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# SNESKSPONLY

Nonlinear solver that performs one Newton step with `KSPSolve()` and does not compute any norms.

## Notes

The main purpose of this solver is to solve linear problems using the `SNES` interface, without any additional overhead in the form of vector norm operations.

Use `SNESKSPTRANSPOSEONLY` for solving transposed systems.

## See Also

SNES: Nonlinear Solvers, `SNES`, `SNESType`, `SNESKSPTRANSPOSEONLY`, `SNESCreate()`, `SNESSetType()`, `SNESNEWTONLS`, `SNESNEWTONTR`

## Level

beginner

## Location

src/snes/impls/ksponly/ksponly.c

## Examples

src/snes/tutorials/ex11.c
src/snes/tutorials/ex64.c

Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages