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Here is a list of all namespace functions with links to the namespace documentation for each function:

### - e -

- erodeActiveValues() : openvdb::v10_0::tools
- EuclideanRemainder() : openvdb::v10_0::math
- eulerAngles() : openvdb::v10_0::math
- evalAttr() : openvdb_houdini
- evalAttr< float >() : openvdb_houdini
- evalAttr< openvdb::Int32 >() : openvdb_houdini
- evalAttr< openvdb::Int64 >() : openvdb_houdini
- evalAttr< openvdb::Vec3d >() : openvdb_houdini
- evalAttr< openvdb::Vec3i >() : openvdb_houdini
- evalAttr< openvdb::Vec3s >() : openvdb_houdini
- evalAttrDefault() : openvdb_houdini
- evalAttrDefault< float >() : openvdb_houdini
- evalAttrDefault< openvdb::Int32 >() : openvdb_houdini
- evalAttrDefault< openvdb::Int64 >() : openvdb_houdini
- evalAttrDefault< openvdb::math::Mat3< double > >() : openvdb_houdini
- evalAttrDefault< openvdb::math::Mat3< float > >() : openvdb_houdini
- evalAttrDefault< openvdb::math::Mat4< double > >() : openvdb_houdini
- evalAttrDefault< openvdb::math::Mat4< float > >() : openvdb_houdini
- evalAttrDefault< openvdb::math::Quat< double > >() : openvdb_houdini
- evalAttrDefault< openvdb::math::Quat< float > >() : openvdb_houdini
- evalAttrDefault< openvdb::Vec3d >() : openvdb_houdini
- evalAttrDefault< openvdb::Vec3i >() : openvdb_houdini
- evalAttrDefault< openvdb::Vec3s >() : openvdb_houdini
- evalAverage() : openvdb::v10_0::points
- evalExtents() : openvdb::v10_0::points::statistics_internal
- evalGridBBox() : openvdb_houdini
- evalMinMax() : openvdb::v10_0::points
- Exp() : openvdb::v10_0::math
- extractActiveVoxelSegmentMasks() : openvdb::v10_0::tools
- extractArgument() : openvdb::v10_0::ax::codegen
- extractEnclosedRegion() : openvdb::v10_0::tools
- extractIsosurfaceMask() : openvdb::v10_0::tools
- extractSparseTree() : openvdb::v10_0::tools
- extractSparseTreeWithMask() : openvdb::v10_0::tools
- extrema() : openvdb::v10_0::tools