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vtk_mesh_quadric_decimation.h
/*
* Software License Agreement (BSD License)
*
* Point Cloud Library (PCL) - www.pointclouds.org
* Copyright (c) 2011, Willow Garage, Inc.
* All rights reserved.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* $Id$
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#pragma once
#include <pcl/surface/processing.h>
#include <pcl/surface/vtk_smoothing/vtk.h>
namespace pcl
{
/** \brief PCL mesh decimation based on vtkQuadricDecimation from the VTK library.
* Please check out the original documentation for more details on the inner workings of the algorithm
* Warning: This wrapper does two fairly computationally expensive conversions from the PCL PolygonMesh
* data structure to the vtkPolyData data structure and back.
*/
class PCL_EXPORTS MeshQuadricDecimationVTK : public MeshProcessing
{
public:
/** \brief Empty constructor */
MeshQuadricDecimationVTK ();
/** \brief Set the percentage of faces that should be removed.
* \param[in] factor the factor
*/
inline void
setTargetReductionFactor (float factor)
{
target_reduction_factor_ = factor;
}
/** \brief Get the target reduction factor */
inline float
getTargetReductionFactor () const
{
return target_reduction_factor_;
}
protected:
void
performProcessing (pcl::PolygonMesh &output) override;
private:
float target_reduction_factor_{0.5f};
vtkSmartPointer<vtkPolyData> vtk_polygons_;
};
}
pcl::MeshProcessing
MeshProcessing represents the base class for mesh processing algorithms.
Definition processing.h:95
pcl::MeshQuadricDecimationVTK
PCL mesh decimation based on vtkQuadricDecimation from the VTK library.
Definition vtk_mesh_quadric_decimation.h:52
pcl::MeshQuadricDecimationVTK::MeshQuadricDecimationVTK
MeshQuadricDecimationVTK()
Empty constructor.
pcl::MeshQuadricDecimationVTK::performProcessing
void performProcessing(pcl::PolygonMesh &output) override
Abstract surface processing method.
pcl::MeshQuadricDecimationVTK::setTargetReductionFactor
void setTargetReductionFactor(float factor)
Set the percentage of faces that should be removed.
Definition vtk_mesh_quadric_decimation.h:61
pcl::MeshQuadricDecimationVTK::getTargetReductionFactor
float getTargetReductionFactor() const
Get the target reduction factor.
Definition vtk_mesh_quadric_decimation.h:68
vtkSmartPointer
Definition actor_map.h:51
pcl
Definition convolution.h:46
pcl::PolygonMesh
Definition PolygonMesh.h:15