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EclDefaultMaterial.hpp File Reference

Implements the default three phase capillary pressure law used by the ECLipse simulator. More...

`#include <opm/common/TimingMacros.hpp>`
`#include <opm/material/common/MathToolbox.hpp>`
`#include <opm/material/common/Valgrind.hpp>`
`#include <opm/material/fluidmatrixinteractions/EclDefaultMaterialParams.hpp>`
`#include <algorithm>`
`#include <stdexcept>`
`#include <type_traits>`

Go to the source code of this file.

## Classes

class | Opm::EclDefaultMaterial< TraitsT, GasOilMaterialLawT, OilWaterMaterialLawT, ParamsT >
| Implements the default three phase capillary pressure law used by the ECLipse simulator. More...

## Namespaces

namespace | Opm
| This class implements a small container which holds the transmissibility mulitpliers for all the faces in the grid.

## Detailed Description

Implements the default three phase capillary pressure law used by the ECLipse simulator.

This material law is valid for three fluid phases and only depends on the saturations.

The required two-phase relations are supplied by means of template arguments and can be an arbitrary other material laws. (Provided that these only depend on saturation.)