osgShadow::LightSpacePerspectiveShadowMapCB Member List

This is the complete list of members for osgShadow::LightSpacePerspectiveShadowMapCB, including all inherited members.

_baseTextureCoordIndex | osgShadow::StandardShadowMap | protected
_baseTextureUnit | osgShadow::StandardShadowMap | protected
_dataVariance | osg::Object | protected
_debugDump | osgShadow::DebugShadowMap | protected
_depthColorFragmentShader | osgShadow::DebugShadowMap | protected
_dirty | osgShadow::ShadowTechnique | protected
_doDebugDraw | osgShadow::DebugShadowMap | protected
_hudOrigin | osgShadow::DebugShadowMap | protected
_hudSize | osgShadow::DebugShadowMap | protected
_light | osgShadow::StandardShadowMap | protected
_mainFragmentShader | osgShadow::StandardShadowMap | protected
_mainVertexShader | osgShadow::StandardShadowMap | protected
_maxFarPlane | osgShadow::MinimalShadowMap | protected
_minLightMargin | osgShadow::MinimalShadowMap | protected
_modellingSpaceToWorld | osgShadow::MinimalShadowMap | protected
_name | osg::Object | protected
_observerSet | osg::Referenced | mutable protected
_orthoOrigin | osgShadow::DebugShadowMap | protected
_orthoSize | osgShadow::DebugShadowMap | protected
_polygonOffsetFactor | osgShadow::StandardShadowMap | protected
_polygonOffsetUnits | osgShadow::StandardShadowMap | protected
_refCount | osg::Referenced | mutable protected
_shadowedScene | osgShadow::ShadowTechnique | protected
_shadowFragmentShader | osgShadow::StandardShadowMap | protected
_shadowReceivingCoarseBoundAccuracy | osgShadow::MinimalShadowMap | protected
_shadowTextureCoordIndex | osgShadow::StandardShadowMap | protected
_shadowTextureUnit | osgShadow::StandardShadowMap | protected
_shadowVertexShader | osgShadow::StandardShadowMap | protected
_textureSize | osgShadow::StandardShadowMap | protected
_userDataContainer | osg::Object | protected
_viewDataMap | osgShadow::ViewDependentShadowTechnique | protected
_viewDataMapMutex | osgShadow::ViewDependentShadowTechnique | protected
_viewportOrigin | osgShadow::DebugShadowMap | protected
_viewportSize | osgShadow::DebugShadowMap | protected
addObserver(Observer *observer) const | osg::Referenced |
asCallback() | osg::Object | inline virtual
asCallback() const | osg::Object | inline virtual
asCallbackObject() | osg::Object | inline virtual
asCallbackObject() const | osg::Object | inline virtual
asCamera() | osg::Object | inline virtual
asCamera() const | osg::Object | inline virtual
asDrawable() | osg::Object | inline virtual
asDrawable() const | osg::Object | inline virtual
asImage() | osg::Object | inline virtual
asImage() const | osg::Object | inline virtual
asNode() | osg::Object | inline virtual
asNode() const | osg::Object | inline virtual
asNodeVisitor() | osg::Object | inline virtual
asNodeVisitor() const | osg::Object | inline virtual
asStateAttribute() | osg::Object | inline virtual
asStateAttribute() const | osg::Object | inline virtual
asStateSet() | osg::Object | inline virtual
asStateSet() const | osg::Object | inline virtual
asUniform() | osg::Object | inline virtual
asUniform() const | osg::Object | inline virtual
asUserDataContainer() | osg::Object | inline virtual
asUserDataContainer() const | osg::Object | inline virtual
asValueObject() | osg::Object | inline virtual
asValueObject() const | osg::Object | inline virtual
BaseClass typedef | osgShadow::LightSpacePerspectiveShadowMapCB |
BOUNDING_BOX enum value | osgShadow::MinimalShadowMap |
BOUNDING_SPHERE enum value | osgShadow::MinimalShadowMap |
className() const | osgShadow::ShadowTechnique | inline virtual
cleanSceneGraph() | osgShadow::ViewDependentShadowTechnique | virtual
clone(const CopyOp &) const =0 | osg::Object | pure virtual
cloneType() const =0 | osg::Object | pure virtual
computeDataVariance() | osg::Object | inline virtual
computeOrthogonalVector(const osg::Vec3 &direction) const | osgShadow::ShadowTechnique | protected
cull(osgUtil::CullVisitor &cv) | osgShadow::ViewDependentShadowTechnique | virtual
DataVariance enum name | osg::Object |
DebugShadowMap() | osgShadow::DebugShadowMap |
DebugShadowMap(const DebugShadowMap &dsm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::DebugShadowMap |
DEFAULT_ACCURACY enum value | osgShadow::MinimalShadowMap |
deleteUsingDeleteHandler() const | osg::Referenced | protected
dirty() | osgShadow::ViewDependentShadowTechnique | virtual
DYNAMIC enum value | osg::Object |
EMPTY_BOX enum value | osgShadow::MinimalShadowMap |
getBaseTextureCoordIndex(void) const | osgShadow::StandardShadowMap | inline
getBaseTextureUnit(void) const | osgShadow::StandardShadowMap | inline
getCompoundClassName() const | osg::Object | inline
getDataVariance() const | osg::Object | inline
getDebugDraw(void) const | osgShadow::DebugShadowMap | inline
getDebugDump(void) const | osgShadow::DebugShadowMap | inline
getDeleteHandler() | osg::Referenced | static
getGlobalReferencedMutex() | osg::Referenced | static
getLight(void) | osgShadow::StandardShadowMap | inline
getLight(void) const | osgShadow::StandardShadowMap | inline
getMainFragmentShader() | osgShadow::StandardShadowMap | inline
getMainVertexShader() | osgShadow::StandardShadowMap | inline
getMaxFarPlane() const | osgShadow::MinimalShadowMap | inline
getMinLightMargin() const | osgShadow::MinimalShadowMap | inline
getModellingSpaceToWorldTransform(void) const | osgShadow::MinimalShadowMap | inline
getName() const | osg::Object | inline
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getOrCreateUserDataContainer() | osg::Object |
getRefMutex() const | osg::Referenced | inline
getShadowedScene() | osgShadow::ShadowTechnique | inline
getShadowedScene() const | osgShadow::ShadowTechnique | inline
getShadowFragmentShader() | osgShadow::StandardShadowMap | inline
getShadowReceivingCoarseBoundAccuracy() const | osgShadow::MinimalShadowMap | inline
getShadowTextureCoordIndex(void) const | osgShadow::StandardShadowMap | inline
getShadowTextureUnit(void) const | osgShadow::StandardShadowMap | inline
getShadowVertexShader() | osgShadow::StandardShadowMap | inline
getTextureSize() const | osgShadow::StandardShadowMap | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
getUserData() | osg::Object | virtual
getUserData() const | osg::Object | virtual
getUserDataContainer() | osg::Object | inline
getUserDataContainer() const | osg::Object | inline
getUserValue(const std::string &name, T &value) const | osg::Object |
getUserValue(const std::string &name, T &value) const | osg::Object |
getViewDependentData(osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowTechnique | protected virtual
init() | osgShadow::ViewDependentShadowTechnique | virtual
isSameKindAs(const osg::Object *obj) const | osgShadow::ShadowTechnique | inline virtual
libraryName() const | osgShadow::ShadowTechnique | inline virtual
LightSpacePerspectiveShadowMapCB() | osgShadow::LightSpacePerspectiveShadowMapCB | inline
LightSpacePerspectiveShadowMapCB(const LightSpacePerspectiveShadowMapCB &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::LightSpacePerspectiveShadowMapCB | inline
META_Object(osgShadow, LightSpacePerspectiveShadowMapCB) | osgShadow::LightSpacePerspectiveShadowMapCB |
osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >::META_Object(osgShadow, ProjectionShadowMap) | osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > |
osgShadow::MinimalCullBoundsShadowMap::META_Object(osgShadow, MinimalCullBoundsShadowMap) | osgShadow::MinimalCullBoundsShadowMap |
osgShadow::MinimalShadowMap::META_Object(osgShadow, MinimalShadowMap) | osgShadow::MinimalShadowMap |
osgShadow::StandardShadowMap::META_Object(osgShadow, StandardShadowMap) | osgShadow::StandardShadowMap |
osgShadow::DebugShadowMap::META_Object(osgShadow, DebugShadowMap) | osgShadow::DebugShadowMap |
osgShadow::ViewDependentShadowTechnique::META_Object(osgShadow, ViewDependentShadowTechnique) | osgShadow::ViewDependentShadowTechnique |
MinimalCullBoundsShadowMap() | osgShadow::MinimalCullBoundsShadowMap |
MinimalCullBoundsShadowMap(const MinimalCullBoundsShadowMap &mcbsm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::MinimalCullBoundsShadowMap |
MinimalShadowMap() | osgShadow::MinimalShadowMap |
MinimalShadowMap(const MinimalShadowMap &msm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::MinimalShadowMap |
Object() | osg::Object | inline
Object(bool threadSafeRefUnref) | osg::Object | inline explicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline
ProjectionShadowMap() | osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | inline
ProjectionShadowMap(const ProjectionShadowMap &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | inline
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
Referenced(const Referenced &) | osg::Referenced |
releaseGLObjects(osg::State *=0) const | osgShadow::StandardShadowMap | virtual
removeObserver(Observer *observer) const | osg::Referenced |
resizeGLObjectBuffers(unsigned int maxSize) | osgShadow::StandardShadowMap | virtual
searchAndReplaceShaderSource(osg::Shader *, std::string fromString, std::string toString) | osgShadow::StandardShadowMap | protected virtual
setBaseTextureCoordIndex(unsigned int index) | osgShadow::StandardShadowMap | inline
setBaseTextureUnit(unsigned int unit) | osgShadow::StandardShadowMap | inline
setDataVariance(DataVariance dv) | osg::Object | inline
setDebugDraw(bool draw) | osgShadow::DebugShadowMap | inline
setDebugDump(const std::string &debugDumpFile) | osgShadow::DebugShadowMap | inline
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setLight(osg::Light *light) | osgShadow::StandardShadowMap | inline
setMainFragmentShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline
setMainVertexShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline
setMaxFarPlane(float maxFarPlane) | osgShadow::MinimalShadowMap | inline
setMinLightMargin(float minLightMargin) | osgShadow::MinimalShadowMap | inline
setModellingSpaceToWorldTransform(const osg::Matrix &modellingSpaceToWorld) | osgShadow::MinimalShadowMap | inline
setName(const std::string &name) | osg::Object | inline virtual
setName(const char *name) | osg::Object | inline
setShadowedScene(ShadowedScene *ss) | osgShadow::ShadowTechnique | virtual
setShadowFragmentShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline
setShadowReceivingCoarseBoundAccuracy(ShadowReceivingCoarseBoundAccuracy accuracy) | osgShadow::MinimalShadowMap | inline
setShadowTextureCoordIndex(unsigned int index) | osgShadow::StandardShadowMap | inline
setShadowTextureUnit(unsigned int unit) | osgShadow::StandardShadowMap | inline
setShadowVertexShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline
setTextureSize(const osg::Vec2s &textureSize) | osgShadow::StandardShadowMap | inline
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual
setUserData(Referenced *obj) | osg::Object | virtual
setUserData(const ref_ptr< T > &ud) | osg::Object | inline
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline
setUserValue(const std::string &name, const T &value) | osg::Object |
setViewDependentData(osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data) | osgShadow::ViewDependentShadowTechnique | protected virtual
ShadowReceivingCoarseBoundAccuracy enum name | osgShadow::MinimalShadowMap |
ShadowTechnique() | osgShadow::ShadowTechnique |
ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowTechnique |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
StandardShadowMap() | osgShadow::StandardShadowMap |
StandardShadowMap(const StandardShadowMap &ssm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::StandardShadowMap |
STATIC enum value | osg::Object |
ThisClass typedef | osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > |
traverse(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowTechnique | virtual
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
UNSPECIFIED enum value | osg::Object |
update(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowTechnique | virtual
updateTextureCoordIndices(unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex) | osgShadow::StandardShadowMap | protected virtual
ViewDataMap typedef | osgShadow::ViewDependentShadowTechnique | protected
ViewDependentShadowTechnique(void) | osgShadow::ViewDependentShadowTechnique |
ViewDependentShadowTechnique(const ViewDependentShadowTechnique &vdst, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) | osgShadow::ViewDependentShadowTechnique |
~DebugShadowMap() | osgShadow::DebugShadowMap | protected virtual
~MinimalCullBoundsShadowMap(void) | osgShadow::MinimalCullBoundsShadowMap | protected virtual
~MinimalShadowMap(void) | osgShadow::MinimalShadowMap | protected virtual
~Object() | osg::Object | protected virtual
~ProjectionShadowMap(void) | osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | inline protected virtual
~Referenced() | osg::Referenced | protected virtual
~ShadowTechnique() | osgShadow::ShadowTechnique | protected virtual
~StandardShadowMap(void) | osgShadow::StandardShadowMap | protected virtual
~ViewDependentShadowTechnique(void) | osgShadow::ViewDependentShadowTechnique | protected