# Method GLUE.BaseTexture()->make_mipmap()

Method make_mipmap

  ``void` make_mipmap(`mapping` `imgs`, `int`|`void` `imode`, `int`|`void` `dx`, `int`|`void` `dy`)`

Description

  Renders a mipmap of the image/partial image `imgs`.

Parameter `imgs`

  Image data mapping to feed GL.glTexImage2D or GL.glTexSubImage2D.

Parameter `imode`

  Internal format to feed GL.glTexImage2D, or UNDEFINED for partial images.

Parameter `dx`
Parameter `dy`

  Xoffs, yoffs to feed GL.glTexSubImage2D for partial images.

See also

  create_texture