# Bound

`collada.geometry.BoundGeometry` | A geometry bound to a transform matrix and material mapping.
`collada.primitive.BoundPrimitive` | A `collada.primitive.Primitive` bound to a transform matrix and material mapping.
`collada.triangleset.BoundTriangleSet` | A triangle set bound to a transform matrix and materials mapping.
`collada.lineset.BoundLineSet` | A line set bound to a transform matrix and materials mapping.
`collada.polylist.BoundPolylist` | A polylist bound to a transform matrix and materials mapping.
`collada.polygons.BoundPolygons` | Polygons bound to a transform matrix and materials mapping.
`collada.camera.BoundCamera` | Base class for bound cameras
`collada.camera.BoundPerspectiveCamera` | Perspective camera bound to a scene with a transform.
`collada.camera.BoundOrthographicCamera` | Orthographic camera bound to a scene with a transform.
`collada.controller.BoundController` | Base class for a controller bound to a transform matrix and materials mapping.
`collada.controller.BoundMorph` | A morph bound to a transform matrix and materials mapping.
`collada.controller.BoundSkin` | A skin bound to a transform matrix and materials mapping.
`collada.controller.BoundSkinPrimitive` | A bound skin bound to a primitive.
`collada.light.BoundLight` | Base class for bound lights
`collada.light.BoundAmbientLight` | Ambient light bound to a scene with transformation.
`collada.light.BoundDirectionalLight` | Directional light bound to a scene with transformation.
`collada.light.BoundPointLight` | Point light bound to a scene with transformation.
`collada.light.BoundSpotLight` | Spot light bound to a scene with transformation.
`collada.primitive.BoundPrimitive` | A `collada.primitive.Primitive` bound to a transform matrix and material mapping.