# Method SDL.gl_set_attribute()

Method gl_set_attribute

  `void gl_set_attribute(int attribute, int value)`

Description

  Sets an SDL/OpenGL attribute to the given value.

  This won't take effect until after a call to SDL.set_video_mode().

Parameter `attribute`

  The attribute to set. This will be one of SDL.GL_RED_SIZE, SDL.GL_GREEN_SIZE, SDL.GL_BLUE_SIZE, SDL.GL_DEPTH_SIZE or SDL.GL_DOUBLEBUFFER.

Parameter `value`

  The value to set for this attribute.

See also

  SDL.gl_get_attribute()