osgGA::AnimationPathManipulator Member List

This is the complete list of members for osgGA::AnimationPathManipulator, including all inherited members.

_animationCompletedCallback | osgGA::AnimationPathManipulator | protected
_animationPath | osgGA::AnimationPathManipulator | protected
_animStartOfTimedPeriod | osgGA::AnimationPathManipulator | protected
_autoComputeHomePosition | osgGA::CameraManipulator | protected
_coordinateFrameCallback | osgGA::CameraManipulator | protected
_dataVariance | osg::Object | protected
_homeCenter | osgGA::CameraManipulator | protected
_homeEye | osgGA::CameraManipulator | protected
_homeUp | osgGA::CameraManipulator | protected
_intersectTraversalMask | osgGA::CameraManipulator | protected
_isPaused | osgGA::AnimationPathManipulator | protected
_matrix | osgGA::AnimationPathManipulator | protected
_name | osg::Object | protected
_nestedCallback | osg::Callback | protected
_numOfFramesSinceStartOfTimedPeriod | osgGA::AnimationPathManipulator | protected
_observerSet | osg::Referenced | mutable protected
_pauseTime | osgGA::AnimationPathManipulator | protected
_printOutTimingInfo | osgGA::AnimationPathManipulator | protected
_realStartOfTimedPeriod | osgGA::AnimationPathManipulator | protected
_refCount | osg::Referenced | mutable protected
_timeOffset | osgGA::AnimationPathManipulator | protected
_timeScale | osgGA::AnimationPathManipulator | protected
_userDataContainer | osg::Object | protected
_valid | osgGA::AnimationPathManipulator | protected
addNestedCallback(osg::Callback *nc) | osg::Callback | inline
addObserver(Observer *observer) const | osg::Referenced |
AnimationPathManipulator(osg::AnimationPath *animationPath=0) | osgGA::AnimationPathManipulator |
AnimationPathManipulator(const std::string &filename) | osgGA::AnimationPathManipulator |
asCallback() | osg::Callback | inline virtual
osg::NodeCallback::asCallback() const | osg::Callback | inline virtual
asCallbackObject() | osg::Callback | inline virtual
osg::NodeCallback::asCallbackObject() const | osg::Callback | inline virtual
asCamera() | osg::Object | inline virtual
osg::Callback::asCamera() const | osg::Object | inline virtual
asDrawable() | osg::Object | inline virtual
osg::Callback::asDrawable() const | osg::Object | inline virtual
asDrawableCullCallback() | osg::Callback | inline virtual
osg::NodeCallback::asDrawableCullCallback() const | osg::Callback | inline virtual
asDrawableEventCallback() | osgGA::EventHandler | inline virtual
asDrawableEventCallback() const | osgGA::EventHandler | inline virtual
asDrawableUpdateCallback() | osg::Callback | inline virtual
osg::NodeCallback::asDrawableUpdateCallback() const | osg::Callback | inline virtual
asEventHandler() | osgGA::EventHandler | inline virtual
asEventHandler() const | osgGA::EventHandler | inline virtual
asImage() | osg::Object | inline virtual
osg::Callback::asImage() const | osg::Object | inline virtual
asNode() | osg::Object | inline virtual
osg::Callback::asNode() const | osg::Object | inline virtual
asNodeCallback() | osgGA::EventHandler | inline virtual
asNodeCallback() const | osgGA::EventHandler | inline virtual
asNodeVisitor() | osg::Object | inline virtual
osg::Callback::asNodeVisitor() const | osg::Object | inline virtual
asStateAttribute() | osg::Object | inline virtual
osg::Callback::asStateAttribute() const | osg::Object | inline virtual
asStateAttributeCallback() | osg::Callback | inline virtual
osg::NodeCallback::asStateAttributeCallback() const | osg::Callback | inline virtual
asStateSet() | osg::Object | inline virtual
osg::Callback::asStateSet() const | osg::Object | inline virtual
asUniform() | osg::Object | inline virtual
osg::Callback::asUniform() const | osg::Object | inline virtual
asUniformCallback() | osg::Callback | inline virtual
osg::NodeCallback::asUniformCallback() const | osg::Callback | inline virtual
asUserDataContainer() | osg::Object | inline virtual
osg::Callback::asUserDataContainer() const | osg::Object | inline virtual
asValueObject() | osg::Object | inline virtual
osg::Callback::asValueObject() const | osg::Object | inline virtual
Callback() | osg::Callback | inline
osg::NodeCallback::Callback(const Callback &cb, const CopyOp &copyop) | osg::Callback | inline
CameraManipulator() | osgGA::CameraManipulator | protected
CameraManipulator(const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) | osgGA::CameraManipulator | protected
className() const | osgGA::AnimationPathManipulator | inline virtual
clone(const CopyOp &) const =0 | osg::Object | pure virtual
cloneType() const =0 | osg::Object | pure virtual
computeDataVariance() | osg::Object | inline virtual
computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false) | osgGA::CameraManipulator | virtual
DataVariance enum name | osg::Object |
deleteUsingDeleteHandler() const | osg::Referenced | protected
DrawableEventCallback() | osg::DrawableEventCallback | inline
DrawableEventCallback(const DrawableEventCallback &org, const CopyOp &copyop) | osg::DrawableEventCallback | inline
DYNAMIC enum value | osg::Object |
event(osg::NodeVisitor *nv, osg::Drawable *drawable) | osgGA::EventHandler | virtual
EventHandler() | osgGA::EventHandler | inline
EventHandler(const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgGA::EventHandler | inline
finishAnimation() | osgGA::CameraManipulator | inline virtual
getAnimationCompletedCallback() | osgGA::AnimationPathManipulator | inline
getAnimationCompletedCallback() const | osgGA::AnimationPathManipulator | inline
getAnimationPath() | osgGA::AnimationPathManipulator | inline
getAnimationPath() const | osgGA::AnimationPathManipulator | inline
getAutoComputeHomePosition() const | osgGA::CameraManipulator | inline
getCompoundClassName() const | osg::Object | inline
getCoordinateFrame(const osg::Vec3d &position) const | osgGA::CameraManipulator | inline
getCoordinateFrameCallback() | osgGA::CameraManipulator | inline
getCoordinateFrameCallback() const | osgGA::CameraManipulator | inline
getDataVariance() const | osg::Object | inline
getDeleteHandler() | osg::Referenced | static
getFrontVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline
getFusionDistanceMode() const | osgGA::CameraManipulator | inline virtual
getFusionDistanceValue() const | osgGA::CameraManipulator | inline virtual
getGlobalReferencedMutex() | osg::Referenced | static
getHomePosition(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const | osgGA::CameraManipulator | inline virtual
getIntersectTraversalMask() const | osgGA::CameraManipulator | inline
getInverseMatrix() const | osgGA::AnimationPathManipulator | inline virtual
getManipulatorName() const | osgGA::CameraManipulator | protected
getMatrix() const | osgGA::AnimationPathManipulator | inline virtual
getName() const | osg::Object | inline
getNestedCallback() | osg::Callback | inline
osg::NodeCallback::getNestedCallback() const | osg::Callback | inline
getNode() const | osgGA::CameraManipulator | inline virtual
getNode() | osgGA::CameraManipulator | inline virtual
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getOrCreateUserDataContainer() | osg::Object |
getPrintOutTimingInfo() const | osgGA::AnimationPathManipulator | inline
getRefMutex() const | osg::Referenced | inline
getSideVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
getTimeOffset() const | osgGA::AnimationPathManipulator | inline
getTimeScale() const | osgGA::AnimationPathManipulator | inline
getUpVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline
getUsage(osg::ApplicationUsage &usage) const | osgGA::AnimationPathManipulator | virtual
getUserData() | osg::Object | virtual
osg::Callback::getUserData() const | osg::Object | virtual
getUserDataContainer() | osg::Object | inline
osg::Callback::getUserDataContainer() const | osg::Object | inline
getUserValue(const std::string &name, T &value) const | osg::Object |
GUIEventHandler() | osgGA::GUIEventHandler | inline
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgGA::GUIEventHandler | inline
handle(const GUIEventAdapter &ea, GUIActionAdapter &us) | osgGA::AnimationPathManipulator | virtual
osgGA::CameraManipulator::handle(osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv) | osgGA::CameraManipulator | inline virtual
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) | osgGA::GUIEventHandler | inline virtual
handleFrame(double time) | osgGA::AnimationPathManipulator | protected
home(const GUIEventAdapter &ea, GUIActionAdapter &us) | osgGA::AnimationPathManipulator | virtual
home(double currentTime) | osgGA::AnimationPathManipulator | virtual
init(const GUIEventAdapter &ea, GUIActionAdapter &us) | osgGA::AnimationPathManipulator | virtual
isSameKindAs(const Object *) const | osg::Object | inline virtual
libraryName() const =0 | osg::Object | pure virtual
META_Object(osgGA, GUIEventHandler) | osgGA::GUIEventHandler |
osgGA::EventHandler::META_Object(osgGA, EventHandler) | osgGA::EventHandler |
osgGA::osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback |
osg::DrawableEventCallback::META_Object(osg, DrawableEventCallback) | osg::DrawableEventCallback |
osg::Callback::META_Object(osg, Callback) | osg::Callback |
NodeCallback() | osg::NodeCallback | inline
NodeCallback(const NodeCallback &nc, const CopyOp &copyop) | osg::NodeCallback | inline
Object() | osg::Object | inline
osg::Callback::Object(bool threadSafeRefUnref) | osg::Object | inline explicit
osg::Callback::Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
operator()(osg::Node *node, osg::NodeVisitor *nv) | osgGA::EventHandler | virtual
operator=(const Referenced &) | osg::Referenced | inline
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
osg::Callback::Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
osg::Callback::Referenced(const Referenced &) | osg::Referenced |
releaseGLObjects(osg::State *=0) const | osg::Object | inline virtual
removeNestedCallback(osg::Callback *nc) | osg::Callback | inline
removeObserver(Observer *observer) const | osg::Referenced |
resizeGLObjectBuffers(unsigned int) | osg::Object | inline virtual
run(osg::Object *object, osg::Object *data) | osgGA::EventHandler | inline virtual
setAnimationCompletedCallback(AnimationCompletedCallback *acc) | osgGA::AnimationPathManipulator | inline
setAnimationPath(osg::AnimationPath *animationPath) | osgGA::AnimationPathManipulator | inline
setAutoComputeHomePosition(bool flag) | osgGA::CameraManipulator | inline virtual
setByInverseMatrix(const osg::Matrixd &matrix) | osgGA::AnimationPathManipulator | inline virtual
setByMatrix(const osg::Matrixd &matrix) | osgGA::AnimationPathManipulator | inline virtual
setCoordinateFrameCallback(CoordinateFrameCallback *cb) | osgGA::CameraManipulator | inline virtual
setDataVariance(DataVariance dv) | osg::Object | inline
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false) | osgGA::CameraManipulator | inline virtual
setIntersectTraversalMask(unsigned int mask) | osgGA::CameraManipulator | inline
setName(const std::string &name) | osg::Object | inline virtual
osg::Callback::setName(const char *name) | osg::Object | inline
setNestedCallback(osg::Callback *cb) | osg::Callback | inline
setNode(osg::Node *) | osgGA::CameraManipulator | inline virtual
setPrintOutTimingInfo(bool printOutTimingInfo) | osgGA::AnimationPathManipulator | inline
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual
setTimeOffset(double o) | osgGA::AnimationPathManipulator | inline
setTimeScale(double s) | osgGA::AnimationPathManipulator | inline
setUserData(Referenced *obj) | osg::Object | virtual
osg::Callback::setUserData(const ref_ptr< T > &ud) | osg::Object | inline
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |
osg::Callback::setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline
setUserValue(const std::string &name, const T &value) | osg::Object |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
STATIC enum value | osg::Object |
traverse(osg::Object *object, osg::Object *data) | osg::Callback |
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
UNSPECIFIED enum value | osg::Object |
updateCamera(osg::Camera &camera) | osgGA::CameraManipulator | inline virtual
valid() const | osgGA::AnimationPathManipulator | inline
~Callback() | osg::Callback | inline protected virtual
~CameraManipulator() | osgGA::CameraManipulator | protected virtual
~GUIEventHandler() | osgGA::GUIEventHandler | protected virtual
~NodeCallback() | osg::NodeCallback | inline protected virtual
~Object() | osg::Object | protected virtual
~Referenced() | osg::Referenced | protected virtual