osgUI/Style
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGUI_STYLE
#define OSGUI_STYLE
#include <osg/Object>
#include <osg/BoundingBox>
#include <osg/Texture2D>
#include <osg/Depth>
#include <osg/ColorMask>
#include <osg/Vec4>
#include <osgUI/AlignmentSettings>
#include <osgUI/FrameSettings>
#include <osgUI/TextSettings>
namespace osgUI
{
class OSGUI_EXPORT Style : public osg::Object
{
public:
Style();
Style(const Style& style, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgUI, Style);
static osg::ref_ptr<Style>& instance();
void setBackgroundColor(const osg::Vec4& color) { _backgroundColor = color; }
const osg::Vec4& getBackgroundColor() const { return _backgroundColor; }
void setTextColor(const osg::Vec4& color) { _textColor = color; }
const osg::Vec4& getTextColor() const { return _textColor; }
void setDisabledTextColor(const osg::Vec4& color) { _disabledTextColor = color; }
const osg::Vec4& getDisabledTextColor() const { return _disabledTextColor; }
virtual osg::Node* createDepthSetPanel(const osg::BoundingBox& extents);
virtual osg::Node* createPanel(const osg::BoundingBox& extents, const osg::Vec4& colour);
virtual osg::Node* createFrame(const osg::BoundingBox& extents, const FrameSettings* frameSettings, const osg::Vec4& colour);
virtual osg::Node* createText(const osg::BoundingBox& extents, const AlignmentSettings* as, const TextSettings* textSettings, const std::string& text);
virtual osg::Node* createIcon(const osg::BoundingBox& extents, const std::string& filename, const osg::Vec4& colour);
virtual void setupDialogStateSet(osg::StateSet* stateset, int binNum);
virtual void setupPopupStateSet(osg::StateSet* stateset, int binNum);
virtual void setupClipStateSet(const osg::BoundingBox& extents, osg::StateSet* stateset);
protected:
virtual ~Style() {}
osg::ref_ptr<osg::Depth> _disabledDepthWrite;
osg::ref_ptr<osg::Depth> _enabledDepthWrite;
osg::ref_ptr<osg::ColorMask> _disableColorWriteMask;
osg::ref_ptr<osg::Texture2D> _clipTexture;
osg::Vec4 _backgroundColor;
osg::Vec4 _textColor;
osg::Vec4 _disabledTextColor;
};
}
#endif
AlignmentSettings
BoundingBox
ColorMask
Depth
FrameSettings
Object
TextSettings
Texture2D
Vec4
osgUI::AlignmentSettings
Definition AlignmentSettings:26
osgUI::FrameSettings
Definition FrameSettings:25
osgUI::Style::setBackgroundColor
void setBackgroundColor(const osg::Vec4 &color)
Definition osgUI/Style:40
osgUI::Style::createIcon
virtual osg::Node * createIcon(const osg::BoundingBox &extents, const std::string &filename, const osg::Vec4 &colour)
osgUI::Style::setupClipStateSet
virtual void setupClipStateSet(const osg::BoundingBox &extents, osg::StateSet *stateset)
osgUI::Style::setupPopupStateSet
virtual void setupPopupStateSet(osg::StateSet *stateset, int binNum)
osgUI::Style::createDepthSetPanel
virtual osg::Node * createDepthSetPanel(const osg::BoundingBox &extents)
osgUI::Style::_enabledDepthWrite
osg::ref_ptr< osg::Depth > _enabledDepthWrite
Definition osgUI/Style:62
osgUI::Style::getDisabledTextColor
const osg::Vec4 & getDisabledTextColor() const
Definition osgUI/Style:47
osgUI::Style::setTextColor
void setTextColor(const osg::Vec4 &color)
Definition osgUI/Style:43
osgUI::Style::_clipTexture
osg::ref_ptr< osg::Texture2D > _clipTexture
Definition osgUI/Style:64
osgUI::Style::setDisabledTextColor
void setDisabledTextColor(const osg::Vec4 &color)
Definition osgUI/Style:46
osgUI::Style::Style
Style()
osgUI::Style::Style
Style(const Style &style, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
osgUI::Style::_disableColorWriteMask
osg::ref_ptr< osg::ColorMask > _disableColorWriteMask
Definition osgUI/Style:63
osgUI::Style::getBackgroundColor
const osg::Vec4 & getBackgroundColor() const
Definition osgUI/Style:41
osgUI::Style::createFrame
virtual osg::Node * createFrame(const osg::BoundingBox &extents, const FrameSettings *frameSettings, const osg::Vec4 &colour)
osgUI::Style::_backgroundColor
osg::Vec4 _backgroundColor
Definition osgUI/Style:66
osgUI::Style::~Style
virtual ~Style()
Definition osgUI/Style:59
osgUI::Style::setupDialogStateSet
virtual void setupDialogStateSet(osg::StateSet *stateset, int binNum)
osgUI::Style::_textColor
osg::Vec4 _textColor
Definition osgUI/Style:67
osgUI::Style::_disabledTextColor
osg::Vec4 _disabledTextColor
Definition osgUI/Style:68
osgUI::Style::META_Object
META_Object(osgUI, Style)
osgUI::Style::createText
virtual osg::Node * createText(const osg::BoundingBox &extents, const AlignmentSettings *as, const TextSettings *textSettings, const std::string &text)
osgUI::Style::instance
static osg::ref_ptr< Style > & instance()
osgUI::Style::createPanel
virtual osg::Node * createPanel(const osg::BoundingBox &extents, const osg::Vec4 &colour)
osgUI::Style::getTextColor
const osg::Vec4 & getTextColor() const
Definition osgUI/Style:44
osgUI::Style::_disabledDepthWrite
osg::ref_ptr< osg::Depth > _disabledDepthWrite
Definition osgUI/Style:61
osgUI::TextSettings
Definition TextSettings:26
osg::CopyOp
Definition CopyOp:41
osg::CopyOp::SHALLOW_COPY
@ SHALLOW_COPY
Definition CopyOp:47
osg::Node
Definition Node:72
osg::Object
Definition Object:61
osg::StateSet
Definition StateSet:46
osg::ref_ptr
Definition ref_ptr:32
osgUI
Definition AlignmentSettings:23
osg::BoundingBox
BoundingBoxd BoundingBox
Definition BoundingBox:257
osg::Vec4
Vec4f Vec4
Definition Vec4:21
OSGUI_EXPORT
#define OSGUI_EXPORT
Definition osgUI/Export:40