osgGA::TrackballManipulator Member List

This is the complete list of members for osgGA::TrackballManipulator, including all inherited members.

_allowThrow | osgGA::StandardManipulator | protected
_animationData | osgGA::StandardManipulator | protected
_autoComputeHomePosition | osgGA::CameraManipulator | protected
_center | osgGA::OrbitManipulator | protected
_coordinateFrameCallback | osgGA::CameraManipulator | protected
_dataVariance | osg::Object | protected
_delta_frame_time | osgGA::StandardManipulator | protected
_distance | osgGA::OrbitManipulator | protected
_flags | osgGA::StandardManipulator | protected
_ga_t0 | osgGA::StandardManipulator | protected
_ga_t1 | osgGA::StandardManipulator | protected
_homeCenter | osgGA::CameraManipulator | protected
_homeEye | osgGA::CameraManipulator | protected
_homeUp | osgGA::CameraManipulator | protected
_intersectTraversalMask | osgGA::CameraManipulator | protected
_last_frame_time | osgGA::StandardManipulator | protected
_minimumDistance | osgGA::OrbitManipulator | protected
_minimumDistanceFlagIndex | osgGA::OrbitManipulator | protected static
_modelSize | osgGA::StandardManipulator | protected
_mouseCenterX | osgGA::StandardManipulator | protected
_mouseCenterY | osgGA::StandardManipulator | protected
_name | osg::Object | protected
_nestedCallback | osg::Callback | protected
_node | osgGA::StandardManipulator | protected
_observerSet | osg::Referenced | mutable protected
_refCount | osg::Referenced | mutable protected
_relativeFlags | osgGA::StandardManipulator | protected
_rotation | osgGA::OrbitManipulator | protected
_thrown | osgGA::StandardManipulator | protected
_trackballSize | osgGA::OrbitManipulator | protected
_userDataContainer | osg::Object | protected
_verticalAxisFixed | osgGA::StandardManipulator | protected
_wheelZoomFactor | osgGA::OrbitManipulator | protected
addMouseEvent(const osgGA::GUIEventAdapter &ea) | osgGA::StandardManipulator | protected
addNestedCallback(osg::Callback *nc) | osg::Callback | inline
addObserver(Observer *observer) const | osg::Referenced |
allocAnimationData() | osgGA::OrbitManipulator | inline protected virtual
allocateRelativeFlag() | osgGA::StandardManipulator | protected static
applyAnimationStep(const double currentProgress, const double prevProgress) | osgGA::OrbitManipulator | protected virtual
asCallback() | osg::Callback | inline virtual
osg::NodeCallback::asCallback() const | osg::Callback | inline virtual
asCallbackObject() | osg::Callback | inline virtual
osg::NodeCallback::asCallbackObject() const | osg::Callback | inline virtual
asCamera() | osg::Object | inline virtual
osg::Callback::asCamera() const | osg::Object | inline virtual
asDrawable() | osg::Object | inline virtual
osg::Callback::asDrawable() const | osg::Object | inline virtual
asDrawableCullCallback() | osg::Callback | inline virtual
osg::NodeCallback::asDrawableCullCallback() const | osg::Callback | inline virtual
asDrawableEventCallback() | osgGA::EventHandler | inline virtual
asDrawableEventCallback() const | osgGA::EventHandler | inline virtual
asDrawableUpdateCallback() | osg::Callback | inline virtual
osg::NodeCallback::asDrawableUpdateCallback() const | osg::Callback | inline virtual
asEventHandler() | osgGA::EventHandler | inline virtual
asEventHandler() const | osgGA::EventHandler | inline virtual
asImage() | osg::Object | inline virtual
osg::Callback::asImage() const | osg::Object | inline virtual
asNode() | osg::Object | inline virtual
osg::Callback::asNode() const | osg::Object | inline virtual
asNodeCallback() | osgGA::EventHandler | inline virtual
asNodeCallback() const | osgGA::EventHandler | inline virtual
asNodeVisitor() | osg::Object | inline virtual
osg::Callback::asNodeVisitor() const | osg::Object | inline virtual
asStateAttribute() | osg::Object | inline virtual
osg::Callback::asStateAttribute() const | osg::Object | inline virtual
asStateAttributeCallback() | osg::Callback | inline virtual
osg::NodeCallback::asStateAttributeCallback() const | osg::Callback | inline virtual
asStateSet() | osg::Object | inline virtual
osg::Callback::asStateSet() const | osg::Object | inline virtual
asUniform() | osg::Object | inline virtual
osg::Callback::asUniform() const | osg::Object | inline virtual
asUniformCallback() | osg::Callback | inline virtual
osg::NodeCallback::asUniformCallback() const | osg::Callback | inline virtual
asUserDataContainer() | osg::Object | inline virtual
osg::Callback::asUserDataContainer() const | osg::Object | inline virtual
asValueObject() | osg::Object | inline virtual
osg::Callback::asValueObject() const | osg::Object | inline virtual
Callback() | osg::Callback | inline
osg::NodeCallback::Callback(const Callback &cb, const CopyOp &copyop) | osg::Callback | inline
CameraManipulator() | osgGA::CameraManipulator | protected
CameraManipulator(const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) | osgGA::CameraManipulator | protected
centerMousePointer(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
className() const | osgGA::StandardManipulator | inline virtual
clone(const CopyOp &) const =0 | osg::Object | pure virtual
cloneType() const =0 | osg::Object | pure virtual
COMPUTE_HOME_USING_BBOX enum value | osgGA::StandardManipulator |
computeDataVariance() | osg::Object | inline virtual
computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false) | osgGA::CameraManipulator | virtual
DataVariance enum name | osg::Object |
DEFAULT_SETTINGS enum value | osgGA::StandardManipulator |
deleteUsingDeleteHandler() const | osg::Referenced | protected
DrawableEventCallback() | osg::DrawableEventCallback | inline
DrawableEventCallback(const DrawableEventCallback &org, const CopyOp &copyop) | osg::DrawableEventCallback | inline
DYNAMIC enum value | osg::Object |
event(osg::NodeVisitor *nv, osg::Drawable *drawable) | osgGA::EventHandler | virtual
EventHandler() | osgGA::EventHandler | inline
EventHandler(const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgGA::EventHandler | inline
finishAnimation() | osgGA::StandardManipulator | virtual
fixVerticalAxis(osg::Quat &rotation, const osg::Vec3d &localUp, bool disallowFlipOver) | osgGA::StandardManipulator | protected static
fixVerticalAxis(osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver) | osgGA::StandardManipulator | protected
fixVerticalAxis(const osg::Vec3d &forward, const osg::Vec3d &up, osg::Vec3d &newUp, const osg::Vec3d &localUp, bool disallowFlipOver) | osgGA::StandardManipulator | protected static
flushMouseEventStack() | osgGA::StandardManipulator | protected
getAllowThrow() const | osgGA::StandardManipulator | inline
getAnimationTime() const | osgGA::StandardManipulator |
getAutoComputeHomePosition() const | osgGA::CameraManipulator | inline
getCenter() const | osgGA::OrbitManipulator |
getCompoundClassName() const | osg::Object | inline
getCoordinateFrame(const osg::Vec3d &position) const | osgGA::CameraManipulator | inline
getCoordinateFrameCallback() | osgGA::CameraManipulator | inline
getCoordinateFrameCallback() const | osgGA::CameraManipulator | inline
getDataVariance() const | osg::Object | inline
getDeleteHandler() | osg::Referenced | static
getDistance() const | osgGA::OrbitManipulator |
getElevation() const | osgGA::OrbitManipulator |
getFrontVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline
getFusionDistanceMode() const | osgGA::OrbitManipulator | virtual
getFusionDistanceValue() const | osgGA::OrbitManipulator | virtual
getGlobalReferencedMutex() | osg::Referenced | static
getHeading() const | osgGA::OrbitManipulator |
getHomePosition(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const | osgGA::CameraManipulator | inline virtual
getIntersectTraversalMask() const | osgGA::CameraManipulator | inline
getInverseMatrix() const | osgGA::OrbitManipulator | virtual
getManipulatorName() const | osgGA::CameraManipulator | protected
getMatrix() const | osgGA::OrbitManipulator | virtual
getMinimumDistance(bool *relativeToModelSize=NULL) const | osgGA::OrbitManipulator |
getName() const | osg::Object | inline
getNestedCallback() | osg::Callback | inline
osg::NodeCallback::getNestedCallback() const | osg::Callback | inline
getNode() const | osgGA::StandardManipulator | virtual
getNode() | osgGA::StandardManipulator | virtual
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getOrCreateUserDataContainer() | osg::Object |
getRefMutex() const | osg::Referenced | inline
getRelativeFlag(int index) const | osgGA::StandardManipulator | inline protected
getRotation() const | osgGA::OrbitManipulator |
getSideVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
getThrowScale(const double eventTimeDelta) const | osgGA::StandardManipulator | protected
getTrackballSize() const | osgGA::OrbitManipulator | inline
getTransformation(osg::Vec3d &eye, osg::Quat &rotation) const | osgGA::OrbitManipulator | virtual
getTransformation(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const | osgGA::OrbitManipulator | virtual
getUpVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline
getUsage(osg::ApplicationUsage &usage) const | osgGA::StandardManipulator | virtual
getUserData() | osg::Object | virtual
osg::Callback::getUserData() const | osg::Object | virtual
getUserDataContainer() | osg::Object | inline
osg::Callback::getUserDataContainer() const | osg::Object | inline
getUserValue(const std::string &name, T &value) const | osg::Object |
getVerticalAxisFixed() const | osgGA::StandardManipulator | inline
getWheelZoomFactor() const | osgGA::OrbitManipulator | inline
GUIEventHandler() | osgGA::GUIEventHandler | inline
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgGA::GUIEventHandler | inline
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | virtual
osgGA::CameraManipulator::handle(osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv) | osgGA::CameraManipulator | inline virtual
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) | osgGA::GUIEventHandler | inline virtual
handleFrame(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleKeyDown(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleKeyUp(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleMouseDeltaMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleMouseDrag(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleMouseMove(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleMousePush(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleMouseRelease(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
handleMouseWheel(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::OrbitManipulator | protected virtual
handleResize(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | virtual
home(double) | osgGA::StandardManipulator | virtual
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | virtual
isAnimating() const | osgGA::StandardManipulator |
isMouseMoving() const | osgGA::StandardManipulator | protected virtual
isSameKindAs(const Object *) const | osg::Object | inline virtual
libraryName() const =0 | osg::Object | pure virtual
META_Object(osgGA, TrackballManipulator) | osgGA::TrackballManipulator |
osgGA::OrbitManipulator::META_Object(osgGA, OrbitManipulator) | osgGA::OrbitManipulator |
osgGA::StandardManipulator::META_Object(osgGA, GUIEventHandler) | osgGA::GUIEventHandler |
osgGA::EventHandler::META_Object(osgGA, EventHandler) | osgGA::EventHandler |
osgGA::osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback |
osg::DrawableEventCallback::META_Object(osg, DrawableEventCallback) | osg::DrawableEventCallback |
osg::Callback::META_Object(osg, Callback) | osg::Callback |
NodeCallback() | osg::NodeCallback | inline
NodeCallback(const NodeCallback &nc, const CopyOp &copyop) | osg::NodeCallback | inline
numRelativeFlagsAllocated | osgGA::StandardManipulator | protected static
Object() | osg::Object | inline
osg::Callback::Object(bool threadSafeRefUnref) | osg::Object | inline explicit
osg::Callback::Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
operator()(osg::Node *node, osg::NodeVisitor *nv) | osgGA::EventHandler | virtual
operator=(const Referenced &) | osg::Referenced | inline
OrbitManipulator(int flags=DEFAULT_SETTINGS) | osgGA::OrbitManipulator |
OrbitManipulator(const OrbitManipulator &om, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) | osgGA::OrbitManipulator |
panModel(const float dx, const float dy, const float dz=0.f) | osgGA::OrbitManipulator | protected virtual
performAnimationMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
performMouseDeltaMovement(const float dx, const float dy) | osgGA::OrbitManipulator | protected virtual
performMovement() | osgGA::StandardManipulator | protected virtual
performMovementLeftMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::OrbitManipulator | protected virtual
performMovementMiddleMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::OrbitManipulator | protected virtual
performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::OrbitManipulator | protected virtual
PROCESS_MOUSE_WHEEL enum value | osgGA::StandardManipulator |
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
osg::Callback::Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
osg::Callback::Referenced(const Referenced &) | osg::Referenced |
releaseGLObjects(osg::State *=0) const | osg::Object | inline virtual
removeNestedCallback(osg::Callback *nc) | osg::Callback | inline
removeObserver(Observer *observer) const | osg::Referenced |
resizeGLObjectBuffers(unsigned int) | osg::Object | inline virtual
rotateTrackball(const float px0, const float py0, const float px1, const float py1, const float scale) | osgGA::OrbitManipulator | protected virtual
rotateWithFixedVertical(const float dx, const float dy) | osgGA::OrbitManipulator | protected virtual
rotateWithFixedVertical(const float dx, const float dy, const osg::Vec3f &up) | osgGA::OrbitManipulator | protected virtual
rotateYawPitch(osg::Quat &rotation, const double yaw, const double pitch, const osg::Vec3d &localUp=osg::Vec3d(0., 0., 0.)) | osgGA::StandardManipulator | protected static
run(osg::Object *object, osg::Object *data) | osgGA::EventHandler | inline virtual
SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT enum value | osgGA::StandardManipulator |
setAllowThrow(bool allowThrow) | osgGA::StandardManipulator | virtual
setAnimationTime(const double t) | osgGA::StandardManipulator | virtual
setAutoComputeHomePosition(bool flag) | osgGA::CameraManipulator | inline virtual
setByInverseMatrix(const osg::Matrixd &matrix) | osgGA::OrbitManipulator | virtual
setByMatrix(const osg::Matrixd &matrix) | osgGA::OrbitManipulator | virtual
setCenter(const osg::Vec3d &center) | osgGA::OrbitManipulator | virtual
setCenterByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protected virtual
setCoordinateFrameCallback(CoordinateFrameCallback *cb) | osgGA::CameraManipulator | inline virtual
setDataVariance(DataVariance dv) | osg::Object | inline
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setDistance(double distance) | osgGA::OrbitManipulator | virtual
setElevation(double elevation) | osgGA::OrbitManipulator |
setHeading(double azimuth) | osgGA::OrbitManipulator |
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false) | osgGA::CameraManipulator | inline virtual
setIntersectTraversalMask(unsigned int mask) | osgGA::CameraManipulator | inline
setMinimumDistance(const double &minimumDistance, bool relativeToModelSize=false) | osgGA::OrbitManipulator | virtual
setName(const std::string &name) | osg::Object | inline virtual
osg::Callback::setName(const char *name) | osg::Object | inline
setNestedCallback(osg::Callback *cb) | osg::Callback | inline
setNode(osg::Node *) | osgGA::StandardManipulator | virtual
setRelativeFlag(int index, bool value) | osgGA::StandardManipulator | inline protected
setRotation(const osg::Quat &rotation) | osgGA::OrbitManipulator | virtual
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual
setTrackballSize(const double &size) | osgGA::OrbitManipulator | virtual
setTransformation(const osg::Vec3d &eye, const osg::Quat &rotation) | osgGA::OrbitManipulator | virtual
setTransformation(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up) | osgGA::OrbitManipulator | virtual
setUserData(Referenced *obj) | osg::Object | virtual
osg::Callback::setUserData(const ref_ptr< T > &ud) | osg::Object | inline
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |
osg::Callback::setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline
setUserValue(const std::string &name, const T &value) | osg::Object |
setVerticalAxisFixed(bool value) | osgGA::StandardManipulator | virtual
setWheelZoomFactor(double wheelZoomFactor) | osgGA::OrbitManipulator | virtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
StandardManipulator(int flags=DEFAULT_SETTINGS) | osgGA::StandardManipulator |
StandardManipulator(const StandardManipulator &m, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) | osgGA::StandardManipulator |
startAnimationByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::OrbitManipulator | protected virtual
STATIC enum value | osg::Object |
tb_project_to_sphere(float r, float x, float y) | osgGA::OrbitManipulator | protected
trackball(osg::Vec3d &axis, float &angle, float p1x, float p1y, float p2x, float p2y) | osgGA::OrbitManipulator | protected
TrackballManipulator(int flags=DEFAULT_SETTINGS) | osgGA::TrackballManipulator |
TrackballManipulator(const TrackballManipulator &tm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) | osgGA::TrackballManipulator |
traverse(osg::Object *object, osg::Object *data) | osg::Callback |
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
UNSPECIFIED enum value | osg::Object |
UPDATE_MODEL_SIZE enum value | osgGA::StandardManipulator |
updateCamera(osg::Camera &camera) | osgGA::CameraManipulator | inline virtual
UserInteractionFlags enum name | osgGA::StandardManipulator |
zoomModel(const float dy, bool pushForwardIfNeeded=true) | osgGA::OrbitManipulator | protected virtual
~Callback() | osg::Callback | inline protected virtual
~CameraManipulator() | osgGA::CameraManipulator | protected virtual
~GUIEventHandler() | osgGA::GUIEventHandler | protected virtual
~NodeCallback() | osg::NodeCallback | inline protected virtual
~Object() | osg::Object | protected virtual
~Referenced() | osg::Referenced | protected virtual