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# StorageBlock

class StorageBlock

  Available in `Program.__getitem__()`

  Storage Blocks are OpenGL 4.3+ Program accessible data blocks. Compared to UniformBlocks they can be larger in size and also support write operations. For less than one page (64KB) read-only data use UniformBlocks.

StorageBlock.binding: int

  The binding of the Storage block. Same as the value.

StorageBlock.value: int

  The value of the Storage block. Same as the binding.

StorageBlock.name: str

  The name of the Storage block.

StorageBlock.index: int

  The index of the Storage block.

StorageBlock.size: int

  The size of the Storage block.

StorageBlock.extra: Any

  User defined data.