Loading...
Searching...
No Matches
PreconditionerFactoryGPUIncludeWrapper.hpp
/*
Copyright 2024 SINTEF AS
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
*/
// This file keeps the factory a bit more tidy.
// When adding a new GPU preconditioner make sure to add it
// both with the normal cuistl path, and the hipistl path
#if HAVE_CUDA
#if USE_HIP
#include <opm/simulators/linalg/gpuistl_hip/GpuBlockPreconditioner.hpp>
#include <opm/simulators/linalg/gpuistl_hip/GpuDILU.hpp>
#include <opm/simulators/linalg/gpuistl_hip/GpuPressureTransferPolicy.hpp>
#include <opm/simulators/linalg/gpuistl_hip/OpmGpuILU0.hpp>
#include <opm/simulators/linalg/gpuistl_hip/GpuJac.hpp>
#include <opm/simulators/linalg/gpuistl_hip/GpuSeqILU0.hpp>
#include <opm/simulators/linalg/gpuistl_hip/PreconditionerAdapter.hpp>
#include <opm/simulators/linalg/gpuistl_hip/PreconditionerConvertFieldTypeAdapter.hpp>
#include <opm/simulators/linalg/gpuistl_hip/detail/gpu_safe_call.hpp>
#else
#include <opm/simulators/linalg/gpuistl/GpuBlockPreconditioner.hpp>
#include <opm/simulators/linalg/gpuistl/GpuDILU.hpp>
#include <opm/simulators/linalg/gpuistl/GpuPressureTransferPolicy.hpp>
#include <opm/simulators/linalg/gpuistl/OpmGpuILU0.hpp>
#include <opm/simulators/linalg/gpuistl/GpuJac.hpp>
#include <opm/simulators/linalg/gpuistl/GpuSeqILU0.hpp>
#include <opm/simulators/linalg/gpuistl/PreconditionerAdapter.hpp>
#include <opm/simulators/linalg/gpuistl/PreconditionerConvertFieldTypeAdapter.hpp>
#include <opm/simulators/linalg/gpuistl/detail/gpu_safe_call.hpp>
#endif
#endif