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random.h File Reference
Module common
`#include <random>`
`#include <pcl/pcl_macros.h>`
`#include <pcl/common/impl/random.hpp>`

Go to the source code of this file.

## Detailed Description

CloudGenerator class generates a point cloud using some random number generator.

Generators can be found in and easily extensible.

Author
  Nizar Sallem

Definition in file random.h.

## Classes

struct | pcl::common::uniform_distribution< T, std::enable_if_t< std::is_integral< T >::value > >
| uniform distribution int specialized More...
struct | pcl::common::uniform_distribution< T, std::enable_if_t< std::is_floating_point< T >::value > >
| uniform distribution float specialized More...
struct | pcl::common::normal_distribution< T >
| normal distribution More...
class | pcl::common::UniformGenerator< T >
| UniformGenerator class generates a random number from range [min, max] at each run picked according to a uniform distribution i.e each number within [min, max] has almost the same probability of being drawn. More...
struct | pcl::common::UniformGenerator< T >::Parameters
class | pcl::common::NormalGenerator< T >
| NormalGenerator class generates a random number from a normal distribution specified by (mean, sigma). More...
struct | pcl::common::NormalGenerator< T >::Parameters

## Namespaces

namespace | pcl
namespace | pcl::common