# collada.light

Contains objects for representing lights.

Classes

`AmbientLight`(id, color[, xmlnode]) | Ambient light as defined in COLLADA tag <ambient>.
`BoundAmbientLight`(alight, matrix) | Ambient light bound to a scene with transformation.
`BoundDirectionalLight`(dlight, matrix) | Directional light bound to a scene with transformation.
`BoundLight`() | Base class for bound lights
`BoundPointLight`(plight, matrix) | Point light bound to a scene with transformation.
`BoundSpotLight`(slight, matrix) | Spot light bound to a scene with transformation.
`DirectionalLight`(id, color[, xmlnode]) | Directional light as defined in COLLADA tag <directional> tag.
`Light`() | Base light class holding data from <light> tags.
`PointLight`(id, color[, constant_att, ...]) | Point light as defined in COLLADA tag <point>.
`SpotLight`(id, color[, constant_att, ...]) | Spot light as defined in COLLADA tag <spot>.