osgParticle::PrecipitationEffect Member List

This is the complete list of members for osgParticle::PrecipitationEffect, including all inherited members.

_boundingSphere | osg::Node | mutable protected
_boundingSphereComputed | osg::Node | mutable protected
_cellSize | osgParticle::PrecipitationEffect | protected
_computeBoundCallback | osg::Node | protected
_cullCallback | osg::Node | protected
_cullingActive | osg::Node | protected
_dataVariance | osg::Object | protected
_dirty | osgParticle::PrecipitationEffect | protected
_du | osgParticle::PrecipitationEffect | protected
_dv | osgParticle::PrecipitationEffect | protected
_dw | osgParticle::PrecipitationEffect | protected
_eventCallback | osg::Node | protected
_farTransition | osgParticle::PrecipitationEffect | protected
_fog | osgParticle::PrecipitationEffect | protected
_initialBound | osg::Node | protected
_inverse_du | osgParticle::PrecipitationEffect | protected
_inverse_dv | osgParticle::PrecipitationEffect | protected
_inverse_dw | osgParticle::PrecipitationEffect | protected
_inversePeriodUniform | osgParticle::PrecipitationEffect | protected
_lineGeometry | osgParticle::PrecipitationEffect | protected
_lineStateSet | osgParticle::PrecipitationEffect | protected
_maximumParticleDensity | osgParticle::PrecipitationEffect | protected
_mutex | osgParticle::PrecipitationEffect | protected
_name | osg::Object | protected
_nearTransition | osgParticle::PrecipitationEffect | protected
_nodeMask | osg::Node | protected
_numChildrenRequiringEventTraversal | osg::Node | protected
_numChildrenRequiringUpdateTraversal | osg::Node | protected
_numChildrenWithCullingDisabled | osg::Node | protected
_numChildrenWithOccluderNodes | osg::Node | protected
_observerSet | osg::Referenced | mutable protected
_origin | osgParticle::PrecipitationEffect | protected
_parents | osg::Node | protected
_particleColor | osgParticle::PrecipitationEffect | protected
_particleColorUniform | osgParticle::PrecipitationEffect | protected
_particleSize | osgParticle::PrecipitationEffect | protected
_particleSizeUniform | osgParticle::PrecipitationEffect | protected
_particleSpeed | osgParticle::PrecipitationEffect | protected
_period | osgParticle::PrecipitationEffect | protected
_pointGeometry | osgParticle::PrecipitationEffect | protected
_pointStateSet | osgParticle::PrecipitationEffect | protected
_previousFrameTime | osgParticle::PrecipitationEffect | protected
_quadGeometry | osgParticle::PrecipitationEffect | protected
_quadStateSet | osgParticle::PrecipitationEffect | protected
_refCount | osg::Referenced | mutable protected
_stateset | osg::Node | protected
_updateCallback | osg::Node | protected
_useFarLineSegments | osgParticle::PrecipitationEffect | protected
_userDataContainer | osg::Object | protected
_viewDrawableMap | osgParticle::PrecipitationEffect | protected
_wind | osgParticle::PrecipitationEffect | protected
accept(osg::NodeVisitor &nv) | osgParticle::PrecipitationEffect | inline virtual
addCullCallback(Callback *nc) | osg::Node | inline
addCullCallback(const ref_ptr< T > &nc) | osg::Node | inline
addDescription(const std::string &desc) | osg::Node |
addEventCallback(Callback *nc) | osg::Node | inline
addEventCallback(const ref_ptr< T > &nc) | osg::Node | inline
addObserver(Observer *observer) const | osg::Referenced |
addParent(osg::Group *parent) | osg::Node | protected
addUpdateCallback(Callback *nc) | osg::Node | inline
addUpdateCallback(const ref_ptr< T > &nc) | osg::Node | inline
asCallback() | osg::Object | inline virtual
asCallback() const | osg::Object | inline virtual
asCallbackObject() | osg::Object | inline virtual
asCallbackObject() const | osg::Object | inline virtual
asCamera() | osg::Object | inline virtual
asCamera() const | osg::Object | inline virtual
ascend(NodeVisitor &nv) | osg::Node | virtual
asDrawable() | osg::Node | inline virtual
asDrawable() const | osg::Node | inline virtual
asGeode() | osg::Node | inline virtual
asGeode() const | osg::Node | inline virtual
asGeometry() | osg::Node | inline virtual
asGeometry() const | osg::Node | inline virtual
asGroup() | osg::Node | inline virtual
asGroup() const | osg::Node | inline virtual
asImage() | osg::Object | inline virtual
asImage() const | osg::Object | inline virtual
asNode() | osg::Node | inline virtual
asNode() const | osg::Node | inline virtual
asNodeVisitor() | osg::Object | inline virtual
asNodeVisitor() const | osg::Object | inline virtual
asStateAttribute() | osg::Object | inline virtual
asStateAttribute() const | osg::Object | inline virtual
asStateSet() | osg::Object | inline virtual
asStateSet() const | osg::Object | inline virtual
asSwitch() | osg::Node | inline virtual
asSwitch() const | osg::Node | inline virtual
asTerrain() | osg::Node | inline virtual
asTerrain() const | osg::Node | inline virtual
asTransform() | osg::Node | inline virtual
asTransform() const | osg::Node | inline virtual
asUniform() | osg::Object | inline virtual
asUniform() const | osg::Object | inline virtual
asUserDataContainer() | osg::Object | inline virtual
asUserDataContainer() const | osg::Object | inline virtual
asValueObject() | osg::Object | inline virtual
asValueObject() const | osg::Object | inline virtual
build(const osg::Vec3 eyeLocal, int i, int j, int k, float startTime, PrecipitationDrawableSet &pds, osg::Polytope &frustum, osgUtil::CullVisitor *cv) const | osgParticle::PrecipitationEffect | protected
className() const | osgParticle::PrecipitationEffect | inline virtual
clone(const CopyOp &copyop) const | osg::Node | inline virtual
cloneType() const | osg::Node | inline virtual
compileGLObjects(osg::RenderInfo &renderInfo) const | osgParticle::PrecipitationEffect | protected
computeBound() const | osg::Node | virtual
computeDataVariance() | osg::Object | inline virtual
containsOccluderNodes() const | osg::Node |
createGeometry(unsigned int numParticles, osg::Geometry *quad_geometry, osg::Geometry *line_geometry, osg::Geometry *point_geometry) | osgParticle::PrecipitationEffect | protected
cull(PrecipitationDrawableSet &pds, osgUtil::CullVisitor *cv) const | osgParticle::PrecipitationEffect | protected
DataVariance enum name | osg::Object |
deleteUsingDeleteHandler() const | osg::Referenced | protected
DescriptionList typedef | osg::Node |
dirtyBound() | osg::Node |
DYNAMIC enum value | osg::Object |
getBound() const | osg::Node | inline
getCellSize() const | osgParticle::PrecipitationEffect | inline
getCompoundClassName() const | osg::Object | inline
getComputeBoundingSphereCallback() | osg::Node | inline
getComputeBoundingSphereCallback() const | osg::Node | inline
getCullCallback() | osg::Node | inline
getCullCallback() const | osg::Node | inline
getCullingActive() const | osg::Node | inline
getDataVariance() const | osg::Object | inline
getDeleteHandler() | osg::Referenced | static
getDescription(unsigned int i) const | osg::Node |
getDescription(unsigned int i) | osg::Node |
getDescriptions() | osg::Node |
getDescriptions() const | osg::Node |
getEventCallback() | osg::Node | inline
getEventCallback() const | osg::Node | inline
getFarTransition() const | osgParticle::PrecipitationEffect | inline
getFog() | osgParticle::PrecipitationEffect | inline
getFog() const | osgParticle::PrecipitationEffect | inline
getGlobalReferencedMutex() | osg::Referenced | static
getInitialBound() const | osg::Node | inline
getLineGeometry() | osgParticle::PrecipitationEffect | inline
getLineStateSet() | osgParticle::PrecipitationEffect | inline
getMaximumParticleDensity() const | osgParticle::PrecipitationEffect | inline
getName() const | osg::Object | inline
getNearTransition() const | osgParticle::PrecipitationEffect | inline
getNodeMask() const | osg::Node | inline
getNumChildrenRequiringEventTraversal() const | osg::Node | inline
getNumChildrenRequiringUpdateTraversal() const | osg::Node | inline
getNumChildrenWithCullingDisabled() const | osg::Node | inline
getNumChildrenWithOccluderNodes() const | osg::Node | inline
getNumDescriptions() const | osg::Node |
getNumParents() const | osg::Node | inline
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getOrCreateStateSet() | osg::Node |
getOrCreateUserDataContainer() | osg::Object |
getParent(unsigned int i) | osg::Node | inline
getParent(unsigned int i) const | osg::Node | inline
getParentalNodePaths(osg::Node *haltTraversalAtNode=0) const | osg::Node |
getParents() const | osg::Node | inline
getParents() | osg::Node | inline
getParticleColor() const | osgParticle::PrecipitationEffect | inline
getParticleSize() const | osgParticle::PrecipitationEffect | inline
getParticleSpeed() const | osgParticle::PrecipitationEffect | inline
getPointGeometry() | osgParticle::PrecipitationEffect | inline
getPointStateSet() | osgParticle::PrecipitationEffect | inline
getPosition() const | osgParticle::PrecipitationEffect | inline
getQuadGeometry() | osgParticle::PrecipitationEffect | inline
getQuadStateSet() | osgParticle::PrecipitationEffect | inline
getRefMutex() const | osg::Referenced | inline
getStateSet() | osg::Node | inline
getStateSet() const | osg::Node | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
getUpdateCallback() | osg::Node | inline
getUpdateCallback() const | osg::Node | inline
getUseFarLineSegments() const | osgParticle::PrecipitationEffect | inline
getUserData() | osg::Object | virtual
getUserData() const | osg::Object | virtual
getUserDataContainer() | osg::Object | inline
getUserDataContainer() const | osg::Object | inline
getUserValue(const std::string &name, T &value) const | osg::Object |
getUserValue(const std::string &name, T &value) const | osg::Object |
getWind() const | osgParticle::PrecipitationEffect | inline
getWorldMatrices(const osg::Node *haltTraversalAtNode=0) const | osg::Node |
isCullingActive() const | osg::Node | inline
isSameKindAs(const osg::Object *obj) const | osgParticle::PrecipitationEffect | inline virtual
libraryName() const | osgParticle::PrecipitationEffect | inline virtual
Node() | osg::Node |
Node(const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Node |
NodeMask typedef | osg::Node |
Object() | osg::Object | inline
Object(bool threadSafeRefUnref) | osg::Object | inline explicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline
ParentList typedef | osg::Node |
PrecipitationEffect() | osgParticle::PrecipitationEffect |
PrecipitationEffect(const PrecipitationEffect &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgParticle::PrecipitationEffect |
rain(float intensity) | osgParticle::PrecipitationEffect |
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
Referenced(const Referenced &) | osg::Referenced |
releaseGLObjects(osg::State *state=0) const | osgParticle::PrecipitationEffect | virtual
removeCullCallback(Callback *nc) | osg::Node | inline
removeCullCallback(const ref_ptr< T > &nc) | osg::Node | inline
removeEventCallback(Callback *nc) | osg::Node | inline
removeEventCallback(const ref_ptr< T > &nc) | osg::Node | inline
removeObserver(Observer *observer) const | osg::Referenced |
removeParent(osg::Group *parent) | osg::Node | protected
removeUpdateCallback(Callback *nc) | osg::Node | inline
removeUpdateCallback(const ref_ptr< T > &nc) | osg::Node | inline
resizeGLObjectBuffers(unsigned int maxSize) | osgParticle::PrecipitationEffect | virtual
setCellSize(const osg::Vec3 &cellSize) | osgParticle::PrecipitationEffect | inline
setComputeBoundingSphereCallback(ComputeBoundingSphereCallback *callback) | osg::Node | inline
setComputeBoundingSphereCallback(const ref_ptr< T > &callback) | osg::Node | inline
setCullCallback(Callback *nc) | osg::Node | inline
setCullCallback(const ref_ptr< T > &nc) | osg::Node | inline
setCullingActive(bool active) | osg::Node |
setDataVariance(DataVariance dv) | osg::Object | inline
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setDescriptions(const DescriptionList &descriptions) | osg::Node |
setEventCallback(Callback *nc) | osg::Node |
setEventCallback(const ref_ptr< T > &nc) | osg::Node | inline
setFarTransition(float farTransition) | osgParticle::PrecipitationEffect | inline
setFog(osg::Fog *fog) | osgParticle::PrecipitationEffect | inline
setInitialBound(const osg::BoundingSphere &bsphere) | osg::Node | inline
setMaximumParticleDensity(float density) | osgParticle::PrecipitationEffect | inline
setName(const std::string &name) | osg::Object | inline virtual
setName(const char *name) | osg::Object | inline
setNearTransition(float nearTransition) | osgParticle::PrecipitationEffect | inline
setNodeMask(NodeMask nm) | osg::Node | inline
setNumChildrenRequiringEventTraversal(unsigned int num) | osg::Node | protected
setNumChildrenRequiringUpdateTraversal(unsigned int num) | osg::Node | protected
setNumChildrenWithCullingDisabled(unsigned int num) | osg::Node | protected
setNumChildrenWithOccluderNodes(unsigned int num) | osg::Node | protected
setParticleColor(const osg::Vec4 &color) | osgParticle::PrecipitationEffect | inline
setParticleSize(float particleSize) | osgParticle::PrecipitationEffect | inline
setParticleSpeed(float particleSpeed) | osgParticle::PrecipitationEffect | inline
setPosition(const osg::Vec3 &position) | osgParticle::PrecipitationEffect | inline
setStateSet(osg::StateSet *stateset) | osg::Node |
setStateSet(const osg::ref_ptr< T > &stateset) | osg::Node | inline
setThreadSafeRefUnref(bool threadSafe) | osg::Node | virtual
setUpdateCallback(Callback *nc) | osg::Node |
setUpdateCallback(const ref_ptr< T > &nc) | osg::Node | inline
setUpGeometries(unsigned int numParticles) | osgParticle::PrecipitationEffect | protected
setUseFarLineSegments(bool useFarLineSegments) | osgParticle::PrecipitationEffect | inline
setUserData(Referenced *obj) | osg::Object | virtual
setUserData(const ref_ptr< T > &ud) | osg::Object | inline
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline
setUserValue(const std::string &name, const T &value) | osg::Object |
setWind(const osg::Vec3 &wind) | osgParticle::PrecipitationEffect | inline
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
snow(float intensity) | osgParticle::PrecipitationEffect |
STATIC enum value | osg::Object |
traverse(osg::NodeVisitor &nv) | osgParticle::PrecipitationEffect | virtual
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
UNSPECIFIED enum value | osg::Object |
update() | osgParticle::PrecipitationEffect | protected
ViewDrawableMap typedef | osgParticle::PrecipitationEffect | protected
ViewIdentifier typedef | osgParticle::PrecipitationEffect | protected
~Node() | osg::Node | protected virtual
~Object() | osg::Object | protected virtual
~PrecipitationEffect() | osgParticle::PrecipitationEffect | inline protected virtual
~Referenced() | osg::Referenced | protected virtual