CubicBezier
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/* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_CUBIC_BEZIER
#define OSGANIMATION_CUBIC_BEZIER 1
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
namespace osgAnimation
{
template <class T>
class TemplateCubicBezier
{
public:
TemplateCubicBezier() : _position(osg::default_value<T>()), _controlPointIn(osg::default_value<T>()), _controlPointOut(osg::default_value<T>()) {}
TemplateCubicBezier(const T& p, const T& i, const T& o) : _position(p), _controlPointIn(i), _controlPointOut(o)
{
}
// Constructor with value only
TemplateCubicBezier(const T& p) : _position(p), _controlPointIn(p), _controlPointOut(p)
{
}
const T& getPosition() const { return _position;}
const T& getControlPointIn() const { return _controlPointIn;}
const T& getControlPointOut() const { return _controlPointOut;}
T& getPosition() { return _position;}
T& getControlPointIn() { return _controlPointIn;}
T& getControlPointOut() { return _controlPointOut;}
void setPosition(const T& v) {_position = v;}
void setControlPointIn(const T& v) {_controlPointIn = v;}
void setControlPointOut(const T& v) {_controlPointOut = v;}
bool operator==(const TemplateCubicBezier<T>& other) const
{ return _position == other._position && _controlPointIn == other._controlPointIn && _controlPointOut == other._controlPointOut; }
// steaming operators.
friend std::ostream& operator << (std::ostream& output, const TemplateCubicBezier<T>& tcb)
{
output << tcb._position << " "
<< tcb._controlPointIn << " "
<< tcb._controlPointOut;
return output; // to enable cascading
}
friend std::istream& operator >> (std::istream& input, TemplateCubicBezier<T>& tcb)
{
input >> tcb._position >> tcb._controlPointIn >> tcb._controlPointOut;
return input;
}
protected:
T _position, _controlPointIn, _controlPointOut;
};
typedef TemplateCubicBezier<float> FloatCubicBezier;
typedef TemplateCubicBezier<double> DoubleCubicBezier;
typedef TemplateCubicBezier<osg::Vec2> Vec2CubicBezier;
typedef TemplateCubicBezier<osg::Vec3> Vec3CubicBezier;
typedef TemplateCubicBezier<osg::Vec4> Vec4CubicBezier;
}
#endif
Vec2
Vec3
Vec4
osgAnimation::TemplateCubicBezier
Definition CubicBezier:27
osgAnimation::TemplateCubicBezier::getControlPointIn
T & getControlPointIn()
Definition CubicBezier:45
osgAnimation::TemplateCubicBezier::TemplateCubicBezier
TemplateCubicBezier(const T &p, const T &i, const T &o)
Definition CubicBezier:31
osgAnimation::TemplateCubicBezier< float >::_controlPointIn
float _controlPointIn
Definition CubicBezier:71
osgAnimation::TemplateCubicBezier::operator==
bool operator==(const TemplateCubicBezier< T > &other) const
Definition CubicBezier:52
osgAnimation::TemplateCubicBezier< float >::_position
float _position
Definition CubicBezier:71
osgAnimation::TemplateCubicBezier::TemplateCubicBezier
TemplateCubicBezier()
Definition CubicBezier:29
osgAnimation::TemplateCubicBezier::setControlPointIn
void setControlPointIn(const T &v)
Definition CubicBezier:49
osgAnimation::TemplateCubicBezier::getControlPointOut
const T & getControlPointOut() const
Definition CubicBezier:42
osgAnimation::TemplateCubicBezier::getControlPointIn
const T & getControlPointIn() const
Definition CubicBezier:41
osgAnimation::TemplateCubicBezier::operator<<
friend std::ostream & operator<<(std::ostream &output, const TemplateCubicBezier< T > &tcb)
Definition CubicBezier:56
osgAnimation::TemplateCubicBezier::getPosition
T & getPosition()
Definition CubicBezier:44
osgAnimation::TemplateCubicBezier< float >::_controlPointOut
float _controlPointOut
Definition CubicBezier:71
osgAnimation::TemplateCubicBezier::setControlPointOut
void setControlPointOut(const T &v)
Definition CubicBezier:50
osgAnimation::TemplateCubicBezier::getControlPointOut
T & getControlPointOut()
Definition CubicBezier:46
osgAnimation::TemplateCubicBezier::getPosition
const T & getPosition() const
Definition CubicBezier:40
osgAnimation::TemplateCubicBezier::setPosition
void setPosition(const T &v)
Definition CubicBezier:48
osgAnimation::TemplateCubicBezier::operator>>
friend std::istream & operator>>(std::istream &input, TemplateCubicBezier< T > &tcb)
Definition CubicBezier:64
osgAnimation::TemplateCubicBezier::TemplateCubicBezier
TemplateCubicBezier(const T &p)
Definition CubicBezier:36
osgAnimation
Definition Action:34
osgAnimation::Vec4CubicBezier
TemplateCubicBezier< osg::Vec4 > Vec4CubicBezier
Definition CubicBezier:78
osgAnimation::DoubleCubicBezier
TemplateCubicBezier< double > DoubleCubicBezier
Definition CubicBezier:75
osgAnimation::Vec2CubicBezier
TemplateCubicBezier< osg::Vec2 > Vec2CubicBezier
Definition CubicBezier:76
osgAnimation::FloatCubicBezier
TemplateCubicBezier< float > FloatCubicBezier
Definition CubicBezier:74
osgAnimation::Vec3CubicBezier
TemplateCubicBezier< osg::Vec3 > Vec3CubicBezier
Definition CubicBezier:77
osg
Definition AlphaFunc:19