- Qt 5.15
- Qt QML
- C++ Classes
- QQmlContext
- Qt 5.15.19 Reference Documentation

# QQmlContext Class

The QQmlContext class defines a context within a QML engine. More...

Header: | #include <QQmlContext>
qmake: | QT += qml
Inherits: | QObject

- List of all members, including inherited members

## Public Types

struct | PropertyPair

## Public Functions

| QQmlContext(QQmlContext *parentContext, QObject *parent = nullptr)
| QQmlContext(QQmlEngine *engine, QObject *parent = nullptr)
virtual | ~QQmlContext() override
QUrl | baseUrl() const
QObject * | contextObject() const
QVariant | contextProperty(const QString &name) const
QQmlEngine * | engine() const
bool | isValid() const
QString | nameForObject(QObject *object) const
QQmlContext * | parentContext() const
QUrl | resolvedUrl(const QUrl &src)
void | setBaseUrl(const QUrl &baseUrl)
void | setContextObject(QObject *object)
void | setContextProperties(const QVector<PropertyPair> &properties)
void | setContextProperty(const QString &name, QObject *value)
void | setContextProperty(const QString &name, const QVariant &value)

## Detailed Description

Contexts allow data to be exposed to the QML components instantiated by the QML engine.

Each QQmlContext contains a set of properties, distinct from its QObject properties, that allow data to be explicitly bound to a context by name. The context properties are defined and updated by calling QQmlContext::setContextProperty(). The following example shows a Qt model being bound to a context and then accessed from a QML file.

     QQmlEngine engine;
     QStringListModel modelData;
     QQmlContext *context = new QQmlContext(engine.rootContext());
     context->setContextProperty("myModel", &modelData);

     QQmlComponent component(&engine);
     component.setData("import QtQuick 2.0; ListView { model: myModel }", QUrl());
     QObject *window = component.create(context);

Note: It is the responsibility of the creator to delete any QQmlContext it constructs. If the `context` object in the example is no longer needed when the `window` component instance is destroyed, the `context` must be destroyed explicitly. The simplest way to ensure this is to set `window` as the parent of `context`.

To simplify binding and maintaining larger data sets, a context object can be set on a QQmlContext. All the properties of the context object are available by name in the context, as though they were all individually added through calls to QQmlContext::setContextProperty(). Changes to the property's values are detected through the property's notify signal. Setting a context object is both faster and easier than manually adding and maintaining context property values.

The following example has the same effect as the previous one, but it uses a context object.

     class MyDataSet : public QObject {
         // ...
         Q_PROPERTY(QAbstractItemModel *myModel READ model NOTIFY modelChanged)
         // ...
     };

     MyDataSet myDataSet;
     QQmlEngine engine;
     QQmlContext *context = new QQmlContext(engine.rootContext());
     context->setContextObject(&myDataSet);

     QQmlComponent component(&engine);
     component.setData("import QtQuick 2.0; ListView { model: myModel }", QUrl());
     component.create(context);

All properties added explicitly by QQmlContext::setContextProperty() take precedence over the context object's properties.

#### The Context Hierarchy

Contexts form a hierarchy. The root of this hierarchy is the QML engine's root context. Child contexts inherit the context properties of their parents; if a child context sets a context property that already exists in its parent, the new context property overrides that of the parent.

The following example defines two contexts - `context1` and `context2`. The second context overrides the "b" context property inherited from the first with a new value.

     QQmlEngine engine;
     QQmlContext *context1 = new QQmlContext(engine.rootContext());
     QQmlContext *context2 = new QQmlContext(context1);

     context1->setContextProperty("a", 9001);
     context1->setContextProperty("b", 9001);

     context2->setContextProperty("b", 42);

While QML objects instantiated in a context are not strictly owned by that context, their bindings are. If a context is destroyed, the property bindings of outstanding QML objects will stop evaluating.

Warning: Setting the context object or adding new context properties after an object has been created in that context is an expensive operation (essentially forcing all bindings to reevaluate). Thus whenever possible you should complete "setup" of the context before using it to create any objects.

See also Exposing Attributes of C++ Types to QML.

## Member Function Documentation

### QQmlContext::QQmlContext(QQmlContext *parentContext, QObject *parent = nullptr)

Create a new QQmlContext with the given parentContext, and the QObject parent.

### QQmlContext::QQmlContext(QQmlEngine *engine, QObject *parent = nullptr)

Create a new QQmlContext as a child of engine's root context, and the QObject parent.

### `[override virtual]` QQmlContext::~QQmlContext()

Destroys the QQmlContext.

Any expressions, or sub-contexts dependent on this context will be invalidated, but not destroyed (unless they are parented to the QQmlContext object).

### QUrl QQmlContext::baseUrl() const

Returns the base url of the component, or the containing component if none is set.

See also setBaseUrl().

### QObject *QQmlContext::contextObject() const

Return the context object, or `nullptr` if there is no context object.

See also setContextObject().

### QVariant QQmlContext::contextProperty(const QString &name) const

Returns the value of the name property for this context as a QVariant.

See also setContextProperty().

### QQmlEngine *QQmlContext::engine() const

Return the context's QQmlEngine, or `nullptr` if the context has no QQmlEngine or the QQmlEngine was destroyed.

### bool QQmlContext::isValid() const

Returns whether the context is valid.

To be valid, a context must have a engine, and it's contextObject(), if any, must not have been deleted.

### QString QQmlContext::nameForObject(QObject *object) const

Returns the name of object in this context, or an empty string if object is not named in the context. Objects are named by setContextProperty(), or by ids in the case of QML created contexts.

If the object has multiple names, the first is returned.

### QQmlContext *QQmlContext::parentContext() const

Return the context's parent QQmlContext, or `nullptr` if this context has no parent or if the parent has been destroyed.

### QUrl QQmlContext::resolvedUrl(const QUrl &src)

Resolves the URL src relative to the URL of the containing component.

See also QQmlEngine::baseUrl() and setBaseUrl().

### void QQmlContext::setBaseUrl(const QUrl &baseUrl)

Explicitly sets the url resolvedUrl() will use for relative references to baseUrl.

Calling this function will override the url of the containing component used by default.

See also baseUrl() and resolvedUrl().

### void QQmlContext::setContextObject(QObject *object)

Set the context object.

See also contextObject().

### void QQmlContext::setContextProperties(const QVector<PropertyPair> &properties)

Set a batch of properties on this context.

Setting all properties in one batch avoids unnecessary refreshing expressions, and is therefore recommended instead of calling setContextProperty() for each individual property.

This function was introduced in Qt 5.11.

See also QQmlContext::setContextProperty().

### void QQmlContext::setContextProperty(const QString &name, QObject *value)

Set the value of the name property on this context.

QQmlContext does not take ownership of value.

See also contextProperty().

### void QQmlContext::setContextProperty(const QString &name, const QVariant &value)

Set a the value of the name property on this context.