| Extracted from Pike v7.8 release 866 at 2018-02-09.

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lfun::

# Method lfun::`symbol=()

Method `symbol=

  `void `symbol=(zero value)`
  `void `symbol=(zero value)`

Description

  Variable assignment callback (aka "setter").

Note

  Note that the `symbol` in the name can be any symbol.

Note

  This is not a true LFUN, since it is even more low level!

Note

  This function WILL be called even by inheriting programs when they attempt to set the variable named `symbol`.

See also

  lfun::`->symbol() , lfun::`->=()