# Source code for moderngl_window.loaders.texture.icon

    from pathlib import Path

    from moderngl_window.finders import texture
    from moderngl_window.loaders.base import BaseLoader
    from moderngl_window.meta.base import ResourceDescription
    from moderngl_window.meta.texture import TextureDescription

    class IconLoader(BaseLoader):
        kind = "icon"
        meta: TextureDescription

        def __init__(self, meta: ResourceDescription) -> None:
            super().__init__(meta)

        def find_icon(self) -> Path:
            """Find resource using texture finders.

            This is mainly a shortcut method to simplify the task.

            Args:
                path: Path to resource
            """
            abs_path = self._find(self.meta.path, texture.get_finders())
            if abs_path is None:
                raise ValueError("Could not find the icon specified. {}".format(self.meta.path))
            return abs_path