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Here is a list of all class members with links to the classes they belong to:

### - g -

- GatherControlPoints() : Surface< REAL >
- generate1stDerivatives : LimitStencilTableFactoryReal< REAL >::Options
- generate2ndDerivatives : LimitStencilTableFactoryReal< REAL >::Options
- generateAllLevels : PatchTableFactory::Options
- generateControlVerts : StencilTableFactoryReal< REAL >::Options
- generateFVarLegacyLinearPatches : PatchTableFactory::Options
- generateFVarTables : PatchTableFactory::Options
- generateIntermediateLevels : StencilTableFactoryReal< REAL >::Options
- generateLegacySharpCornerPatches : PatchTableFactory::Options
- generateOffsets : StencilTableFactoryReal< REAL >::Options, StencilTableReal< REAL >
- generateVaryingLocalPoints : PatchTableFactory::Options
- generateVaryingTables : PatchTableFactory::Options
- GetAdaptiveOptions() : TopologyRefiner
- GetAdaptivePatchDescriptors() : PatchDescriptor
- GetAdjacency() : PtexIndices
- GetApproxLevelSharp() : SurfaceFactory::Options
- GetApproxLevelSmooth() : SurfaceFactory::Options
- getBaseEdgeFaceLocalIndices() : TopologyRefinerFactory< MESH >
- getBaseEdgeFaces() : TopologyRefinerFactory< MESH >
- getBaseEdgeVertices() : TopologyRefinerFactory< MESH >
- getBaseFaceEdges() : TopologyRefinerFactory< MESH >
- getBaseFaceFVarValues() : TopologyRefinerFactory< MESH >
- getBaseFaceVertices() : TopologyRefinerFactory< MESH >
- getBaseVertexEdgeLocalIndices() : TopologyRefinerFactory< MESH >
- getBaseVertexEdges() : TopologyRefinerFactory< MESH >
- getBaseVertexFaceLocalIndices() : TopologyRefinerFactory< MESH >
- getBaseVertexFaces() : TopologyRefinerFactory< MESH >
- GetBoundary() : PatchParam
- GetBoundaryCoords() : Tessellation
- GetCenterCoord() : Parameterization
- GetCommonShaderSource() : GLSLPatchShaderSource, HLSLPatchShaderSource, MTLPatchShaderSource
- GetControlIndices() : StencilTableReal< REAL >
- GetControlPointIndices() : Surface< REAL >
- GetCoords() : Tessellation
- GetCoordStride() : Tessellation, Tessellation::Options
- GetCreasingMethod() : Options
- GetDefaultFVarID() : SurfaceFactory::Options
- GetDepth() : PatchParam
- GetDescriptor() : PatchArray
- GetDescriptorIrregular() : PatchArray
- GetDescriptorRegular() : PatchArray
- GetDomainShaderSource() : HLSLPatchShaderSource, MTLPatchShaderSource
- GetDuuWeights() : LimitStencilReal< REAL >, LimitStencilTableReal< REAL >
- GetDuuWeightsBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetDuuWeightsTexture() : GLStencilTableTBO
- GetDuvWeights() : LimitStencilReal< REAL >, LimitStencilTableReal< REAL >
- GetDuvWeightsBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetDuvWeightsTexture() : GLStencilTableTBO
- GetDuWeights() : LimitStencilReal< REAL >, LimitStencilTableReal< REAL >
- GetDuWeightsBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetDuWeightsTexture() : GLStencilTableTBO
- GetDvvWeights() : LimitStencilReal< REAL >, LimitStencilTableReal< REAL >
- GetDvvWeightsBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetDvvWeightsTexture() : GLStencilTableTBO
- GetDvWeights() : LimitStencilReal< REAL >, LimitStencilTableReal< REAL >
- GetDvWeightsBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetDvWeightsTexture() : GLStencilTableTBO
- GetEdgeChildEdges() : TopologyLevel
- GetEdgeChildVertex() : TopologyLevel
- GetEdgeCoord() : Parameterization
- GetEdgeCoords() : Tessellation
- GetEdgeFaceLocalIndices() : TopologyLevel
- GetEdgeFaces() : TopologyLevel
- GetEdgeSharpness() : TopologyLevel
- GetEdgeVertices() : TopologyLevel
- GetEndCapType() : PatchTableFactory::Options
- GetEvaluator() : EvaluatorCacheT< EVALUATOR >
- GetExternalCache() : SurfaceFactory::Options
- GetFaceChildEdges() : TopologyLevel
- GetFaceChildFaces() : TopologyLevel
- GetFaceChildVertex() : TopologyLevel
- GetFaceEdges() : TopologyLevel
- getFaceFVarValueIndices() : SurfaceFactoryMeshAdapter
- GetFaceFVarValues() : TopologyLevel
- GetFaceId() : PatchParam, PtexIndices
- getFaceNeighborhoodFVarValueIndicesIfRegular() : SurfaceFactoryMeshAdapter
- getFaceNeighborhoodVertexIndicesIfRegular() : SurfaceFactoryMeshAdapter
- GetFaceParameterization() : SurfaceFactory
- GetFaceParentFace() : TopologyLevel
- GetFaceSize() : Parameterization, Surface< REAL >, Tessellation
- getFaceSize() : SurfaceFactoryMeshAdapter
- GetFacets() : Tessellation
- GetFacetSize() : Tessellation, Tessellation::Options
- GetFacetStride() : Tessellation, Tessellation::Options
- getFaceVertexIncidentFaceFVarValueIndices() : SurfaceFactoryMeshAdapter
- getFaceVertexIncidentFaceVertexIndices() : SurfaceFactoryMeshAdapter
- getFaceVertexIndices() : SurfaceFactoryMeshAdapter
- GetFaceVertices() : TopologyLevel
- GetFarPatchTable() : Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MeshInterface< PATCH_TABLE >
- GetFVarChannelLinearInterpolation() : PatchTable
- GetFVarLinearInterpolation() : TopologyRefiner, Options
- GetFVarPatchArrayBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable
- GetFVarPatchArrays() : GLPatchTable, MTLPatchTable
- GetFVarPatchDescriptor() : PatchTable
- GetFVarPatchDescriptorIrregular() : PatchTable
- GetFVarPatchDescriptorRegular() : PatchTable
- GetFVarPatchIndexBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- GetFVarPatchIndexSize() : CpuPatchTable
- GetFVarPatchIndexTextureBuffer() : GLPatchTable
- GetFVarPatchParamBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- GetFVarPatchParams() : PatchTable
- GetFVarPatchParamSize() : CpuPatchTable
- GetFVarPatchParamTextureBuffer() : GLPatchTable
- GetFVarValues() : PatchTable
- GetFVarValueStride() : PatchTable
- GetGregoryBasisPatchSize() : PatchDescriptor
- GetGregoryPatchSize() : PatchDescriptor
- GetHullShaderSource() : HLSLPatchShaderSource, MTLPatchShaderSource
- GetIncidentFaceEdgeSharpness() : VertexDescriptor
- GetIncidentFaceSize() : VertexDescriptor
- GetIndexBase() : PatchArray
- GetIndicesBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetIndicesSRV() : D3D11StencilTable
- GetIndicesTexture() : GLStencilTableTBO
- GetInteriorCoords() : Tessellation
- GetLevel() : TopologyRefiner
- getLevel() : TopologyRefiner
- GetLimitStencil() : LimitStencilTable, LimitStencilTableReal< REAL >
- GetLocalNeighborhoodSize() : Scheme< SCHEME_TYPE >, SchemeTypeTraits
- GetLocalOffset() : BufferDescriptor
- GetLocalPointFaceVaryingStencilTable() : PatchTable
- GetLocalPointStencilTable() : PatchTable
- GetLocalPointVaryingStencilTable() : PatchTable
- GetManifoldEdgeSharpness() : VertexDescriptor
- GetMaxLevel() : TopologyRefiner
- GetMaxValence() : PatchTable, TopologyRefiner, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MeshInterface< PATCH_TABLE >
- GetMesh() : RefinerSurfaceFactoryBase
- GetName() : SchemeTypeTraits
- getNumBaseEdges() : TopologyRefinerFactory< MESH >
- getNumBaseFaces() : TopologyRefinerFactory< MESH >
- getNumBaseVertices() : TopologyRefinerFactory< MESH >
- GetNumBoundaryCoords() : Tessellation
- GetNumControlPoints() : Surface< REAL >
- GetNumControlVertices() : PatchDescriptor, PatchTable, StencilTableReal< REAL >
- GetNumControlVerticesTotal() : PatchTable
- GetNumCoords() : Tessellation
- GetNumEdgeCoords() : Tessellation
- GetNumEdges() : TopologyLevel
- GetNumEdgesTotal() : TopologyRefiner
- GetNumEdgeWeights() : Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- GetNumElements() : CLVertexBuffer, CpuD3D11VertexBuffer, CpuGLVertexBuffer, CPUMTLVertexBuffer, CpuVertexBuffer, CudaVertexBuffer, D3D11VertexBuffer, GLVertexBuffer
- GetNumFaces() : RefinerSurfaceFactoryBase, PtexIndices, TopologyLevel
- GetNumFacesTotal() : TopologyRefiner
- GetNumFacets() : Tessellation
- GetNumFaceVertices() : TopologyLevel
- GetNumFaceVerticesTotal() : TopologyRefiner
- GetNumFaceWeights() : Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- GetNumFVarChannels() : RefinerSurfaceFactoryBase, PatchTable, TopologyLevel, TopologyRefiner, CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- GetNumFVarControlVertices() : PatchDescriptor
- GetNumFVarValues() : TopologyLevel
- GetNumFVarValuesTotal() : TopologyRefiner
- GetNumInteriorCoords() : Tessellation
- GetNumLevels() : TopologyRefiner
- GetNumLocalPoints() : PatchTable
- GetNumLocalPointsFaceVarying() : PatchTable
- GetNumLocalPointsVarying() : PatchTable
- GetNumPatchArrays() : PatchTable, CpuPatchTable
- GetNumPatches() : PatchTable, PatchArray
- GetNumPatchesTotal() : PatchTable
- GetNumPatchPoints() : Surface< REAL >
- GetNumPtexFaces() : PatchTable
- GetNumStencils() : StencilTableReal< REAL >, CLStencilTable, CudaStencilTable, D3D11StencilTable, GLStencilTableSSBO, GLStencilTableTBO, MTLStencilTable
- GetNumVertexWeights() : Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- GetNumVertices() : TopologyLevel, CLVertexBuffer, CpuD3D11VertexBuffer, CpuGLVertexBuffer, CPUMTLVertexBuffer, CpuVertexBuffer, CudaVertexBuffer, D3D11VertexBuffer, GLVertexBuffer, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MeshInterface< PATCH_TABLE >
- GetNumVerticesTotal() : TopologyRefiner
- GetOffsets() : StencilTableReal< REAL >
- GetOffsetsBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetOffsetsSRV() : D3D11StencilTable
- GetOffsetsTexture() : GLStencilTableTBO
- GetOptions() : Scheme< SCHEME_TYPE >
- GetParameterization() : Surface< REAL >, Tessellation
- GetParamFraction() : PatchParam
- GetPatchArrayBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable
- GetPatchArrayDescriptor() : PatchTable
- GetPatchArrayFVarPatchParams() : PatchTable
- GetPatchArrayFVarValues() : PatchTable
- GetPatchArrays() : D3D11PatchTable, GLPatchTable, MTLPatchTable
- GetPatchArrayVaryingVertices() : PatchTable
- GetPatchArrayVertices() : PatchTable
- GetPatchBasisShaderSource() : GLSLPatchShaderSource, HLSLPatchShaderSource, MTLPatchShaderSource
- GetPatchControlVerticesTable() : PatchTable
- GetPatchDescriptor() : PatchTable
- GetPatchDrawingShaderSource() : GLSLPatchShaderSource, HLSLPatchShaderSource, MTLPatchShaderSource
- GetPatchFVarPatchParam() : PatchTable
- GetPatchFVarValues() : PatchTable
- getPatchIndex() : PatchTable
- GetPatchIndexBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable, D3D11PatchTable, GLPatchTable, MTLPatchTable
- GetPatchIndexSize() : CpuPatchTable
- GetPatchIndexTextureBuffer() : GLPatchTable
- GetPatchParam() : PatchTable
- GetPatchParamBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- GetPatchParams() : PatchTable
- getPatchParams() : PatchTable
- GetPatchParamSize() : CpuPatchTable
- GetPatchParamSRV() : D3D11PatchTable
- GetPatchParamTable() : PatchTable
- GetPatchParamTextureBuffer() : GLPatchTable
- GetPatchQuadOffsets() : PatchTable
- GetPatchTable() : Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MeshInterface< PATCH_TABLE >
- GetPatchType() : PatchArray
- GetPatchTypeIrregular() : PatchArray
- GetPatchTypeRegular() : PatchArray
- GetPatchVaryingVertices() : PatchTable
- GetPatchVertices() : PatchTable
- GetPrimitiveIdBase() : PatchArray
- GetQuadOffsetsBase() : D3D11LegacyGregoryPatchTable, GLLegacyGregoryPatchTable, MTLLegacyGregoryPatchTable
- GetQuadOffsetsBuffer() : MTLLegacyGregoryPatchTable
- GetQuadOffsetsSRV() : D3D11LegacyGregoryPatchTable
- GetQuadOffsetsTable() : PatchTable
- GetQuadOffsetsTextureBuffer() : GLLegacyGregoryPatchTable
- GetRates() : Tessellation
- GetRefineAdaptiveOptions() : PatchTableFactory::Options
- getRefinement() : TopologyRefiner
- GetRegularFaceSize() : Scheme< SCHEME_TYPE >, SchemeTypeTraits
- GetRegularPatchSize() : PatchDescriptor
- GetRegularVertexValence() : Scheme< SCHEME_TYPE >, SchemeTypeTraits
- GetSchemeOptions() : SurfaceFactory, TopologyRefiner
- GetSchemeType() : SurfaceFactory, TopologyRefiner
- GetSharpEdgePairOfCrease() : Crease
- GetSharpnessIndexTable() : PatchTable
- getSharpnessIndices() : PatchTable
- GetSharpnessValues() : PatchTable
- getSharpnessValues() : PatchTable
- GetSingleCreasePatchSharpnessValue() : PatchTable
- GetSize() : StencilReal< REAL >
- GetSizePtr() : StencilReal< REAL >
- GetSizes() : StencilTableReal< REAL >
- GetSizesBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetSizesSRV() : D3D11StencilTable
- GetSizesTexture() : GLStencilTableTBO
- GetStencil() : StencilTable, StencilTableReal< REAL >
- GetStride() : PatchArray
- GetSubFace() : Parameterization
- GetTessControlShaderSource() : GLSLPatchShaderSource
- GetTessEvalShaderSource() : GLSLPatchShaderSource
- GetTopologicalSplitType() : Scheme< SCHEME_TYPE >, SchemeTypeTraits
- GetTopologyRefiner() : PrimvarRefinerReal< REAL >, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
- GetTransition() : PatchParam
- GetTriangleSubdivision() : Options
- GetType() : Parameterization, PatchDescriptor, SchemeTypeTraits
- GetU() : PatchParam
- GetUniformOptions() : TopologyRefiner
- GetV() : PatchParam
- GetVaryingBuffer() : Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
- GetVaryingPatchArrayBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable
- GetVaryingPatchArrays() : GLPatchTable, MTLPatchTable
- GetVaryingPatchDescriptor() : PatchTable
- GetVaryingPatchIndexBuffer() : CLPatchTable, CpuPatchTable, CudaPatchTable, GLPatchTable, MTLPatchTable
- GetVaryingPatchIndexSize() : CpuPatchTable
- GetVaryingPatchIndexTextureBuffer() : GLPatchTable
- GetVaryingVertices() : PatchTable
- GetVertexBuffer() : Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MTLLegacyGregoryPatchTable
- GetVertexChildVertex() : TopologyLevel
- GetVertexCoord() : Parameterization, Tessellation
- GetVertexEdgeLocalIndices() : TopologyLevel
- GetVertexEdges() : TopologyLevel
- GetVertexFaceLocalIndices() : TopologyLevel
- GetVertexFaces() : TopologyLevel
- GetVertexIndices() : StencilReal< REAL >
- GetVertexRule() : TopologyLevel
- GetVertexShaderSource() : GLSLPatchShaderSource, HLSLPatchShaderSource, MTLPatchShaderSource
- GetVertexSharpness() : VertexDescriptor, TopologyLevel
- GetVertexSRV() : D3D11LegacyGregoryPatchTable
- GetVertexTextureBuffer() : GLLegacyGregoryPatchTable
- GetVertexValenceBuffer() : MTLLegacyGregoryPatchTable
- GetVertexValenceSRV() : D3D11LegacyGregoryPatchTable
- GetVertexValenceTable() : PatchTable
- GetVertexValenceTextureBuffer() : GLLegacyGregoryPatchTable
- GetVtxBoundaryInterpolation() : Options
- GetWeights() : StencilReal< REAL >, StencilTableReal< REAL >
- GetWeightsBuffer() : CLStencilTable, CudaStencilTable, GLStencilTableSSBO, MTLStencilTable
- GetWeightsSRV() : D3D11StencilTable
- GetWeightsTexture() : GLStencilTableTBO
- GLComputeEvaluator() : GLComputeEvaluator
- GLLegacyGregoryPatchTable() : GLLegacyGregoryPatchTable
- GLPatchTable() : GLPatchTable
- GLStencilTableSSBO() : GLStencilTableSSBO
- GLStencilTableTBO() : GLStencilTableTBO
- GLVertexBuffer() : GLVertexBuffer
- GLXFBEvaluator() : GLXFBEvaluator
- GREGORY : PatchDescriptor
- GREGORY_BASIS : PatchDescriptor
- GREGORY_BOUNDARY : PatchDescriptor
- GREGORY_TRIANGLE : PatchDescriptor