertexLink(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual
isVertexLinking(const Triangulation< 3 > *triang) const | regina::NormalSurfaceVector | virtual
makeEmbeddedConstraints(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorOriented) | regina::NSVectorOriented | static
makeMatchingEquations(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorOriented) | regina::NSVectorOriented | static
makeZeroVector(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorOriented) | regina::NSVectorOriented | static
NormalSurfaceVector(size_t length) | regina::NormalSurfaceVector | inline
NormalSurfaceVector(const Vector< LargeInteger > &cloneMe) | regina::NormalSurfaceVector | inline
NSVectorOriented(size_t length) | regina::NSVectorOriented | inline
NSVectorOriented(const Vector< LargeInteger > &cloneMe) | regina::NSVectorOriented | inline
octs(size_t tetIndex, int octType, const Triangulation< 3 > *triang) const | regina::NSVectorOriented | inline virtual
operator+=(const NormalSurfaceVector &other) | regina::NormalSurfaceVector | inline virtual
operator[](size_t index) const | regina::NormalSurfaceVector | inline
orientedQuads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang, bool orientation) const | regina::NSVectorOriented | inline virtual
orientedTriangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang, bool orientation) const | regina::NSVectorOriented | inline virtual
quads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang) const | regina::NSVectorOriented | inline virtual
scaleDown() | regina::NormalSurfaceVector | inline virtual
setElement(size_t index, const LargeInteger &value) | regina::NormalSurfaceVector | inline virtual
size() const | regina::NormalSurfaceVector | inline
triangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang) const | regina::NSVectorOriented | inline virtual
~NormalSurfaceVector() | regina::NormalSurfaceVector | inline virtual

Copyright © 1999-2016, The Regina development team
This software is released under the GNU General Public License, with some additional permissions; see the source code for details.
For further information, or to submit a bug or other problem, please contact Ben Burton (bab@maths.uq.edu.au).