- Qt 6.10
- Qt Data Visualization
- C++ Classes
- QCustom3DVolume
- Qt Data Visualization | Commercial or GPLv3

# List of All Members for QCustom3DVolume

This is the complete list of members for QCustom3DVolume, including inherited members.

- QCustom3DVolume(QObject *)
- QCustom3DVolume(const QVector3D &, const QVector3D &, const QQuaternion &, int, int, int, QList<uchar> *, QImage::Format, const QList<QRgb> &, QObject *)
- ~QCustom3DVolume()
- alphaMultiplier() const : float
- alphaMultiplierChanged(float)
- colorTable() const : QList<QRgb>
- colorTableChanged()
- createTextureData(const QList<QImage *> &) : QList<uchar> *
- drawSliceFrames() const : bool
- drawSliceFramesChanged(bool)
- drawSlices() const : bool
- drawSlicesChanged(bool)
- isPositionAbsolute() const : bool
- isScalingAbsolute() const : bool
- isShadowCasting() const : bool
- isVisible() const : bool
- meshFile() const : QString
- meshFileChanged(const QString &)
- position() const : QVector3D
- positionAbsoluteChanged(bool)
- positionChanged(const QVector3D &)
- preserveOpacity() const : bool
- preserveOpacityChanged(bool)
- renderSlice(Qt::Axis, int) : QImage
- rotation() : QQuaternion
- rotationChanged(const QQuaternion &)
- scaling() const : QVector3D
- scalingAbsoluteChanged(bool)
- scalingChanged(const QVector3D &)
- setAlphaMultiplier(float)
- setColorTable(const QList<QRgb> &)
- setDrawSliceFrames(bool)
- setDrawSlices(bool)
- setMeshFile(const QString &)
- setPosition(const QVector3D &)
- setPositionAbsolute(bool)
- setPreserveOpacity(bool)
- setRotation(const QQuaternion &)
- setRotationAxisAndAngle(const QVector3D &, float)
- setScaling(const QVector3D &)
- setScalingAbsolute(bool)
- setShadowCasting(bool)
- setSliceFrameColor(const QColor &)
- setSliceFrameGaps(const QVector3D &)
- setSliceFrameThicknesses(const QVector3D &)
- setSliceFrameWidths(const QVector3D &)
- setSliceIndexX(int)

- setSliceIndexY(int)
- setSliceIndexZ(int)
- setSliceIndices(int, int, int)
- setSubTextureData(Qt::Axis, int, const QImage &)
- setSubTextureData(Qt::Axis, int, const uchar *)
- setTextureData(QList<uchar> *)
- setTextureDepth(int)
- setTextureDimensions(int, int, int)
- setTextureFile(const QString &)
- setTextureFormat(QImage::Format)
- setTextureHeight(int)
- setTextureImage(const QImage &)
- setTextureWidth(int)
- setUseHighDefShader(bool)
- setVisible(bool)
- shadowCastingChanged(bool)
- sliceFrameColor() const : QColor
- sliceFrameColorChanged(const QColor &)
- sliceFrameGaps() const : QVector3D
- sliceFrameGapsChanged(const QVector3D &)
- sliceFrameThicknesses() const : QVector3D
- sliceFrameThicknessesChanged(const QVector3D &)
- sliceFrameWidths() const : QVector3D
- sliceFrameWidthsChanged(const QVector3D &)
- sliceIndexX() const : int
- sliceIndexXChanged(int)
- sliceIndexY() const : int
- sliceIndexYChanged(int)
- sliceIndexZ() const : int
- sliceIndexZChanged(int)
- textureData() const : QList<uchar> *
- textureDataChanged(QList<uchar> *)
- textureDataWidth() const : int
- textureDepth() const : int
- textureDepthChanged(int)
- textureFile() const : QString
- textureFileChanged(const QString &)
- textureFormat() const : QImage::Format
- textureFormatChanged(QImage::Format)
- textureHeight() const : int
- textureHeightChanged(int)
- textureWidth() const : int
- textureWidthChanged(int)
- useHighDefShader() const : bool
- useHighDefShaderChanged(bool)
- visibleChanged(bool)