| Extracted from Pike v7.8 release 866 at 2018-07-18.

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SDL
SDL.Event

# Class SDL.Event

  `int SDL.Event.axis`
  `int SDL.Event.ball`
  `int SDL.Event.button`
  `int SDL.Event.code`
  `int SDL.Event.gain`
  `int SDL.Event.h`
  `int SDL.Event.hat`
  `Keysym SDL.Event.keysym`
  `int SDL.Event.state`
  `int SDL.Event.type`
  `int SDL.Event.value`
  `int SDL.Event.w`
  `int SDL.Event.which`
  `int SDL.Event.x`
  `int SDL.Event.xrel`
  `int SDL.Event.y`
  `int SDL.Event.yrel`