Package: prboom-plus
Version: 2:2.5.1.4~svn4356+dfsg1-1
Architecture: amd64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 1883
Depends: libc6 (>= 2.15), libdumb1, libfluidsynth1, libgl1-mesa-glx | libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b-3), libpcre3, libpng12-0 (>= 1.2.13-4), libportmidi0, libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2, libsdl-net1.2, libsdl1.2debian (>= 1.2.11), libvorbisfile3 (>= 1.1.2)
Recommends: freedoom | game-data-packager | boom-wad | doom-wad
Suggests: musescore-soundfont-gm | freepats, mkvtoolnix, vorbis-tools, x264
Provides: boom-engine, doom-engine
Section: games
Priority: optional
Homepage: http://prboom-plus.sourceforge.net/
Description: enhanced clone of the classic first-person shooter Doom
 PrBoom+ is an enhanced source port of the classic 3D first-person
 shooter game Doom, first released by id Software in 1993. It uses
 the Simple Direct Media layer (SDL) library and features an optional
 OpenGL renderer. It is based on PrBoom, MBF and LxDoom, which in turn
 are based on TeamTNT's Boom, a freely available port of Doom for DOS.
 .
 In addition to PrBoom's features, PrBoom+ offers uncapped framerate,
 variable gamespeed, re-record, walkcam, chasecam, full mouselook,
 FOV, and other features without loss of compatibility with the
 original Doom.
 .
 PrBoom+ requires game data to run. Free game data is available in the
 freedoom package. Commercial game data can be packaged using
 game-data-packager. PrBoom+ supports all flavors of Doom, including
 The Ultimate Doom, Doom 2 and Final Doom as well as Chex Quest and HACX.
