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entityseed.hh
// -*- mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// vi: set et ts=2 sw=2 sts=2:
#ifndef DUNE_POLYHEDRALGRID_ENTITYSEED_HH
#define DUNE_POLYHEDRALGRID_ENTITYSEED_HH
#include <dune/common/version.hh>
#include <dune/common/typetraits.hh>
#include <dune/grid/common/entityseed.hh>
namespace Dune
{
template< int codim, class Grd >
class PolyhedralGridEntitySeed
{
typedef typename std::remove_const< Grd >::type::Traits Traits;
public:
static const int codimension = codim;
static const int dimension = Traits::dimension;
static const int mydimension = dimension - codimension;
static const int dimensionworld = Traits::dimensionworld;
typedef typename Traits::Grid Grid;
typedef typename Traits::template Codim< codim >::Entity Entity;
typedef typename Traits :: Index Index ;
static const Index defaultIndex = -1;
explicit PolyhedralGridEntitySeed ( const Index& index )
: index_( index )
{}
PolyhedralGridEntitySeed ()
: index_( defaultIndex )
{}
int index () const { return index_ ; }
// check that index is valid, which means >= 0
// boundary faces can be arbitrary number < 0
bool isValid() const { return index_ > defaultIndex; }
bool equals(const PolyhedralGridEntitySeed& other) const
{ return index_ == other.index_; }
protected:
Index index_;
};
} // namespace Dune
#endif // #ifndef DUNE_POLYHEDRALGRID_ENTITYSEED_HH
Dune
The namespace Dune is the main namespace for all Dune code.
Definition CartesianIndexMapper.hpp:10