Loading...
Searching...
No Matches
pcl::TextureMapping< PointInT > Member List

This is the complete list of members for pcl::TextureMapping< PointInT >, including all inherited members.

Camera typedef | pcl::TextureMapping< PointInT > |
checkPointInsideTriangle(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, const pcl::PointXY &pt) | pcl::TextureMapping< PointInT > | inline protected
ConstPtr typedef | pcl::TextureMapping< PointInT > |
f_ | pcl::TextureMapping< PointInT > | protected
getClassName() const | pcl::TextureMapping< PointInT > | inline protected
getPointUVCoordinates(const PointInT &pt, const Camera &cam, Eigen::Vector2f &UV_coordinates) | pcl::TextureMapping< PointInT > | inline
getPointUVCoordinates(const PointInT &pt, const Camera &cam, pcl::PointXY &UV_coordinates) | pcl::TextureMapping< PointInT > | inline protected
getTriangleCircumcenterAndSize(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circumcenter, double &radius) | pcl::TextureMapping< PointInT > | inline protected
getTriangleCircumcscribedCircleCentroid(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circumcenter, double &radius) | pcl::TextureMapping< PointInT > | inline protected
isFaceProjected(const Camera &camera, const PointInT &p1, const PointInT &p2, const PointInT &p3, pcl::PointXY &proj1, pcl::PointXY &proj2, pcl::PointXY &proj3) | pcl::TextureMapping< PointInT > | inline protected
isPointOccluded(const PointInT &pt, const OctreePtr octree) | pcl::TextureMapping< PointInT > | inline
mapMultipleTexturesToMeshUV(pcl::TextureMesh &tex_mesh, pcl::texture_mapping::CameraVector &cams) | pcl::TextureMapping< PointInT > |
mapTexture2Face(const Eigen::Vector3f &p1, const Eigen::Vector3f &p2, const Eigen::Vector3f &p3) | pcl::TextureMapping< PointInT > | protected
mapTexture2Mesh(pcl::TextureMesh &tex_mesh) | pcl::TextureMapping< PointInT > |
mapTexture2MeshUV(pcl::TextureMesh &tex_mesh) | pcl::TextureMapping< PointInT > |
Octree typedef | pcl::TextureMapping< PointInT > |
OctreeConstPtr typedef | pcl::TextureMapping< PointInT > |
OctreePtr typedef | pcl::TextureMapping< PointInT > |
PointCloud typedef | pcl::TextureMapping< PointInT > |
PointCloudConstPtr typedef | pcl::TextureMapping< PointInT > |
PointCloudPtr typedef | pcl::TextureMapping< PointInT > |
Ptr typedef | pcl::TextureMapping< PointInT > |
removeOccludedPoints(const PointCloudPtr &input_cloud, PointCloudPtr &filtered_cloud, const double octree_voxel_size, pcl::Indices &visible_indices, pcl::Indices &occluded_indices) | pcl::TextureMapping< PointInT > |
removeOccludedPoints(const pcl::TextureMesh &tex_mesh, pcl::TextureMesh &cleaned_mesh, const double octree_voxel_size) | pcl::TextureMapping< PointInT > |
removeOccludedPoints(const pcl::TextureMesh &tex_mesh, PointCloudPtr &filtered_cloud, const double octree_voxel_size) | pcl::TextureMapping< PointInT > |
setF(float f) | pcl::TextureMapping< PointInT > | inline
setTextureFiles(std::vector< std::string > tex_files) | pcl::TextureMapping< PointInT > | inline
setTextureMaterials(TexMaterial tex_material) | pcl::TextureMapping< PointInT > | inline
setVectorField(float x, float y, float z) | pcl::TextureMapping< PointInT > | inline
showOcclusions(const PointCloudPtr &input_cloud, pcl::PointCloud< pcl::PointXYZI >::Ptr &colored_cloud, const double octree_voxel_size, const bool show_nb_occlusions=true, const int max_occlusions=4) | pcl::TextureMapping< PointInT > |
showOcclusions(pcl::TextureMesh &tex_mesh, pcl::PointCloud< pcl::PointXYZI >::Ptr &colored_cloud, double octree_voxel_size, bool show_nb_occlusions=true, int max_occlusions=4) | pcl::TextureMapping< PointInT > |
sortFacesByCamera(pcl::TextureMesh &tex_mesh, pcl::TextureMesh &sorted_mesh, const pcl::texture_mapping::CameraVector &cameras, const double octree_voxel_size, PointCloud &visible_pts) | pcl::TextureMapping< PointInT > |
tex_files_ | pcl::TextureMapping< PointInT > | protected
tex_material_ | pcl::TextureMapping< PointInT > | protected
TextureMapping()=default | pcl::TextureMapping< PointInT > |
textureMeshwithMultipleCameras(pcl::TextureMesh &mesh, const pcl::texture_mapping::CameraVector &cameras) | pcl::TextureMapping< PointInT > |
UvIndex typedef | pcl::TextureMapping< PointInT > |
vector_field_ | pcl::TextureMapping< PointInT > | protected
~TextureMapping()=default | pcl::TextureMapping< PointInT > |