# Method replace_master()

Method replace_master

  `void replace_master(object o)`

Description

  Replace the master object with o.

  This will let you control many aspects of how Pike works, but beware that `master.pike` may be required to fill certain functions, so it is usually a good idea to have your master inherit the original master and only re-define certain functions.

  FIXME: Tell how to inherit the master.

See also

  master()