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# TODO list

Altough this is the first version of pySFML enterely based on SFML2 (the final version), it isn’t the perfect version I want because there are still remaining minor tasks.

While all its functionnalities are present with an interface that won’t change, the internal implementation can still be improved to provide a better C/Cython API as well as other minor things. See C/Cython section.

Also, only some part of the documentation hasn’t yet been revised (though, 95% should be correct) and most of the unit tests still need to be implemented.

## Justying the differences

I want to provide a comprehensive list of all the differences between the original API and these Python bindings API. As Python isn’t C++, the design can’t be exactly the same because of languages differences and philosophy. I’d like to provide a document justifying all these differences.

## Some unit tests still need to be implemented

Only unit tests for the system moduel are so far implemented.

## Object representation

What should be printed out when typing print(object) (with object being a SFML object).

## Enumeration

So far, a C++ enumeration is translated to a set of Python integer constants but while I was porting Thor I noticed we’re having a issue with that. A Thor action (thor::Action) can be created from these enumeration but as it has become integer constants we can’t know from what C++ enumeration they are from; an information is lost.

This only regards the implementation, not the interface, so don’t worry, I’m just considering subclassing the integer type.

## Add information about copyable classes to the documentation

How do people find out if one object is copyable via the copy module or not ? Currently you can’t find that in the documentation.

## String conversion handling

To have the same interface in both Python2 and Python3, I used a Cython trick but now there seems to have support for that in newer Cython version. I need to find out the best code (and maybe the fastest) for this task.

## sf.Text constructor

I remember it was a mess when implementing this constructor.

## How well the bindings work on Python3.3

Meantime a new release of Python is out (Python 3.3) which re-introduces unicode string. I need to check if it runs fine (string/unicode/bytes coercion).

## Consider using C++ smart pointer

Instead of maintaining a boolean to know if we can destroy the object or if it is shared.

## Use const keyword

The latest Cython version support const keyword in its language, I should make use of it.

## Lack of information about operator in the documentation

I noticed that.

## SocketSelector, Ftp and Http still need to be implemented

pass

## Remove import__module__name() in C++ code

I need to find out how to use them properly instead of redeclaring them everywhere I had a crash.

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