ON_Mesh Member List

This is the complete list of members for ON_Mesh, including all inherited members.

Append(const ON_Mesh &) | ON_Mesh |
Append(int count, const ON_Mesh *const *meshes) | ON_Mesh |
AttachUserData(ON_UserData *pUserData) | ON_Object |
BoundingBox() const | ON_Geometry |
BrepForm(ON_Brep *brep=NULL) const | ON_Geometry | virtual
CachedTextureCoordinates(const ON_UUID &mapping_id) const | ON_Mesh |
ClearBoundingBox() | ON_Geometry | virtual
CollapseEdge(int topei) | ON_Mesh |
CombineCoincidentVertices(ON_3fVector, double) | ON_Mesh |
CombineIdenticalVertices(bool bIgnoreVertexNormals=false, bool bIgnoreTextureCoordinates=false) | ON_Mesh |
Compact() | ON_Mesh |
ComponentIndex() const | ON_Geometry | virtual
ComputeFaceNormal(int) | ON_Mesh |
ComputeFaceNormals() | ON_Mesh |
ComputeVertexNormals() | ON_Mesh |
ConvertQuadsToTriangles() | ON_Mesh |
ConvertTrianglesToQuads(double angle_tol_radians, double min_diagonal_length_ratio) | ON_Mesh |
CopyFrom(const ON_Object *src) | ON_Object |
CopyUserData(const ON_Object &source_object) | ON_Object |
CountQuads() | ON_Mesh |
CreatePartition(int, int) | ON_Mesh |
CullClashingFaces(int what_to_cull) | ON_Mesh |
CullDegenerateFaces() | ON_Mesh |
CullUnusedVertices() | ON_Mesh |
DataCRC(ON__UINT32 current_remainder) const | ON_Mesh | virtual
DeleteFace(int meshfi) | ON_Mesh |
DeleteMeshParameters() | ON_Mesh |
Destroy() | ON_Mesh |
DestroyDoublePrecisionVertices() | ON_Mesh |
DestroyHiddenVertexArray() | ON_Mesh |
DestroyNgonList() | ON_Mesh |
DestroyPartition() | ON_Mesh |
DestroyRuntimeCache(bool bDelete=true) | ON_Mesh | virtual
DestroyTopology() | ON_Mesh |
DestroyTree(bool bDeleteTree=true) | ON_Mesh |
DetachUserData(ON_UserData *pUserData) | ON_Object |
Dimension() const | ON_Mesh | virtual
DoublePrecisionVertices() | ON_Mesh |
DoublePrecisionVertices() const | ON_Mesh |
DoublePrecisionVerticesAreValid() const | ON_Mesh |
Dump(ON_TextLog &) const | ON_Mesh | virtual
DuplicateFace(int face_index, ON_Mesh *mesh) const | ON_Mesh |
EdgeRef(ON_COMPONENT_INDEX ci) const | ON_Mesh |
EdgeRef(int tope_index) const | ON_Mesh |
EmergencyDestroy() | ON_Mesh |
EnableDoublePrecisionVertices(bool bEnableDoublePrecisionVertices) | ON_Mesh |
EvaluateMeshGeometry(const ON_Surface &) | ON_Mesh |
EvaluatePoint(const class ON_ObjRef &objref, ON_3dPoint &P) const | ON_Mesh | virtual
FaceCount() const | ON_Mesh |
FaceIsHidden(int meshvi) const | ON_Mesh |
FaceRef(ON_COMPONENT_INDEX ci) const | ON_Mesh |
FaceRef(int mesh_F_index) const | ON_Mesh |
FirstUserData() const | ON_Object |
Flip() | ON_Mesh |
FlipFaceNormals() | ON_Mesh |
FlipFaceOrientation() | ON_Mesh |
FlipVertexNormals() | ON_Mesh |
GetBBox(double *, double *, ON_BOOL32=false) const | ON_Mesh | virtual
GetBoundingBox(ON_BoundingBox &bbox, int bGrowBox=false) const | ON_Geometry |
GetBoundingBox(ON_3dPoint &bbox_min, ON_3dPoint &bbox_max, int bGrowBox=false) const | ON_Geometry |
GetClashingFacePairs(int max_pair_count, ON_SimpleArray< ON_2dex > &clashing_pairs) const | ON_Mesh |
GetConnectedComponents(bool bUseVertexConnections, bool bTopologicalConnections, ON_SimpleArray< int > &facet_component_labels) const | ON_Mesh |
GetConnectedComponents(bool bUseVertexConnections, bool bTopologicalConnections, ON_SimpleArray< ON_Mesh * > *components) const | ON_Mesh |
GetCurvatureStats(ON::curvature_style, ON_MeshCurvatureStats &) const | ON_Mesh |
GetMeshEdgeList(ON_SimpleArray< ON_2dex > &edge_list, int edge_type_partition[5]) const | ON_Mesh |
GetMeshEdgeList(ON_SimpleArray< ON_2dex > &edge_list, ON_SimpleArray< int > &ci_meshtop_edge_map, int edge_type_partition[5]) const | ON_Mesh |
GetMeshEdgeList(ON_SimpleArray< ON_2dex > &edge_list, ON_SimpleArray< int > &ci_meshtop_edge_map, ON_SimpleArray< int > &ci_meshtop_vertex_map, int edge_type_partition[5]) const | ON_Mesh |
GetMeshEdges(ON_SimpleArray< ON_2dex > &edges) const | ON_Mesh |
GetMeshFaceSideList(const int *Vid, struct ON_MeshFaceSide *&sides) const | ON_Mesh |
GetTightBoundingBox(ON_BoundingBox &tight_bbox, int bGrowBox=false, const ON_Xform *xform=0) const | ON_Mesh | virtual
GetUserData(const ON_UUID &userdata_uuid) const | ON_Object |
GetUserString(const wchar_t *key, ON_wString &string_value) const | ON_Object |
GetUserStringKeys(ON_ClassArray< ON_wString > &user_string_keys) const | ON_Object |
GetUserStrings(ON_ClassArray< ON_UserString > &user_strings) const | ON_Object |
GetVertexEdges(int vcount, const int *vertex_index, bool bNoDuplicates, ON_SimpleArray< ON_2dex > &edges) const | ON_Mesh |
GetVertexLocationIds(int first_vid, int *Vid, int *Vindex) const | ON_Mesh |
HasBrepForm() const | ON_Geometry | virtual
HasCachedTextureCoordinates() const | ON_Mesh |
HasDoublePrecisionVertices() const | ON_Mesh |
HasFaceNormals() const | ON_Mesh |
HasPackedTextureRegion() const | ON_Mesh |
HasPrincipalCurvatures() const | ON_Mesh |
HasSurfaceParameters() const | ON_Mesh |
HasSynchronizedDoubleAndSinglePrecisionVertices() const | ON_Mesh |
HasTextureCoordinates() const | ON_Mesh |
HasVertexColors() const | ON_Mesh |
HasVertexNormals() const | ON_Mesh |
HiddenVertexArray() const | ON_Mesh |
HiddenVertexCount() const | ON_Mesh |
InvalidateBoundingBoxes() | ON_Mesh |
InvalidateCurvatureStats() | ON_Mesh |
InvalidateTextureCoordinateBoundingBox() | ON_Mesh |
InvalidateVertexBoundingBox() | ON_Mesh |
InvalidateVertexNormalBoundingBox() | ON_Mesh |
InvalidFaceCount() const | ON_Mesh |
IsClosed() const | ON_Mesh |
IsDeformable() const | ON_Mesh | virtual
IsKindOf(const ON_ClassId *pClassId) const | ON_Object |
IsManifold() const | ON_Mesh |
IsManifold(bool bTopologicalTest, bool *pbIsOriented=NULL, bool *pbHasBoundary=NULL) const | ON_Mesh |
IsOriented() const | ON_Mesh |
IsSolid() const | ON_Mesh |
IsSwappableEdge(int topei) | ON_Mesh |
IsValid(ON_TextLog *text_log=NULL) const | ON_Mesh | virtual
m_C | ON_Mesh |
m_Ctag | ON_Mesh |
m_F | ON_Mesh |
m_FN | ON_Mesh |
m_H | ON_Mesh |
m_hidden_count | ON_Mesh |
m_invalid_count | ON_Mesh | protected
m_K | ON_Mesh |
m_kstat | ON_Mesh | protected
m_mesh_parameters | ON_Mesh | protected
m_N | ON_Mesh |
m_nbox | ON_Mesh | protected
m_packed_tex_domain | ON_Mesh |
m_packed_tex_rotate | ON_Mesh |
m_parent | ON_Mesh |
m_partition | ON_Mesh | protected
m_quad_count | ON_Mesh | protected
m_S | ON_Mesh |
m_srf_domain | ON_Mesh |
m_srf_scale | ON_Mesh |
m_T | ON_Mesh |
m_tbox | ON_Mesh | protected
m_TC | ON_Mesh |
m_top | ON_Mesh | protected
m_triangle_count | ON_Mesh | protected
m_Ttag | ON_Mesh |
m_V | ON_Mesh |
m_vbox | ON_Mesh | protected
MakeDeformable() | ON_Mesh | virtual
MemoryRelocate() | ON_Mesh | virtual
MeshComponent(ON_COMPONENT_INDEX ci) const | ON_Mesh |
MeshParameters() const | ON_Mesh |
MeshPart(const ON_MeshPart &mesh_part, ON_Mesh *mesh) const | ON_Mesh |
ModelObjectId() const | ON_Object | virtual
ModifyNgonList() | ON_Mesh |
MoveUserData(ON_Object &source_object) | ON_Object |
NgonList() const | ON_Mesh |
NormalizeTextureCoordinates() | ON_Mesh |
ObjectType() const | ON_Mesh | virtual
ON_Geometry() | ON_Geometry |
ON_Geometry(const ON_Geometry &) | ON_Geometry |
ON_Mesh() | ON_Mesh |
ON_Mesh(int initial_face_array_capacity, int initial_vertex_array_capacity, bool has_vertex_normals, bool has_texture_coordinates) | ON_Mesh |
ON_Mesh(const ON_Mesh &) | ON_Mesh |
ON_MeshEdgeRef class | ON_Mesh | friend
ON_MeshFaceRef class | ON_Mesh | friend
ON_MeshVertexRef class | ON_Mesh | friend
ON_Object() | ON_Object |
ON_Object(const ON_Object &) | ON_Object |
operator=(const ON_Mesh &) | ON_Mesh |
ON_Geometry::operator=(const ON_Geometry &) | ON_Geometry |
ON_Object::operator=(const ON_Object &) | ON_Object |
Partition() const | ON_Mesh |
PurgeUserData() | ON_Object |
QuadCount() const | ON_Mesh |
Read(ON_BinaryArchive &) | ON_Mesh | virtual
ReverseSurfaceParameters(int dir) | ON_Mesh |
ReverseTextureCoordinates(int dir) | ON_Mesh |
Rotate(double sin_angle, double cos_angle, const ON_3dVector &rotation_axis, const ON_3dPoint &rotation_center) | ON_Geometry |
Rotate(double rotation_angle, const ON_3dVector &rotation_axis, const ON_3dPoint &rotation_center) | ON_Geometry |
Scale(double scale_factor) | ON_Geometry |
SetCachedTextureCoordinates(const class ON_TextureMapping &mapping, const class ON_Xform *mesh_xform=0, bool bLazy=true) | ON_Mesh |
SetClosed(int closed) | ON_Mesh |
SetDoublePrecisionVerticesAsValid() | ON_Mesh |
SetMeshParameters(const ON_MeshParameters &) | ON_Mesh |
SetQuad(int, int, int, int, int) | ON_Mesh |
SetSinglePrecisionVerticesAsValid() | ON_Mesh |
SetSolidOrientation(int solid_orientation) | ON_Mesh |
SetTextureCoord(int, double, double) | ON_Mesh |
SetTextureCoordinates(const class ON_TextureMapping &mapping, const class ON_Xform *mesh_xform=0, bool bLazy=true) | ON_Mesh |
SetTriangle(int, int, int, int) | ON_Mesh |
SetUserString(const wchar_t *key, const wchar_t *string_value) | ON_Object |
SetUserStrings(int count, const ON_UserString *user_strings, bool bReplace) | ON_Object |
SetVertex(int, const ON_3dPoint &) | ON_Mesh |
SetVertex(int, const ON_3fPoint &) | ON_Mesh |
SetVertexHiddenFlag(int meshvi, bool bHidden) | ON_Mesh |
SetVertexNormal(int, const ON_3dVector &) | ON_Mesh |
SetVertexNormal(int, const ON_3fVector &) | ON_Mesh |
SinglePrecisionVertices() | ON_Mesh |
SinglePrecisionVertices() const | ON_Mesh |
SinglePrecisionVerticesAreValid() const | ON_Mesh |
SizeOf() const | ON_Mesh | virtual
SolidOrientation() const | ON_Mesh |
SwapCoordinates(int, int) | ON_Mesh | virtual
SwapEdge(int topei) | ON_Mesh |
Topology() const | ON_Mesh |
TopologyExists() const | ON_Mesh |
Transform(const ON_Xform &) | ON_Mesh | virtual
TransformUserData(const ON_Xform &xform) | ON_Object |
Translate(const ON_3dVector &translation_vector) | ON_Geometry |
TransposeSurfaceParameters() | ON_Mesh |
TransposeTextureCoordinates() | ON_Mesh |
TriangleCount() const | ON_Mesh |
UnitizeFaceNormals() | ON_Mesh |
UnitizeVertexNormals() | ON_Mesh |
UpdateDoublePrecisionVertices() | ON_Mesh |
UpdateSinglePrecisionVertices() | ON_Mesh |
UserStringCount() const | ON_Object |
Vertex(int vertex_index) const | ON_Mesh |
VertexCount() const | ON_Mesh |
VertexIsHidden(int meshvi) const | ON_Mesh |
VertexRef(ON_COMPONENT_INDEX ci) const | ON_Mesh |
VertexRef(int mesh_V_index) const | ON_Mesh |
Write(ON_BinaryArchive &) const | ON_Mesh | virtual
~ON_Geometry() | ON_Geometry | virtual
~ON_Mesh() | ON_Mesh |
~ON_Object() | ON_Object | virtual