# Source code for pyqtgraph.graphicsItems.GradientLegend

    from ..Qt import QtGui, QtCore
    from .UIGraphicsItem import *
    from .. import functions as fn

    __all__ = ['GradientLegend']

    class GradientLegend(UIGraphicsItem):
        """
        Draws a color gradient rectangle along with text labels denoting the value at specific
        points along the gradient.
        """

        def __init__(self, size, offset):
            self.size = size
            self.offset = offset
            UIGraphicsItem.__init__(self)
            self.setAcceptedMouseButtons(QtCore.Qt.NoButton)
            self.brush = QtGui.QBrush(QtGui.QColor(200,0,0))
            self.pen = QtGui.QPen(QtGui.QColor(0,0,0))
            self.labels = {'max': 1, 'min': 0}
            self.gradient = QtGui.QLinearGradient()
            self.gradient.setColorAt(0, QtGui.QColor(0,0,0))
            self.gradient.setColorAt(1, QtGui.QColor(255,0,0))

        def setGradient(self, g):
            self.gradient = g
            self.update()

        def setIntColorScale(self, minVal, maxVal, *args, **kargs):
            colors = [fn.intColor(i, maxVal-minVal, *args, **kargs) for i in range(minVal, maxVal)]
            g = QtGui.QLinearGradient()
            for i in range(len(colors)):
                x = float(i)/len(colors)
                g.setColorAt(x, colors[i])
            self.setGradient(g)
            if 'labels' not in kargs:
                self.setLabels({str(minVal/10.): 0, str(maxVal): 1})
            else:
                self.setLabels({kargs['labels'][0]:0, kargs['labels'][1]:1})

        def setLabels(self, l):
            """Defines labels to appear next to the color scale. Accepts a dict of {text: value} pairs"""
            self.labels = l
            self.update()

        def paint(self, p, opt, widget):
            UIGraphicsItem.paint(self, p, opt, widget)
            rect = self.boundingRect()   ## Boundaries of visible area in scene coords.
            unit = self.pixelSize()       ## Size of one view pixel in scene coords.
            if unit[0] is None:
                return

            ## determine max width of all labels
            labelWidth = 0
            labelHeight = 0
            for k in self.labels:
                b = p.boundingRect(QtCore.QRectF(0, 0, 0, 0), QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter, str(k))
                labelWidth = max(labelWidth, b.width())
                labelHeight = max(labelHeight, b.height())

            labelWidth *= unit[0]
            labelHeight *= unit[1]

            textPadding = 2  # in px

            if self.offset[0] < 0:
                x3 = rect.right() + unit[0] * self.offset[0]
                x2 = x3 - labelWidth - unit[0]*textPadding*2
                x1 = x2 - unit[0] * self.size[0]
            else:
                x1 = rect.left() + unit[0] * self.offset[0]
                x2 = x1 + unit[0] * self.size[0]
                x3 = x2 + labelWidth + unit[0]*textPadding*2
            if self.offset[1] < 0:
                y2 = rect.top() - unit[1] * self.offset[1]
                y1 = y2 + unit[1] * self.size[1]
            else:
                y1 = rect.bottom() - unit[1] * self.offset[1]
                y2 = y1 - unit[1] * self.size[1]
            self.b = [x1,x2,x3,y1,y2,labelWidth]

            ## Draw background
            p.setPen(self.pen)
            p.setBrush(QtGui.QBrush(QtGui.QColor(255,255,255,100)))
            rect = QtCore.QRectF(
                QtCore.QPointF(x1 - unit[0]*textPadding, y1 + labelHeight/2 + unit[1]*textPadding),
                QtCore.QPointF(x3, y2 - labelHeight/2 - unit[1]*textPadding)
            )
            p.drawRect(rect)

            ## Have to scale painter so that text and gradients are correct size. Bleh.
            p.scale(unit[0], unit[1])

            ## Draw color bar
            self.gradient.setStart(0, y1/unit[1])
            self.gradient.setFinalStop(0, y2/unit[1])
            p.setBrush(self.gradient)
            rect = QtCore.QRectF(
                QtCore.QPointF(x1/unit[0], y1/unit[1]),
                QtCore.QPointF(x2/unit[0], y2/unit[1])
            )
            p.drawRect(rect)

            ## draw labels
            p.setPen(QtGui.QPen(QtGui.QColor(0,0,0)))
            tx = x2 + unit[0]*textPadding
            lh = labelHeight/unit[1]
            for k in self.labels:
                y = y1 + self.labels[k] * (y2-y1)
                p.drawText(QtCore.QRectF(tx/unit[0], y/unit[1] - lh/2.0, 1000, lh), QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter, str(k))