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PointTransfer.h
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// Copyright Contributors to the OpenVDB Project
// SPDX-License-Identifier: MPL-2.0
//
/// @author Nick Avramoussis
///
/// @file PointTransfer.h
///
/// @brief Framework methods for rasterizing PointDataGrid data to Trees.
///
/// @details Provides a generic inherited interface for deriving transfer
/// schemes that represent how point data should be rasterized. The provided
/// components together support the transfer of multiple attributes to
/// arbitrary and multiple grid types. Target grids must have the same
/// transform, but this transform can differ from the source PointDataGrid
/// (multiple instantiations of rasterize() should instead be invoked to
/// transfer to grids of different transforms). Arbitrary attributes can be
/// accessed and transfered to arbitrary trees.
///
#ifndef OPENVEB_POINTS_TRANSFER_HAS_BEEN_INCLUDED
#define OPENVEB_POINTS_TRANSFER_HAS_BEEN_INCLUDED
#include <openvdb/openvdb.h>
#include <openvdb/Types.h>
#include <openvdb/Grid.h>
#include <openvdb/math/Transform.h>
#include <openvdb/util/NullInterrupter.h>
#include <openvdb/thread/Threading.h>
#include <type_traits>
#include <tuple>
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace points {
/// @par A transfer scheme must be configured to call the provided
/// rasterize methods. See below for an example or
/// PointRasterizeSDF.h/PointRasterizeTrilinear.h for implementations.
/// @code
/// struct Transfer
/// {
/// /// @return Returns the tree topology to loop over. This can be different
/// /// from the destination tree i.e. This can act as a mask.
/// inline auto& topology();
///
/// /// @brief The maximum lookup range of this transfer scheme in index
/// /// space of the source points.
/// /// @details The return value represent how far away from the destination
/// /// leaf node points should be accessed.
/// /// @param origin The leaf origin of the topology being accessed
/// /// @param idx The leaf index of the topology being accessed
/// inline Int32 range(const Coord& origin, size_t idx) const;
///
/// /// @brief The initialize function, called on each leaf which has valid
/// /// topology to write to.
/// /// @param origin The leaf origin of the topology being accessed
/// /// @param idx The leaf index of the topology being accessed
/// /// @param bounds The active voxel bounds of the leaf
/// inline void initialize(const Coord& origin, size_t idx, const CoordBBox& bounds);
///
/// /// @brief Run each time a point leaf is accessed. Typically this is
/// /// where attribute handles can be constructed
/// /// @param leaf The PointDataLeafNode which is being accessed.
/// /// @return Return true to continue rasterization, false to early exit
/// /// and skip the current leaf's contribution to the destination volume.
/// inline bool startPointLeaf(const PointDataTree::LeafNodeType& leaf);
///
/// /// @brief The point stamp function. Each point which contributes to
/// /// the current leaf will call this function exactly once.
/// /// @param ijk The current voxel containing the point being rasterized.
/// /// May be outside the destination leaf node depending on the range()
/// /// @param id The point index being rasterized
/// /// @param bounds The active bounds of the leaf node.
/// void rasterizePoint(const Coord& ijk,
/// const Index id,
/// const CoordBBox& bounds);
///
/// /// @brief Run each time a point leaf is finished with.
/// /// @param leaf The PointDataLeafNode which was being accessed.
/// /// @return Return true to continue rasterization, false to early exit
/// /// and stop rasterization to the destination leaf node.
/// inline bool endPointLeaf(const PointDataTree::LeafNodeType& leaf);
///
/// /// @brief The finalization function for the given destination tree(s).
/// /// @param origin The leaf origin of the topology being accessed
/// /// @param idx The leaf index of the topology being accessed
/// /// @return Return true to stop, false to recursively rasterize
/// inline bool finalize(const Coord& origin, size_t idx);
/// };
/// @endcode
///
///
/// Below is a full example using the native components.
///
/// @code
/// /// @brief Sum point distances into a target float tree
/// /// Note: Using TransformTransfer to handle different index spaces, and
/// /// VolumeTransfer for automatic buffer setup
/// struct MyTransfer :
/// public TransformTransfer,
/// public VolumeTransfer<FloatTree>
/// {
/// MyTransfer(FloatGrid& dest, const PointDataGrid& source)
/// : TransformTransfer(source.transform(), dest.transform())
/// , VolumeTransfer(dest.tree())
/// , mHandle(nullptr) {}
///
/// MyTransfer(const MyTransfer& other)
/// : TransformTransfer(other)
/// , VolumeTransfer(other)
/// , mHandle(nullptr) {}
///
/// /// @brief Range in index space of the source points
/// Int32 range(const Coord&, size_t) const { return Int32(1); }
///
/// /// @brief Every time we start a new point leaf, init the position array.
/// /// Always return true as we don't skip any leaf nodes.
/// bool startPointLeaf(const PointDataTree::LeafNodeType& leaf)
/// {
/// mHandle.reset(new AttributeHandle<Vec3f>(leaf.constAttributeArray("P"));
/// return true;
/// }
///
/// /// @brief For each point, compute its relative index space position in
/// /// the destination tree and sum the length of its distance
/// void rasterizePoint(const Coord& ijk, const Index id, const CoordBBox& bounds)
/// {
/// Vec3d P = ijk.asVec3d() + Vec3d(this->mHandle->get(id));
/// P = this->transformSourceToTarget(P); // TransformTransfer::transformSourceToTarget
/// // for each active voxel, accumulate distance
/// const auto* mask = this->mask(); // VolumeTransfer::mask
/// for (auto& coord : bounds) {
/// const Index voxel = FloatTree::LeafNodeType::coordToOffset(coord);
/// if (!mask->isOn(voxel)) continue;
/// Vec3d dist = coord.asVec3d() - P;
/// this->buffer()[voxel] += dist.length(); // VolumeTransfer::buffer
/// }
/// }
///
/// /// @brief Return true for endPointLeaf() to continue, false for finalize() so
/// /// we don't recurse.
/// bool endPointLeaf(const PointDataTree::LeafNodeType&) { return true; }
/// bool finalize(const Coord&, size_t) { return false; }
///
/// private:
/// std::unique_ptr<AttributeHandle<Vec3f>> mHandle;
/// };
/// @endcode
/// @brief Perform potentially complex rasterization from a user defined
/// transfer scheme.
/// @details The method works by looping over a single Tree topology, looking
/// up point data at a position relative to that topology and passing that
/// data to a transfer scheme TransferT.
/// @note Each thread receives a copy of the transfer scheme object.
/// @param points the point data grid to rasterize
/// @param transfer the transfer scheme
/// @param filter optional point filter
/// @param interrupter optional interrupter
template <typename PointDataTreeOrGridT,
typename TransferT,
typename FilterT = NullFilter,
typename InterrupterT = util::NullInterrupter>
inline void
rasterize(const PointDataTreeOrGridT& points,
TransferT& transfer,
const FilterT& filter = NullFilter(),
InterrupterT* interrupter = nullptr);
///////////////////////////////////////////////////
/// @brief The TransformTransfer module should be used if the source transform
/// of the input points and the target transforms of the destination volumes
/// differ. The default rasterizer will skip index to world (and vice versa)
/// transformations unless a transfer scheme derives from a TransformTransfer.
struct TransformTransfer
{
TransformTransfer(const math::Transform& st,
const math::Transform& tt)
: mSourceTransform(st)
, mTargetTransform(tt) {}
template <typename T>
inline auto transformSourceToTarget(const T& value) const
{
const auto result = mSourceTransform.indexToWorld(value);
return mTargetTransform.worldToIndex(result);
}
template <typename T>
inline auto transformTargetToSource(const T& value) const
{
const auto result = mTargetTransform.indexToWorld(value);
return mSourceTransform.worldToIndex(result);
}
const math::Transform& sourceTransform() const { return mSourceTransform; }
const math::Transform& targetTransform() const { return mTargetTransform; }
private:
const math::Transform& mSourceTransform;
const math::Transform& mTargetTransform;
};
/// @brief The VolumeTransfer module provides methods to automatically setup
/// and access destination buffers for multiple target volumes of arbitrary
/// types. Deriving from a VolumeTransfer ensures that the available
/// buffers correlate to the order of the provided tree arguments.
template <typename ...TreeTypes>
struct VolumeTransfer
{
static const size_t Size = sizeof...(TreeTypes);
using TreeTupleT = std::tuple<TreeTypes*...>;
template <size_t Idx> using TreeType = typename std::tuple_element<Idx, std::tuple<TreeTypes...>>::type;
template <size_t Idx> using ValueType = typename TreeType<Idx>::ValueType;
template <typename T> struct TypeResolver { using Type = typename T::ValueType; };
using NodeMaskT = typename TreeType<0>::LeafNodeType::NodeMaskType;
VolumeTransfer(TreeTypes*... trees);
VolumeTransfer(TreeTypes&... trees)
: VolumeTransfer(&trees...) {}
VolumeTransfer(const VolumeTransfer& other)
: mTreeArray(other.mTreeArray)
, mBuffers()
, mMasks()
{
mBuffers.fill(nullptr);
mMasks.fill(nullptr);
}
inline TreeType<0>& topology() { return *(std::get<0>(mTreeArray)); }
inline void initialize(const Coord& origin, const size_t, const CoordBBox&);
template <size_t Idx>
inline ValueType<Idx>* buffer()
{
return static_cast<ValueType<Idx>*>(mBuffers[Idx]);
}
template <size_t Idx>
inline const ValueType<Idx>* buffer() const
{
return static_cast<ValueType<Idx>*>(mBuffers[Idx]);
}
template <size_t Idx>
inline NodeMaskT* mask() { return mMasks[Idx]; }
inline NodeMaskT* mask(const size_t idx) { return mMasks[idx]; }
template <size_t Idx>
inline const NodeMaskT* mask() const { return mMasks[Idx]; }
inline const NodeMaskT* mask(const size_t idx) const { return mMasks[idx]; }
template <typename FunctorT>
inline void foreach(const FunctorT& functor);
private:
const TreeTupleT mTreeArray;
std::array<void*, Size> mBuffers;
std::array<NodeMaskT*, Size> mMasks;
};
/// @brief VolumeTransfer specialization for a single target volume
/// @todo this specialization should avoid the probe
template <typename TreeT>
struct VolumeTransfer<TreeT>
{
using TreeType = TreeT;
using ValueType = typename TreeType::ValueType;
using NodeMaskT = typename TreeType::LeafNodeType::NodeMaskType;
static_assert(std::is_base_of<TreeBase, TreeType>::value,
"One or more template arguments to VolumeTransfer "
"are not a valid openvdb::Tree type.");
VolumeTransfer(TreeType* tree)
: mTree(tree)
, mBuffer(nullptr)
, mMask(nullptr) {
assert(tree);
}
VolumeTransfer(TreeType& tree)
: VolumeTransfer(&tree) {}
VolumeTransfer(const VolumeTransfer& other)
: mTree(other.mTree)
, mBuffer(nullptr)
, mMask(nullptr) {}
inline TreeType& topology() { return *mTree; }
inline void initialize(const Coord& origin, const size_t, const CoordBBox&)
{
assert(mTree);
if (auto leaf = mTree->probeLeaf(origin)) {
mBuffer = leaf->buffer().data();
mMask = &(leaf->getValueMask());
}
else {
mBuffer = nullptr;
mMask = nullptr;
}
}
inline ValueType* buffer() { return mBuffer; }
inline const ValueType* buffer() const { return mBuffer; }
inline NodeMaskT* mask() { return mMask; }
inline const NodeMaskT* mask() const { return mMask; }
// compatibility with multi tree containers
template <size_t> inline ValueType* buffer() { return this->buffer(); }
template <size_t> inline const ValueType* buffer() const { return this->buffer(); }
template <size_t> inline NodeMaskT* mask() { return this->mask(); }
template <size_t> inline const NodeMaskT* mask() const { return this->mask(); }
private:
TreeType* const mTree;
ValueType* mBuffer;
NodeMaskT* mMask;
};
namespace transfer_internal
{
template<typename T, typename F, size_t... Is>
void foreach(T&& t, const F& func, std::integer_sequence<size_t, Is...>)
{
auto init = { (func(std::get<Is>(t), Is), 0)... };
(void)init;
}
template<typename T, typename F, size_t... Is>
void foreach(void** buffers, const F& func, std::integer_sequence<size_t, Is...>)
{
int init[sizeof...(Is)] = {
(func(static_cast<typename std::tuple_element<Is, T>::type*>
(*(buffers + Is)), Is), 0)...
};
}
template<typename T, template <typename> class R, typename F, size_t... Is>
void foreach(void** buffers, const F& func, std::integer_sequence<size_t, Is...>)
{
int init[sizeof...(Is)] = {
(func(static_cast<typename R<typename std::tuple_element<Is, T>::type>::Type*>
(*(buffers + Is)), Is), 0)...
};
}
}
template <typename ...TreeTypes>
VolumeTransfer<TreeTypes...>::VolumeTransfer(TreeTypes*... trees)
: mTreeArray({ trees... })
, mBuffers()
, mMasks()
{
transfer_internal::foreach(mTreeArray, [](auto&& tree, const size_t) {
using TreeT = typename std::remove_pointer<typename std::decay<decltype(tree)>::type>::type;
static_assert(std::is_base_of<TreeBase, TreeT>::value,
"One or more template arguments to VolumeTransfer "
"are not a valid openvdb::Tree type.");
assert(tree);
}, std::make_integer_sequence<size_t, Size>());
mBuffers.fill(nullptr);
mMasks.fill(nullptr);
}
template <typename ...TreeTypes>
inline void VolumeTransfer<TreeTypes...>::initialize(const Coord& origin, const size_t, const CoordBBox&)
{
transfer_internal::foreach(mTreeArray,
[&](auto&& tree, const size_t i) {
assert(tree);
if (auto leaf = tree->probeLeaf(origin)) {
mBuffers[i] = static_cast<void*>(leaf->buffer().data());
mMasks[i] = &(leaf->getValueMask());
}
else {
mBuffers[i] = nullptr;
mMasks[i] = nullptr;
}
}, std::make_integer_sequence<size_t, Size>());
}
template <typename ...TreeTypes>
template <typename FunctorT>
inline void VolumeTransfer<TreeTypes...>::foreach(const FunctorT& functor)
{
transfer_internal::foreach<TreeTupleT, TypeResolver>(mBuffers.data(), functor,
std::make_integer_sequence<size_t, Size>());
}
namespace transfer_internal
{
template <typename TransferT,
typename TopologyT,
typename PointFilterT = points::NullFilter,
typename InterrupterT = util::NullInterrupter>
struct RasterizePoints
{
using LeafManagerT = tree::LeafManager<TopologyT>;
using LeafNodeT = typename LeafManagerT::LeafNodeType;
static const Index DIM = TopologyT::LeafNodeType::DIM;
static const Int32 DIM32 = static_cast<Int32>(DIM);
static const Index LOG2DIM = TopologyT::LeafNodeType::LOG2DIM;
RasterizePoints(const points::PointDataTree& tree,
const TransferT& transfer,
const PointFilterT& filter = PointFilterT(),
InterrupterT* interrupter = nullptr)
: mPointAccessor(tree)
, mTransfer(transfer)
, mFilter(filter)
, mInterrupter(interrupter) {}
void operator()(LeafNodeT& leaf, const size_t idx) const
{
if (util::wasInterrupted(mInterrupter)) {
thread::cancelGroupExecution();
return;
}
const Coord& origin = leaf.origin();
auto& mask = leaf.getValueMask();
CoordBBox bounds;
bool state;
if (mask.isConstant(state)) {
if (!state) return; // all inactive
else bounds = leaf.getNodeBoundingBox();
}
else {
// Use evalActiveBoundingBox over getNodeBoundingBox()
// to get a better approximation
leaf.evalActiveBoundingBox(bounds);
assert(!bounds.empty());
}
mTransfer.initialize(origin, idx, bounds);
CoordBBox search = bounds.expandBy(mTransfer.range(origin, idx));
this->transform<>(search);
// start the iteration from a leaf origin
const Coord min = (search.min() & ~(DIM-1));
const Coord& max = search.max();
PointFilterT localFilter(mFilter);
// loop over overlapping leaf nodes
Coord leafOrigin;
for (leafOrigin[0] = min[0]; leafOrigin[0] <= max[0]; leafOrigin[0]+=DIM32) {
for (leafOrigin[1] = min[1]; leafOrigin[1] <= max[1]; leafOrigin[1]+=DIM32) {
for (leafOrigin[2] = min[2]; leafOrigin[2] <= max[2]; leafOrigin[2]+=DIM32) {
// if no overlap, continue
CoordBBox pbox = CoordBBox::createCube(leafOrigin, DIM32);
pbox.intersect(search);
if (pbox.empty()) continue;
// if no points, continue
const auto* pointLeaf = mPointAccessor.probeConstLeaf(leafOrigin);
if (!pointLeaf) continue;
if (!mTransfer.startPointLeaf(*pointLeaf)) continue;
localFilter.reset(*pointLeaf);
// loop over point voxels which contribute to this leaf
const Coord& pmin(pbox.min());
const Coord& pmax(pbox.max());
for (Coord ijk = pmin; ijk.x() <= pmax.x(); ++ijk.x()) {
const Index i = ((ijk.x() & (DIM-1u)) << 2*LOG2DIM); // unsigned bit shift mult
for (ijk.y() = pmin.y(); ijk.y() <= pmax.y(); ++ijk.y()) {
const Index ij = i + ((ijk.y() & (DIM-1u)) << LOG2DIM);
for (ijk.z() = pmin.z(); ijk.z() <= pmax.z(); ++ijk.z()) {
// voxel should be in this points leaf
assert((ijk & ~(DIM-1u)) == leafOrigin);
const Index index = ij + /*k*/(ijk.z() & (DIM-1u));
const Index end = pointLeaf->getValue(index);
Index id = (index == 0) ? 0 : Index(pointLeaf->getValue(index - 1));
for (; id < end; ++id) {
if (!localFilter.valid(&id)) continue;
mTransfer.rasterizePoint(ijk, id, bounds);
} //point idx
}
}
} // outer point voxel
if (!mTransfer.endPointLeaf(*pointLeaf)) {
// rescurse if necessary
if (!mTransfer.finalize(origin, idx)) {
this->operator()(leaf, idx);
}
return;
}
}
}
} // outer leaf node
// rescurse if necessary
if (!mTransfer.finalize(origin, idx)) {
this->operator()(leaf, idx);
}
}
void operator()(const typename LeafManagerT::LeafRange& range) const
{
for (auto leaf = range.begin(); leaf; ++leaf) {
(*this)(*leaf, leaf.pos());
}
}
private:
template <typename EnableT = TransferT>
typename std::enable_if<std::is_base_of<TransformTransfer, EnableT>::value>::type
transform(CoordBBox& bounds) const
{
const TransformTransfer* transform =
static_cast<TransformTransfer*>(&mTransfer);
const BBoxd bbox(bounds.min().asVec3d(), bounds.max().asVec3d());
bounds = transform->sourceTransform().worldToIndexCellCentered(
transform->targetTransform().indexToWorld(bbox));
}
template <typename EnableT = TransferT>
typename std::enable_if<!std::is_base_of<TransformTransfer, EnableT>::value>::type
transform(CoordBBox&) const {}
private:
const PointDataGrid::ConstAccessor mPointAccessor;
mutable TransferT mTransfer;
const PointFilterT& mFilter;
InterrupterT* mInterrupter;
};
} // namespace transfer_internal
///////////////////////////////////////////////////
///////////////////////////////////////////////////
template <typename PointDataTreeOrGridT,
typename TransferT,
typename FilterT,
typename InterrupterT>
inline void
rasterize(const PointDataTreeOrGridT& points,
TransferT& transfer,
const FilterT& filter,
InterrupterT* interrupter)
{
using PointTreeT = typename TreeAdapter<PointDataTreeOrGridT>::TreeType;
static_assert(std::is_base_of<TreeBase, PointTreeT>::value,
"Provided points to rasterize is not a derived TreeBase type.");
const auto& tree = TreeAdapter<PointDataTreeOrGridT>::tree(points);
auto& topology = transfer.topology();
using TreeT = typename std::decay<decltype(topology)>::type;
tree::LeafManager<TreeT> manager(topology);
transfer_internal::RasterizePoints<TransferT, TreeT, FilterT, InterrupterT>
raster(tree, transfer, filter, interrupter);
manager.foreach(raster);
}
} // namespace points
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
#endif //OPENVEB_POINTS_TRANSFER_HAS_BEEN_INCLUDED
value
ValueT value
Definition GridBuilder.h:1290
Grid.h
NullInterrupter.h
Transform.h
openvdb::v10_0::CoordBBox::createCube
static CoordBBox createCube(const Coord &min, ValueType dim)
Definition Coord.h:313
openvdb::v10_0::Grid< PointDataTree >::ConstAccessor
typename tree::ValueAccessor< const PointDataTree, true > ConstAccessor
Definition Grid.h:590
openvdb::v10_0::math::CoordBBox
Axis-aligned bounding box of signed integer coordinates.
Definition Coord.h:249
openvdb::v10_0::math::CoordBBox::empty
bool empty() const
Return true if this bounding box is empty (i.e., encloses no coordinates).
Definition Coord.h:356
openvdb::v10_0::math::CoordBBox::min
const Coord & min() const
Definition Coord.h:321
openvdb::v10_0::math::CoordBBox::max
const Coord & max() const
Definition Coord.h:322
openvdb::v10_0::math::CoordBBox::expandBy
CoordBBox expandBy(ValueType padding) const
Return a new instance that is expanded by the specified padding.
Definition Coord.h:425
openvdb::v10_0::math::CoordBBox::intersect
void intersect(const CoordBBox &bbox)
Intersect this bounding box with the given bounding box.
Definition Coord.h:444
openvdb::v10_0::math::Coord
Signed (x, y, z) 32-bit integer coordinates.
Definition Coord.h:25
openvdb::v10_0::math::Coord::asVec3d
Vec3d asVec3d() const
Definition Coord.h:143
openvdb::v10_0::math::Coord::y
Int32 y() const
Definition Coord.h:131
openvdb::v10_0::math::Coord::x
Int32 x() const
Definition Coord.h:130
openvdb::v10_0::math::Coord::z
Int32 z() const
Definition Coord.h:132
openvdb::v10_0::math::Transform
Definition Transform.h:40
openvdb::v10_0::math::Transform::worldToIndexCellCentered
Coord worldToIndexCellCentered(const Vec3d &xyz) const
Definition Transform.h:111
openvdb::v10_0::math::Transform::indexToWorld
Vec3d indexToWorld(const Vec3d &xyz) const
Apply this transformation to the given coordinates.
Definition Transform.h:108
openvdb::v10_0::points::NullFilter
A no-op filter that can be used when iterating over all indices.
Definition IndexIterator.h:51
openvdb::v10_0::tree::LeafManager
This class manages a linear array of pointers to a given tree's leaf nodes, as well as optional auxil...
Definition LeafManager.h:85
openvdb::v10_0::tree::LeafManager< TopologyT >::LeafNodeType
LeafType LeafNodeType
Definition LeafManager.h:92
openvdb::v10_0::points::index
Definition IndexIterator.h:34
openvdb::v10_0::points::transfer_internal
Definition PointTransfer.h:332
openvdb::v10_0::points::transfer_internal::foreach
void foreach(T &&t, const F &func, std::integer_sequence< size_t, Is... >)
Definition PointTransfer.h:334
openvdb::v10_0::points
Definition AttributeArray.h:41
openvdb::v10_0::points::PointDataTree
tree::Tree< tree::RootNode< tree::InternalNode< tree::InternalNode< PointDataLeafNode< PointDataIndex32, 3 >, 4 >, 5 > > > PointDataTree
Point index tree configured to match the default VDB configurations.
Definition PointDataGrid.h:189
openvdb::v10_0::points::rasterize
void rasterize(const PointDataTreeOrGridT &points, TransferT &transfer, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr)
Perform potentially complex rasterization from a user defined transfer scheme.
Definition PointTransfer.h:556
openvdb::v10_0::tree
Definition PointDataGrid.h:169
openvdb::v10_0::util::wasInterrupted
bool wasInterrupted(T *i, int percent=-1)
Definition NullInterrupter.h:49
openvdb::v10_0::Index
Index32 Index
Definition Types.h:54
openvdb::v10_0::TreeTypes
GridTypes::Transform< internal::ToTreeType > TreeTypes
Definition openvdb.h:123
openvdb::v10_0::initialize
OPENVDB_IMPORT void initialize()
Global registration of native Grid, Transform, Metadata and Point attribute types....
openvdb::v10_0::BBoxd
math::BBox< Vec3d > BBoxd
Definition Types.h:84
openvdb::v10_0::Int32
int32_t Int32
Definition Types.h:56
openvdb
Definition Exceptions.h:13
Types.h
openvdb.h
openvdb::v10_0::TreeAdapter::tree
static TreeType & tree(TreeType &t)
Definition Grid.h:1076
openvdb::v10_0::TreeAdapter::TreeType
_TreeType TreeType
Definition Grid.h:1061
openvdb::v10_0::points::TransformTransfer
The TransformTransfer module should be used if the source transform of the input points and the targe...
Definition PointTransfer.h:181
openvdb::v10_0::points::TransformTransfer::transformTargetToSource
auto transformTargetToSource(const T &value) const
Definition PointTransfer.h:195
openvdb::v10_0::points::TransformTransfer::sourceTransform
const math::Transform & sourceTransform() const
Definition PointTransfer.h:201
openvdb::v10_0::points::TransformTransfer::targetTransform
const math::Transform & targetTransform() const
Definition PointTransfer.h:202
openvdb::v10_0::points::TransformTransfer::transformSourceToTarget
auto transformSourceToTarget(const T &value) const
Definition PointTransfer.h:188
openvdb::v10_0::points::TransformTransfer::TransformTransfer
TransformTransfer(const math::Transform &st, const math::Transform &tt)
Definition PointTransfer.h:182
openvdb::v10_0::points::VolumeTransfer::TypeResolver
Definition PointTransfer.h:221
openvdb::v10_0::points::VolumeTransfer::TypeResolver::Type
typename T::ValueType Type
Definition PointTransfer.h:221
openvdb::v10_0::points::VolumeTransfer< TreeT >::mask
const NodeMaskT * mask() const
Definition PointTransfer.h:323
openvdb::v10_0::points::VolumeTransfer< TreeT >::ValueType
typename TreeType::ValueType ValueType
Definition PointTransfer.h:277
openvdb::v10_0::points::VolumeTransfer< TreeT >::initialize
void initialize(const Coord &origin, const size_t, const CoordBBox &)
Definition PointTransfer.h:301
openvdb::v10_0::points::VolumeTransfer< TreeT >::buffer
const ValueType * buffer() const
Definition PointTransfer.h:321
openvdb::v10_0::points::VolumeTransfer< TreeT >::mask
const NodeMaskT * mask() const
Definition PointTransfer.h:317
openvdb::v10_0::points::VolumeTransfer< TreeT >::buffer
ValueType * buffer()
Definition PointTransfer.h:320
openvdb::v10_0::points::VolumeTransfer< TreeT >::VolumeTransfer
VolumeTransfer(TreeType &tree)
Definition PointTransfer.h:291
openvdb::v10_0::points::VolumeTransfer< TreeT >::mask
NodeMaskT * mask()
Definition PointTransfer.h:316
openvdb::v10_0::points::VolumeTransfer< TreeT >::VolumeTransfer
VolumeTransfer(TreeType *tree)
Definition PointTransfer.h:284
openvdb::v10_0::points::VolumeTransfer< TreeT >::VolumeTransfer
VolumeTransfer(const VolumeTransfer &other)
Definition PointTransfer.h:294
openvdb::v10_0::points::VolumeTransfer< TreeT >::buffer
const ValueType * buffer() const
Definition PointTransfer.h:315
openvdb::v10_0::points::VolumeTransfer< TreeT >::mask
NodeMaskT * mask()
Definition PointTransfer.h:322
openvdb::v10_0::points::VolumeTransfer< TreeT >::NodeMaskT
typename TreeType::LeafNodeType::NodeMaskType NodeMaskT
Definition PointTransfer.h:278
openvdb::v10_0::points::VolumeTransfer< TreeT >::buffer
ValueType * buffer()
Definition PointTransfer.h:314
openvdb::v10_0::points::VolumeTransfer< TreeT >::topology
TreeType & topology()
Definition PointTransfer.h:299
openvdb::v10_0::points::VolumeTransfer< TreeT >::TreeType
TreeT TreeType
Definition PointTransfer.h:276
openvdb::v10_0::points::VolumeTransfer::mask
const NodeMaskT * mask() const
Definition PointTransfer.h:259
openvdb::v10_0::points::VolumeTransfer::VolumeTransfer
VolumeTransfer(TreeTypes *... trees)
Definition PointTransfer.h:360
openvdb::v10_0::points::VolumeTransfer::initialize
void initialize(const Coord &origin, const size_t, const CoordBBox &)
Definition PointTransfer.h:378
openvdb::v10_0::points::VolumeTransfer::buffer
const ValueType< Idx > * buffer() const
Definition PointTransfer.h:249
openvdb::v10_0::points::VolumeTransfer::buffer
ValueType< Idx > * buffer()
Definition PointTransfer.h:243
openvdb::v10_0::points::VolumeTransfer::TreeType
typename std::tuple_element< Idx, std::tuple< TreeTypes... > >::type TreeType
Definition PointTransfer.h:219
openvdb::v10_0::points::VolumeTransfer::topology
TreeType< 0 > & topology()
Definition PointTransfer.h:238
openvdb::v10_0::points::VolumeTransfer::NodeMaskT
typename TreeType< 0 >::LeafNodeType::NodeMaskType NodeMaskT
Definition PointTransfer.h:222
openvdb::v10_0::points::VolumeTransfer::VolumeTransfer
VolumeTransfer(const VolumeTransfer &other)
Definition PointTransfer.h:229
openvdb::v10_0::points::VolumeTransfer::TreeTupleT
std::tuple< TreeTypes *... > TreeTupleT
Definition PointTransfer.h:217
openvdb::v10_0::points::VolumeTransfer::mask
NodeMaskT * mask()
Definition PointTransfer.h:255
openvdb::v10_0::points::VolumeTransfer::foreach
void foreach(const FunctorT &functor)
Definition PointTransfer.h:396
openvdb::v10_0::points::VolumeTransfer::mask
NodeMaskT * mask(const size_t idx)
Definition PointTransfer.h:256
openvdb::v10_0::points::VolumeTransfer::mask
const NodeMaskT * mask(const size_t idx) const
Definition PointTransfer.h:260
openvdb::v10_0::points::VolumeTransfer::Size
static const size_t Size
Definition PointTransfer.h:216
openvdb::v10_0::points::VolumeTransfer::VolumeTransfer
VolumeTransfer(TreeTypes &... trees)
Definition PointTransfer.h:226
openvdb::v10_0::points::VolumeTransfer::ValueType
typename TreeType< Idx >::ValueType ValueType
Definition PointTransfer.h:220
openvdb::v10_0::points::transfer_internal::RasterizePoints
Definition PointTransfer.h:409
openvdb::v10_0::points::transfer_internal::RasterizePoints::DIM
static const Index DIM
Definition PointTransfer.h:413
openvdb::v10_0::points::transfer_internal::RasterizePoints::LeafManagerT
tree::LeafManager< TopologyT > LeafManagerT
Definition PointTransfer.h:410
openvdb::v10_0::points::transfer_internal::RasterizePoints::operator()
void operator()(const typename LeafManagerT::LeafRange &range) const
Definition PointTransfer.h:515
openvdb::v10_0::points::transfer_internal::RasterizePoints::DIM32
static const Int32 DIM32
Definition PointTransfer.h:414
openvdb::v10_0::points::transfer_internal::RasterizePoints::LeafNodeT
typename LeafManagerT::LeafNodeType LeafNodeT
Definition PointTransfer.h:411
openvdb::v10_0::points::transfer_internal::RasterizePoints::RasterizePoints
RasterizePoints(const points::PointDataTree &tree, const TransferT &transfer, const PointFilterT &filter=PointFilterT(), InterrupterT *interrupter=nullptr)
Definition PointTransfer.h:417
openvdb::v10_0::points::transfer_internal::RasterizePoints::LOG2DIM
static const Index LOG2DIM
Definition PointTransfer.h:415
openvdb::v10_0::points::transfer_internal::RasterizePoints::operator()
void operator()(LeafNodeT &leaf, const size_t idx) const
Definition PointTransfer.h:426
openvdb::v10_0::util::NullInterrupter
Base class for interrupters.
Definition NullInterrupter.h:26
OPENVDB_VERSION_NAME
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition version.h.in:121
OPENVDB_USE_VERSION_NAMESPACE
#define OPENVDB_USE_VERSION_NAMESPACE
Definition version.h.in:212