Messaging basics

Interface-independent message types, sizes, units, address structures, etc. More...

## Modules

| Miscellaneous constants
| Maximum message lengths, etc.
| Message types
| The Player message types.
| Interface codes
| An integer code is assigned to each interface.
| Address structures
| Device and message address structures.
| General-purpose message structures.
| These structures often appear inside other structures.
| Units
| Standard units used in Player messages.
| Capabilities
| Querying driver capabilities.
| Property Bags
| Querying driver properties.

## Detailed Description

Interface-independent message types, sizes, units, address structures, etc.

Last updated 12 September 2005 21:38:45