# Source code for selenium.webdriver.common.actions.pointer_actions

    # Licensed to the Software Freedom Conservancy (SFC) under one
    # or more contributor license agreements.  See the NOTICE file
    # distributed with this work for additional information
    # regarding copyright ownership.  The SFC licenses this file
    # to you under the Apache License, Version 2.0 (the
    # "License"); you may not use this file except in compliance
    # with the License.  You may obtain a copy of the License at
    #
    #   http://www.apache.org/licenses/LICENSE-2.0
    #
    # Unless required by applicable law or agreed to in writing,
    # software distributed under the License is distributed on an
    # "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
    # KIND, either express or implied.  See the License for the
    # specific language governing permissions and limitations
    # under the License.
    from typing import Optional

    from selenium.webdriver.remote.webelement import WebElement

    from . import interaction
    from .interaction import Interaction
    from .mouse_button import MouseButton
    from .pointer_input import PointerInput

    class PointerActions(Interaction):
        def __init__(self, source: Optional[PointerInput] = None, duration: int = 250):
            """
            Args:
            - source: PointerInput instance
            - duration: override the default 250 msecs of DEFAULT_MOVE_DURATION in source
            """
            if not source:
                source = PointerInput(interaction.POINTER_MOUSE, "mouse")
            self.source = source
            self._duration = duration
            super().__init__(source)

        def pointer_down(
            self,
            button=MouseButton.LEFT,
            width=None,
            height=None,
            pressure=None,
            tangential_pressure=None,
            tilt_x=None,
            tilt_y=None,
            twist=None,
            altitude_angle=None,
            azimuth_angle=None,
        ):
            self._button_action(
                "create_pointer_down",
                button=button,
                width=width,
                height=height,
                pressure=pressure,
                tangential_pressure=tangential_pressure,
                tilt_x=tilt_x,
                tilt_y=tilt_y,
                twist=twist,
                altitude_angle=altitude_angle,
                azimuth_angle=azimuth_angle,
            )
            return self

        def pointer_up(self, button=MouseButton.LEFT):
            self._button_action("create_pointer_up", button=button)
            return self

        def move_to(
            self,
            element,
            x=0,
            y=0,
            width=None,
            height=None,
            pressure=None,
            tangential_pressure=None,
            tilt_x=None,
            tilt_y=None,
            twist=None,
            altitude_angle=None,
            azimuth_angle=None,
        ):
            if not isinstance(element, WebElement):
                raise AttributeError("move_to requires a WebElement")

            self.source.create_pointer_move(
                origin=element,
                duration=self._duration,
                x=int(x),
                y=int(y),
                width=width,
                height=height,
                pressure=pressure,
                tangential_pressure=tangential_pressure,
                tilt_x=tilt_x,
                tilt_y=tilt_y,
                twist=twist,
                altitude_angle=altitude_angle,
                azimuth_angle=azimuth_angle,
            )
            return self

        def move_by(
            self,
            x,
            y,
            width=None,
            height=None,
            pressure=None,
            tangential_pressure=None,
            tilt_x=None,
            tilt_y=None,
            twist=None,
            altitude_angle=None,
            azimuth_angle=None,
        ):
            self.source.create_pointer_move(
                origin=interaction.POINTER,
                duration=self._duration,
                x=int(x),
                y=int(y),
                width=width,
                height=height,
                pressure=pressure,
                tangential_pressure=tangential_pressure,
                tilt_x=tilt_x,
                tilt_y=tilt_y,
                twist=twist,
                altitude_angle=altitude_angle,
                azimuth_angle=azimuth_angle,
            )
            return self

        def move_to_location(
            self,
            x,
            y,
            width=None,
            height=None,
            pressure=None,
            tangential_pressure=None,
            tilt_x=None,
            tilt_y=None,
            twist=None,
            altitude_angle=None,
            azimuth_angle=None,
        ):
            self.source.create_pointer_move(
                origin="viewport",
                duration=self._duration,
                x=int(x),
                y=int(y),
                width=width,
                height=height,
                pressure=pressure,
                tangential_pressure=tangential_pressure,
                tilt_x=tilt_x,
                tilt_y=tilt_y,
                twist=twist,
                altitude_angle=altitude_angle,
                azimuth_angle=azimuth_angle,
            )
            return self

        def click(self, element: Optional[WebElement] = None, button=MouseButton.LEFT):
            if element:
                self.move_to(element)
            self.pointer_down(button)
            self.pointer_up(button)
            return self

        def context_click(self, element: Optional[WebElement] = None):
            return self.click(element=element, button=MouseButton.RIGHT)

        def click_and_hold(self, element: Optional[WebElement] = None, button=MouseButton.LEFT):
            if element:
                self.move_to(element)
            self.pointer_down(button=button)
            return self

        def release(self, button=MouseButton.LEFT):
            self.pointer_up(button=button)
            return self

        def double_click(self, element: Optional[WebElement] = None):
            if element:
                self.move_to(element)
            self.pointer_down(MouseButton.LEFT)
            self.pointer_up(MouseButton.LEFT)
            self.pointer_down(MouseButton.LEFT)
            self.pointer_up(MouseButton.LEFT)
            return self

        def pause(self, duration: float = 0):
            self.source.create_pause(duration)
            return self

        def _button_action(self, action, **kwargs):
            meth = getattr(self.source, action)
            meth(**kwargs)
            return self