# psd_tools.psd.effects_layer

Effects layer structure.

Note the structures in this module is obsolete and object-based layer effects are stored in tagged blocks.

## EffectsLayer

class psd_tools.psd.effects_layer.EffectsLayer(items=_Nothing.NOTHING, version: int = 0)

  Dict-like EffectsLayer structure. See `psd_tools.constants.EffectOSType` for available keys.

  version

## CommonStateInfo

class psd_tools.psd.effects_layer.CommonStateInfo(version: int = 0, visible: int = 1)

  Effects layer common state info.

  version
  visible

## ShadowInfo

class psd_tools.psd.effects_layer.ShadowInfo(version: int = 0, blur: int = 0, intensity: int = 0, angle: int = 0, distance: int = 0, color=_Nothing.NOTHING, blend_mode=BlendMode.NORMAL, enabled: int = 0, use_global_angle: int = 0, opacity: int = 0, native_color=_Nothing.NOTHING)

  Effects layer shadow info.

  version
  blur
  intensity
  angle
  distance
  color
  blend_mode
  enabled
  use_global_angle
  opacity
  native_color

## OuterGlowInfo

class psd_tools.psd.effects_layer.OuterGlowInfo(version: int = 0, blur: int = 0, intensity: int = 0, color=_Nothing.NOTHING, blend_mode=BlendMode.NORMAL, enabled: int = 0, opacity: int = 0, native_color=None)

  Effects layer outer glow info.

  version
  blur
  intensity
  color
  blend_mode
  enabled
  opacity
  native_color

## InnerGlowInfo

class psd_tools.psd.effects_layer.InnerGlowInfo(version: int = 0, blur: int = 0, intensity: int = 0, color=_Nothing.NOTHING, blend_mode=BlendMode.NORMAL, enabled: int = 0, opacity: int = 0, invert=None, native_color=None)

  Effects layer inner glow info.

  version
  blur
  intensity
  color
  blend_mode
  enabled
  opacity
  invert
  native_color

## BevelInfo

class psd_tools.psd.effects_layer.BevelInfo(version: int = 0, angle: int = 0, depth: int = 0, blur: int = 0, highlight_blend_mode=BlendMode.NORMAL, shadow_blend_mode=BlendMode.NORMAL, highlight_color=_Nothing.NOTHING, shadow_color=_Nothing.NOTHING, bevel_style: int = 0, highlight_opacity: int = 0, shadow_opacity: int = 0, enabled: int = 0, use_global_angle: int = 0, direction: int = 0, real_highlight_color=None, real_shadow_color=None)

  Effects layer bevel info.

  version
  angle
  depth
  blur
  highlight_blend_mode
  shadow_blend_mode
  highlight_color
  shadow_color
  highlight_opacity
  shadow_opacity
  enabled
  use_global_angle
  direction
  real_hightlight_color
  real_shadow_color

## SolidFillInfo

class psd_tools.psd.effects_layer.SolidFillInfo(version: int = 2, blend_mode=BlendMode.NORMAL, color=_Nothing.NOTHING, opacity: int = 0, enabled: int = 0, native_color=_Nothing.NOTHING)

  Effects layer inner glow info.

  version
  blend_mode
  color
  opacity
  enabled
  native_color