PlayerCc::PlayerClient Member List

This is the complete list of members for PlayerCc::PlayerClient, including all inherited members.

Connect(const std::string aHostname, uint32_t aPort) (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
Connected() | PlayerCc::PlayerClient | inline
Disconnect() (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
GetDeviceList() (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient |
GetHostname() const | PlayerCc::PlayerClient | inline
GetOverflowCount() | PlayerCc::PlayerClient |
GetPort() const | PlayerCc::PlayerClient | inline
GetRetryLimit() | PlayerCc::PlayerClient | inline
GetRetryTime() | PlayerCc::PlayerClient | inline
LookupCode(std::string aName) const | PlayerCc::PlayerClient |
LookupName(int aCode) const | PlayerCc::PlayerClient |
mClient (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mDeviceList (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mHostname (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mIsStop (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mMutex | PlayerCc::PlayerClient |
mPort (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mProxyList (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mThread (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mTransport (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
mutex_t typedef (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
Peek(uint32_t timeout=0) | PlayerCc::PlayerClient |
PlayerClient(const std::string aHostname=PLAYER_HOSTNAME, uint32_t aPort=PLAYER_PORTNUM, int transport=PLAYERC_TRANSPORT_TCP) | PlayerCc::PlayerClient |
Read() | PlayerCc::PlayerClient |
ReadIfWaiting() | PlayerCc::PlayerClient |
RequestDeviceList() | PlayerCc::PlayerClient |
Run(uint32_t aTimeout=10) | PlayerCc::PlayerClient |
RunThread() (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
SetDataMode(uint32_t aMode) | PlayerCc::PlayerClient |
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1, int aInterf=-1) | PlayerCc::PlayerClient |
SetRequestTimeout(uint32_t seconds) | PlayerCc::PlayerClient | inline
SetRetryLimit(int limit) | PlayerCc::PlayerClient | inline
SetRetryTime(double time) | PlayerCc::PlayerClient | inline
StartThread() | PlayerCc::PlayerClient |
Stop() | PlayerCc::PlayerClient |
StopThread() | PlayerCc::PlayerClient |
thread_t typedef (defined in PlayerCc::PlayerClient) | PlayerCc::PlayerClient | private
~PlayerClient() | PlayerCc::PlayerClient |

Last updated 12 September 2005 21:38:45