osg::GLBufferObject Member List

This is the complete list of members for osg::GLBufferObject, including all inherited members.

_allocatedSize | osg::GLBufferObject | protected
_bufferEntries | osg::GLBufferObject | protected
_bufferObject | osg::GLBufferObject | protected
_contextID | osg::GLBufferObject | protected
_dirty | osg::GLBufferObject | protected
_extensions | osg::GLBufferObject |
_frameLastUsed | osg::GLBufferObject |
_glObjectID | osg::GLBufferObject | protected
_next | osg::GLBufferObject |
_observerSet | osg::Referenced | mutable protected
_previous | osg::GLBufferObject |
_profile | osg::GLBufferObject | protected
_refCount | osg::Referenced | mutable protected
_set | osg::GLBufferObject |
addObserver(Observer *observer) const | osg::Referenced |
assign(BufferObject *bufferObject) | osg::GLBufferObject |
bindBuffer() | osg::GLBufferObject | inline
BufferEntries typedef | osg::GLBufferObject | protected
clear() | osg::GLBufferObject |
compileBuffer() | osg::GLBufferObject |
computeBufferAlignment(unsigned int pos, unsigned int bufferAlignment) const | osg::GLBufferObject | inline protected
deleteGLObject() | osg::GLBufferObject |
deleteUsingDeleteHandler() const | osg::Referenced | protected
dirty() | osg::GLBufferObject | inline
getBufferObject() | osg::GLBufferObject | inline
getContextID() const | osg::GLBufferObject | inline
getDeleteHandler() | osg::Referenced | static
getGlobalReferencedMutex() | osg::Referenced | static
getGLObjectID() | osg::GLBufferObject | inline
getGLObjectID() const | osg::GLBufferObject | inline
getObserverSet() const | osg::Referenced | inline
getOffset(unsigned int i) const | osg::GLBufferObject | inline
getOrCreateObserverSet() const | osg::Referenced |
getProfile() const | osg::GLBufferObject | inline
getRefMutex() const | osg::Referenced | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
GLBufferObject(unsigned int contextID, BufferObject *bufferObject, unsigned int glObjectID=0) | osg::GLBufferObject |
GraphicsObject() | osg::GraphicsObject |
hasAllBufferDataBeenRead() const | osg::GLBufferObject |
isDirty() const | osg::GLBufferObject | inline
isPBOSupported() const | osg::GLBufferObject | inline
operator=(const Referenced &) | osg::Referenced | inline
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
Referenced(const Referenced &) | osg::Referenced |
release() | osg::GLBufferObject |
removeObserver(Observer *observer) const | osg::Referenced |
setBufferDataHasBeenRead(const osg::BufferData *bd) | osg::GLBufferObject |
setBufferObject(BufferObject *bufferObject) | osg::GLBufferObject |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setProfile(const BufferObjectProfile &profile) | osg::GLBufferObject | inline
setThreadSafeRefUnref(bool) | osg::Referenced | inline virtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
unbindBuffer() | osg::GLBufferObject | inline
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
~GLBufferObject() | osg::GLBufferObject | protected virtual
~GraphicsObject() | osg::GraphicsObject | protected virtual
~Referenced() | osg::Referenced | protected virtual