osgTerrain::GeometryTechnique Member List

This is the complete list of members for osgTerrain::GeometryTechnique, including all inherited members.

_currentBufferData | osgTerrain::GeometryTechnique | protected
_dataVariance | osg::Object | protected
_filterBias | osgTerrain::GeometryTechnique | protected
_filterBiasUniform | osgTerrain::GeometryTechnique | protected
_filterMatrix | osgTerrain::GeometryTechnique | protected
_filterMatrixUniform | osgTerrain::GeometryTechnique | protected
_filterWidth | osgTerrain::GeometryTechnique | protected
_filterWidthUniform | osgTerrain::GeometryTechnique | protected
_name | osg::Object | protected
_neighbours | osgTerrain::TerrainTechnique | protected
_newBufferData | osgTerrain::GeometryTechnique | protected
_observerSet | osg::Referenced | mutable protected
_refCount | osg::Referenced | mutable protected
_terrainTile | osgTerrain::TerrainTechnique | protected
_userDataContainer | osg::Object | protected
_writeBufferMutex | osgTerrain::GeometryTechnique | protected
addNeighbour(TerrainTile *tile) | osgTerrain::TerrainTechnique | inline virtual
addObserver(Observer *observer) const | osg::Referenced |
applyColorLayers(BufferData &buffer) | osgTerrain::GeometryTechnique | protected virtual
applyTransparency(BufferData &buffer) | osgTerrain::GeometryTechnique | protected virtual
asCallback() | osg::Object | inline virtual
asCallback() const | osg::Object | inline virtual
asCallbackObject() | osg::Object | inline virtual
asCallbackObject() const | osg::Object | inline virtual
asCamera() | osg::Object | inline virtual
asCamera() const | osg::Object | inline virtual
asDrawable() | osg::Object | inline virtual
asDrawable() const | osg::Object | inline virtual
asImage() | osg::Object | inline virtual
asImage() const | osg::Object | inline virtual
asNode() | osg::Object | inline virtual
asNode() const | osg::Object | inline virtual
asNodeVisitor() | osg::Object | inline virtual
asNodeVisitor() const | osg::Object | inline virtual
asStateAttribute() | osg::Object | inline virtual
asStateAttribute() const | osg::Object | inline virtual
asStateSet() | osg::Object | inline virtual
asStateSet() const | osg::Object | inline virtual
asUniform() | osg::Object | inline virtual
asUniform() const | osg::Object | inline virtual
asUserDataContainer() | osg::Object | inline virtual
asUserDataContainer() const | osg::Object | inline virtual
asValueObject() | osg::Object | inline virtual
asValueObject() const | osg::Object | inline virtual
className() const =0 | osg::Object | pure virtual
cleanSceneGraph() | osgTerrain::GeometryTechnique | virtual
clone(const CopyOp &) const =0 | osg::Object | pure virtual
cloneType() const =0 | osg::Object | pure virtual
computeCenterModel(BufferData &buffer, Locator *masterLocator) | osgTerrain::GeometryTechnique | protected virtual
computeDataVariance() | osg::Object | inline virtual
computeMasterLocator() | osgTerrain::GeometryTechnique | virtual
containsNeighbour(TerrainTile *tile) | osgTerrain::TerrainTechnique | inline virtual
cull(osgUtil::CullVisitor *nv) | osgTerrain::GeometryTechnique | virtual
DataVariance enum name | osg::Object |
deleteUsingDeleteHandler() const | osg::Referenced | protected
DYNAMIC enum value | osg::Object |
FilterType enum name | osgTerrain::GeometryTechnique |
GAUSSIAN enum value | osgTerrain::GeometryTechnique |
generateGeometry(BufferData &buffer, Locator *masterLocator, const osg::Vec3d &centerModel) | osgTerrain::GeometryTechnique | protected virtual
GeometryTechnique() | osgTerrain::GeometryTechnique |
GeometryTechnique(const GeometryTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgTerrain::GeometryTechnique |
getCompoundClassName() const | osg::Object | inline
getDataVariance() const | osg::Object | inline
getDeleteHandler() | osg::Referenced | static
getFilterBias() const | osgTerrain::GeometryTechnique | inline
getFilterMatrix() | osgTerrain::GeometryTechnique | inline
getFilterMatrix() const | osgTerrain::GeometryTechnique | inline
getFilterWidth() const | osgTerrain::GeometryTechnique | inline
getGlobalReferencedMutex() | osg::Referenced | static
getName() const | osg::Object | inline
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getOrCreateUserDataContainer() | osg::Object |
getRefMutex() const | osg::Referenced | inline
getTerrainTile() | osgTerrain::TerrainTechnique | inline
getTerrainTile() const | osgTerrain::TerrainTechnique | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
getUserData() | osg::Object | virtual
getUserData() const | osg::Object | virtual
getUserDataContainer() | osg::Object | inline
getUserDataContainer() const | osg::Object | inline
getUserValue(const std::string &name, T &value) const | osg::Object |
getUserValue(const std::string &name, T &value) const | osg::Object |
init(int dirtyMask, bool assumeMultiThreaded) | osgTerrain::GeometryTechnique | virtual
isSameKindAs(const Object *) const | osg::Object | inline virtual
libraryName() const =0 | osg::Object | pure virtual
META_Object(osgTerrain, GeometryTechnique) | osgTerrain::GeometryTechnique |
osgTerrain::TerrainTechnique::META_Object(osgTerrain, TerrainTechnique) | osgTerrain::TerrainTechnique |
Object() | osg::Object | inline
Object(bool threadSafeRefUnref) | osg::Object | inline explicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
objectDeleted(void *) | osg::Observer | inline virtual
Observer() | osg::Observer |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
Referenced(const Referenced &) | osg::Referenced |
releaseGLObjects(osg::State *=0) const | osgTerrain::GeometryTechnique | virtual
removeNeighbour(TerrainTile *tile) | osgTerrain::TerrainTechnique | inline virtual
removeObserver(Observer *observer) const | osg::Referenced |
resizeGLObjectBuffers(unsigned int) | osg::Object | inline virtual
setDataVariance(DataVariance dv) | osg::Object | inline
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setFilterBias(float filterBias) | osgTerrain::GeometryTechnique |
setFilterMatrix(const osg::Matrix3 &matrix) | osgTerrain::GeometryTechnique |
setFilterMatrixAs(FilterType filterType) | osgTerrain::GeometryTechnique |
setFilterWidth(float filterWidth) | osgTerrain::GeometryTechnique |
setName(const std::string &name) | osg::Object | inline virtual
setName(const char *name) | osg::Object | inline
setTerrainTile(TerrainTile *tile) | osgTerrain::TerrainTechnique | virtual
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual
setUserData(Referenced *obj) | osg::Object | virtual
setUserData(const ref_ptr< T > &ud) | osg::Object | inline
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline
setUserValue(const std::string &name, const T &value) | osg::Object |
SHARPEN enum value | osgTerrain::GeometryTechnique |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
SMOOTH enum value | osgTerrain::GeometryTechnique |
STATIC enum value | osg::Object |
TerrainTechnique() | osgTerrain::TerrainTechnique |
TerrainTechnique(const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgTerrain::TerrainTechnique |
traverse(osg::NodeVisitor &nv) | osgTerrain::GeometryTechnique | virtual
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
UNSPECIFIED enum value | osg::Object |
update(osgUtil::UpdateVisitor *nv) | osgTerrain::GeometryTechnique | virtual
~GeometryTechnique() | osgTerrain::GeometryTechnique | protected virtual
~Object() | osg::Object | protected virtual
~Observer() | osg::Observer | virtual
~Referenced() | osg::Referenced | protected virtual
~TerrainTechnique() | osgTerrain::TerrainTechnique | protected virtual