- Qt 6.8
- Qt 3D
- QML Types
- Qt3D.Render (Deprecated)
- ProximityFilter
- Qt 6.8.3 Reference Documentation

# ProximityFilter QML Type

Select entities which are within a distance threshold of a target entity. More...

Import Statement: | `import Qt3D.Render 2.8`
In C++: | QProximityFilter
Inherits: | FrameGraphNode
Status: | Deprecated

- List of all members, including inherited members

## Properties

- distanceThreshold : real
- entity : Entity

## Detailed Description

A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

     import Qt3DRender 2.10
     ...
     RenderSetting {
         Viewport {
             CameraSelector {
                 camera: mainCamera
                 ProximityFilter {
                     entity: mainCamera
                     distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
                 }
             }
         }
     }

## Property Documentation

distanceThreshold : real

Holds the distance to the target entity above which entities are filtered out.

entity : Entity

Holds the entity against which we should compare the distance to.