# vispy.util.svg.path module

class vispy.util.svg.path.Arc(r1=1, r2=1, angle=6.283185307179586, large=True, sweep=True, x=0, y=0, relative=True)

  Bases: `Command`

  vertices(current, previous=None)

class vispy.util.svg.path.Close(relative=True)

  Bases: `Command`

  vertices(current, previous=None)

class vispy.util.svg.path.Command

  Bases: `object`

  origin(current=None, previous=None)

class vispy.util.svg.path.Cubic(x1=0, y1=0, x2=0, y2=0, x3=0, y3=0, relative=True)

  Bases: `Command`

  vertices(current, previous=None)

class vispy.util.svg.path.HLine(x=0, relative=True)

  Bases: `Command`

  vertices(current, previous=None)

class vispy.util.svg.path.Line(x=0, y=0, relative=True)

  Bases: `Command`

  vertices(current, previous=None)

class vispy.util.svg.path.Move(x=0, y=0, relative=True)

  Bases: `Command`

  vertices(current, previous=None)

class vispy.util.svg.path.Path(content=None, parent=None)

  Bases: `Transformable`

  property vertices
  property xml

class vispy.util.svg.path.Quadratic(x1=0, y1=0, x2=0, y2=0, relative=True)

  Bases: `Command`

  vertices(current, last_control_point=None)

class vispy.util.svg.path.SmoothCubic(x2=0, y2=0, x3=0, y3=0, relative=True)

  Bases: `Command`

  vertices(current, previous)

class vispy.util.svg.path.SmoothQuadratic(x2=0, y2=0, relative=True)

  Bases: `Command`

  vertices(current, previous)

class vispy.util.svg.path.VLine(y=0, relative=True)

  Bases: `Command`

  vertices(current, previous=None)

previous

vispy.util.svg.number module

next

vispy.util.svg.shapes module