Chapter 2. Usage
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## Chapter 2. Usage

This section explains how to start Pauker and how you can handle cards, batches, and lessons. Explanations for these terms are found above in the overview.

## 2.1. Starting Pauker

After downloading the version x.y.z of Pauker you start the program by clicking on the file pauker-x.y.z.jar. On some systems you have to double-click the files you want to start. If both does not work you can execute the following command:

`java -jar pauker-x.y.z.jar`

| Tip
There is a space between the command “java” and the option “-jar”!

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Chapter 1. The Flashcard System | Home | 2.2. Creating a New Lesson