libplayerc++
Client Libraries

A C++ client library for the player server. More...

## Modules

| Proxies
| The `SomethingProxy` class is a template for adding new subclasses of ClientProxy.
| libplayerc++ example
| An example of using libplayerc++.
| Signals & multithreading
| Boost signal and thread support.
| MultiClient
| How to easily connect to multiple servers.
| Constants and utility functions
| Helper functions when using the library.

## Detailed Description

A C++ client library for the player server.

The C++ library is built on a "service proxy" model in which the client maintains local objects that are proxies for remote services. This library wraps the functionality of libplayerc with a more friendly C++ API.

    The core of libplayerc++ is based around the following classes
    - PlayerCc::PlayerClient
    - PlayerCc::ClientProxy
    - PlayerCc::PlayerError

Be sure to see this example.

Last updated 12 September 2005 21:38:45