- Qt 5.15
- Qt Gamepad
- C++ Classes
- QGamepadKeyNavigation
- Qt 5.15.19 Reference Documentation

# List of All Members for QGamepadKeyNavigation

This is the complete list of members for QGamepadKeyNavigation, including inherited members.

- QGamepadKeyNavigation(QObject *)
- activeChanged(bool )
- buttonAKeyChanged(Qt::Key )
- buttonBKeyChanged(Qt::Key )
- buttonGuideKeyChanged(Qt::Key )
- buttonL1KeyChanged(Qt::Key )
- buttonL2KeyChanged(Qt::Key )
- buttonL3KeyChanged(Qt::Key )
- buttonR1KeyChanged(Qt::Key )
- buttonR2KeyChanged(Qt::Key )
- buttonR3KeyChanged(Qt::Key )
- buttonSelectKeyChanged(Qt::Key )
- buttonStartKeyChanged(Qt::Key )
- buttonXKeyChanged(Qt::Key )
- buttonYKeyChanged(Qt::Key )
- deleteLater()
- destroyed(QObject *)
- downKeyChanged(Qt::Key )
- gamepadChanged(QGamepad *)
- leftKeyChanged(Qt::Key )
- objectNameChanged(const QString &, QPrivateSignal)
- rightKeyChanged(Qt::Key )
- setActive(bool )
- setButtonAKey(Qt::Key )
- setButtonBKey(Qt::Key )
- setButtonGuideKey(Qt::Key )
- setButtonL1Key(Qt::Key )
- setButtonL2Key(Qt::Key )
- setButtonL3Key(Qt::Key )
- setButtonR1Key(Qt::Key )
- setButtonR2Key(Qt::Key )
- setButtonR3Key(Qt::Key )
- setButtonSelectKey(Qt::Key )
- setButtonStartKey(Qt::Key )
- setButtonXKey(Qt::Key )
- setButtonYKey(Qt::Key )
- setDownKey(Qt::Key )
- setGamepad(QGamepad *)
- setLeftKey(Qt::Key )
- setRightKey(Qt::Key )
- setUpKey(Qt::Key )
- upKeyChanged(Qt::Key )
- active() const : bool
- blockSignals(bool ) : bool
- buttonAKey() const : Qt::Key
- buttonBKey() const : Qt::Key
- buttonGuideKey() const : Qt::Key
- buttonL1Key() const : Qt::Key
- buttonL2Key() const : Qt::Key
- buttonL3Key() const : Qt::Key
- buttonR1Key() const : Qt::Key
- buttonR2Key() const : Qt::Key
- buttonR3Key() const : Qt::Key
- buttonSelectKey() const : Qt::Key
- buttonStartKey() const : Qt::Key
- buttonXKey() const : Qt::Key

- buttonYKey() const : Qt::Key
- childEvent(QChildEvent *)
- children() const : const QObjectList &
- connect(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : QMetaObject::Connection
- connect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType ) : QMetaObject::Connection
- connect(const QObject *, const char *, const char *, Qt::ConnectionType ) const : QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) : QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction , Functor ) : QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) : QMetaObject::Connection
- connectNotify(const QMetaMethod &)
- customEvent(QEvent *)
- disconnect(const QObject *, const char *, const QObject *, const char *) : bool
- disconnect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
- disconnect(const char *, const QObject *, const char *) const : bool
- disconnect(const QObject *, const char *) const : bool
- disconnect(const QMetaObject::Connection &) : bool
- disconnect(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) : bool
- disconnectNotify(const QMetaMethod &)
- downKey() const : Qt::Key
- dumpObjectInfo() const
- dumpObjectTree() const
- dynamicPropertyNames() const : QList<QByteArray>
- event(QEvent *) : bool
- eventFilter(QObject *, QEvent *) : bool
- findChild(const QString &, Qt::FindChildOptions ) const : T
- findChildren(const QString &, Qt::FindChildOptions ) const : QList<T>
- findChildren(const QRegularExpression &, Qt::FindChildOptions ) const : QList<T>
- gamepad() const : QGamepad *
- inherits(const char *) const : bool
- installEventFilter(QObject *)
- isSignalConnected(const QMetaMethod &) const : bool
- isWidgetType() const : bool
- isWindowType() const : bool
- killTimer(int )
- leftKey() const : Qt::Key
- metaObject() const : const QMetaObject *
- moveToThread(QThread *)
- objectName() const : QString
- parent() const : QObject *
- property(const char *) const : QVariant
- receivers(const char *) const : int
- removeEventFilter(QObject *)
- rightKey() const : Qt::Key
- sender() const : QObject *
- senderSignalIndex() const : int
- setObjectName(const QString &)
- setParent(QObject *)
- setProperty(const char *, const QVariant &) : bool
- signalsBlocked() const : bool
- startTimer(int , Qt::TimerType ) : int
- startTimer(std::chrono::milliseconds , Qt::TimerType ) : int
- staticMetaObject :
- thread() const : QThread *
- timerEvent(QTimerEvent *)
- tr(const char *, const char *, int ) : QString
- upKey() const : Qt::Key