PlayerCc::WSNProxy Member List

This is the complete list of members for PlayerCc::WSNProxy, including all inherited members.

ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected
connection_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy |
ConnectReadSignal(T aSubscriber) | PlayerCc::ClientProxy | inline
DataFreq(int nodeID, int groupID, float frequency) (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy |
DataType(int value) (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy |
DisconnectReadSignal(connection_t aSubscriber) | PlayerCc::ClientProxy | inline
GetBoolProp(char *aProperty, bool *aValue) | PlayerCc::ClientProxy |
GetDataTime() const | PlayerCc::ClientProxy | inline
GetDblProp(char *aProperty, double *aValue) | PlayerCc::ClientProxy |
GetDriverName() const | PlayerCc::ClientProxy | inline
GetElapsedTime() const | PlayerCc::ClientProxy | inline
GetIndex() const | PlayerCc::ClientProxy | inline
GetInterface() const | PlayerCc::ClientProxy | inline
GetInterfaceStr() const | PlayerCc::ClientProxy | inline
GetIntProp(char *aProperty, int32_t *aValue) | PlayerCc::ClientProxy |
GetNodeDataPacket() const (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | inline
GetNodeID() const (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | inline
GetNodeParentID() const (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | inline
GetNodeType() const (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | inline
GetPlayerClient() const | PlayerCc::ClientProxy | inline
GetStrProp(char *aProperty, char **aValue) | PlayerCc::ClientProxy |
GetVar(const T &aV) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inline protected
GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inline protected
HasCapability(uint32_t aType, uint32_t aSubtype) | PlayerCc::ClientProxy |
IsFresh() const | PlayerCc::ClientProxy | inline
IsValid() const | PlayerCc::ClientProxy | inline
mClient (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected
mDevice (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | private
mFresh (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected
mInfo (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected
mPc (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected
NotFresh() | PlayerCc::ClientProxy |
Power(int nodeID, int groupID, int value) (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy |
read_signal_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy |
scoped_lock_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy |
SetBoolProp(char *aProperty, bool aValue) | PlayerCc::ClientProxy |
SetDblProp(char *aProperty, double aValue) | PlayerCc::ClientProxy |
SetDevState(int nodeID, int groupID, int devNr, int value) (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy |
SetIntProp(char *aProperty, int32_t aValue) | PlayerCc::ClientProxy |
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1) | PlayerCc::ClientProxy |
SetStrProp(char *aProperty, char *aValue) | PlayerCc::ClientProxy |
Subscribe(uint32_t aIndex) (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | private virtual
Unsubscribe() (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | private virtual
WSNProxy(PlayerClient *aPc, uint32_t aIndex=0) | PlayerCc::WSNProxy |
~ClientProxy() (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected virtual
~WSNProxy() | PlayerCc::WSNProxy |

Last updated 12 September 2005 21:38:45