osg::Shader Member List

This is the complete list of members for osg::Shader, including all inherited members.

_codeInjectionMap | osg::Shader | protected
_computeShaderDefines() | osg::Shader | protected
_dataVariance | osg::Object | protected
_name | osg::Object | protected
_observerSet | osg::Referenced | mutable protected
_parseShaderDefines(const std::string &str, ShaderDefines &defines) | osg::Shader | protected
_pcsList | osg::Shader | mutable protected
_programSet | osg::Shader | protected
_programSetMutex | osg::Shader | protected
_refCount | osg::Referenced | mutable protected
_shaderBinary | osg::Shader | protected
_shaderDefines | osg::Shader | protected
_shaderDefinesMode | osg::Shader | protected
_shaderFileName | osg::Shader | protected
_shaderRequirements | osg::Shader | protected
_shaderSource | osg::Shader | protected
_type | osg::Shader | protected
_userDataContainer | osg::Object | protected
addCodeInjection(float position, const std::string &code) | osg::Shader | inline
addObserver(Observer *observer) const | osg::Referenced |
addProgramRef(osg::Program *program) | osg::Shader | protected
asCallback() | osg::Object | inline virtual
asCallback() const | osg::Object | inline virtual
asCallbackObject() | osg::Object | inline virtual
asCallbackObject() const | osg::Object | inline virtual
asCamera() | osg::Object | inline virtual
asCamera() const | osg::Object | inline virtual
asDrawable() | osg::Object | inline virtual
asDrawable() const | osg::Object | inline virtual
asImage() | osg::Object | inline virtual
asImage() const | osg::Object | inline virtual
asNode() | osg::Object | inline virtual
asNode() const | osg::Object | inline virtual
asNodeVisitor() | osg::Object | inline virtual
asNodeVisitor() const | osg::Object | inline virtual
asStateAttribute() | osg::Object | inline virtual
asStateAttribute() const | osg::Object | inline virtual
asStateSet() | osg::Object | inline virtual
asStateSet() const | osg::Object | inline virtual
asUniform() | osg::Object | inline virtual
asUniform() const | osg::Object | inline virtual
asUserDataContainer() | osg::Object | inline virtual
asUserDataContainer() const | osg::Object | inline virtual
asValueObject() | osg::Object | inline virtual
asValueObject() const | osg::Object | inline virtual
className() const =0 | osg::Object | pure virtual
clone(const CopyOp &) const =0 | osg::Object | pure virtual
cloneType() const =0 | osg::Object | pure virtual
CodeInjectionMap typedef | osg::Shader |
compare(const Shader &rhs) const | osg::Shader |
compileShader(osg::State &state) const | osg::Shader |
COMPUTE enum value | osg::Shader |
computeDataVariance() | osg::Object | inline virtual
DataVariance enum name | osg::Object |
deleteUsingDeleteHandler() const | osg::Referenced | protected
dirtyShader() | osg::Shader |
DYNAMIC enum value | osg::Object |
FRAGMENT enum value | osg::Shader |
GEOMETRY enum value | osg::Shader |
getCodeInjectionMap() | osg::Shader | inline
getCodeInjectionMap() const | osg::Shader | inline
getCompoundClassName() const | osg::Object | inline
getDataVariance() const | osg::Object | inline
getDeleteHandler() | osg::Referenced | static
getFileName() const | osg::Shader | inline
getGlobalReferencedMutex() | osg::Referenced | static
getName() const | osg::Object | inline
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getOrCreateUserDataContainer() | osg::Object |
getPCS(osg::State &state) const | osg::Shader |
getRefMutex() const | osg::Referenced | inline
getShaderBinary() | osg::Shader | inline
getShaderBinary() const | osg::Shader | inline
getShaderDefines() | osg::Shader | inline
getShaderDefines() const | osg::Shader | inline
getShaderDefinesMode() const | osg::Shader | inline
getShaderRequirements() | osg::Shader | inline
getShaderRequirements() const | osg::Shader | inline
getShaderSource() const | osg::Shader | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
getType() const | osg::Shader | inline
getTypeId(const std::string &tname) | osg::Shader | static
getTypename() const | osg::Shader |
getUserData() | osg::Object | virtual
getUserData() const | osg::Object | virtual
getUserDataContainer() | osg::Object | inline
getUserDataContainer() const | osg::Object | inline
getUserValue(const std::string &name, T &value) const | osg::Object |
getUserValue(const std::string &name, T &value) const | osg::Object |
isSameKindAs(const Object *) const | osg::Object | inline virtual
libraryName() const =0 | osg::Object | pure virtual
META_Object(osg, Shader) | osg::Shader |
Object() | osg::Object | inline
Object(bool threadSafeRefUnref) | osg::Object | inline explicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline
osg::Program class | osg::Shader | friend
ProgramSet typedef | osg::Shader | protected
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
Referenced(const Referenced &) | osg::Referenced |
releaseGLObjects(osg::State *state=0) const | osg::Shader | virtual
removeObserver(Observer *observer) const | osg::Referenced |
removeProgramRef(osg::Program *program) | osg::Shader | protected
resizeGLObjectBuffers(unsigned int maxSize) | osg::Shader | virtual
setDataVariance(DataVariance dv) | osg::Object | inline
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setFileName(const std::string &fileName) | osg::Shader | inline
setName(const std::string &name) | osg::Object | inline virtual
setName(const char *name) | osg::Object | inline
setShaderBinary(ShaderBinary *shaderBinary) | osg::Shader | inline
setShaderDefines(const ShaderDefines &shaderDefs) | osg::Shader | inline
setShaderDefinesMode(ShaderDefinesMode sdm) | osg::Shader | inline
setShaderRequirements(const ShaderDefines &shaderDefs) | osg::Shader | inline
setShaderSource(const std::string &sourceText) | osg::Shader |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual
setType(Type t) | osg::Shader |
setUserData(Referenced *obj) | osg::Object | virtual
setUserData(const ref_ptr< T > &ud) | osg::Object | inline
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline
setUserValue(const std::string &name, const T &value) | osg::Object |
Shader(Type type=UNDEFINED) | osg::Shader |
Shader(Type type, const std::string &source) | osg::Shader |
Shader(Type type, ShaderBinary *shaderBinary) | osg::Shader |
Shader(const Shader &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osg::Shader |
ShaderDefinesMode enum name | osg::Shader |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
STATIC enum value | osg::Object |
TESSCONTROL enum value | osg::Shader |
TESSEVALUATION enum value | osg::Shader |
Type enum name | osg::Shader |
UNDEFINED enum value | osg::Shader |
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
UNSPECIFIED enum value | osg::Object |
USE_MANUAL_SETTINGS enum value | osg::Shader |
USE_SHADER_PRAGMA enum value | osg::Shader |
VERTEX enum value | osg::Shader |
~Object() | osg::Object | protected virtual
~Referenced() | osg::Referenced | protected virtual
~Shader() | osg::Shader | protected virtual