StackedQuaternionElement
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/* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_STACKED_QUATERNION_ELEMENT
#define OSGANIMATION_STACKED_QUATERNION_ELEMENT 1
#include <osgAnimation/Export>
#include <osgAnimation/StackedTransformElement>
#include <osgAnimation/Target>
namespace osgAnimation
{
class OSGANIMATION_EXPORT StackedQuaternionElement : public StackedTransformElement
{
public:
META_Object(osgAnimation, StackedQuaternionElement);
StackedQuaternionElement();
StackedQuaternionElement(const StackedQuaternionElement&, const osg::CopyOp&);
StackedQuaternionElement(const std::string&, const osg::Quat& q = osg::Quat(0,0,0,1));
StackedQuaternionElement(const osg::Quat&);
void applyToMatrix(osg::Matrix& matrix) const;
osg::Matrix getAsMatrix() const;
bool isIdentity() const;
void update(float t = 0.0);
const osg::Quat& getQuaternion() const;
void setQuaternion(const osg::Quat&);
virtual Target* getOrCreateTarget();
virtual Target* getTarget();
virtual const Target* getTarget() const;
protected:
osg::Quat _quaternion;
osg::ref_ptr<QuatTarget> _target;
};
}
#endif
StackedTransformElement
Target
osgAnimation::StackedQuaternionElement::_target
osg::ref_ptr< QuatTarget > _target
Definition StackedQuaternionElement:49
osgAnimation::StackedQuaternionElement::getTarget
virtual Target * getTarget()
osgAnimation::StackedQuaternionElement::_quaternion
osg::Quat _quaternion
Definition StackedQuaternionElement:48
osgAnimation::StackedQuaternionElement::getQuaternion
const osg::Quat & getQuaternion() const
osgAnimation::StackedQuaternionElement::StackedQuaternionElement
StackedQuaternionElement()
osgAnimation::StackedQuaternionElement::getTarget
virtual const Target * getTarget() const
osgAnimation::StackedQuaternionElement::isIdentity
bool isIdentity() const
osgAnimation::StackedQuaternionElement::META_Object
META_Object(osgAnimation, StackedQuaternionElement)
osgAnimation::StackedQuaternionElement::update
void update(float t=0.0)
osgAnimation::StackedQuaternionElement::applyToMatrix
void applyToMatrix(osg::Matrix &matrix) const
osgAnimation::StackedQuaternionElement::StackedQuaternionElement
StackedQuaternionElement(const std::string &, const osg::Quat &q=osg::Quat(0, 0, 0, 1))
osgAnimation::StackedQuaternionElement::getOrCreateTarget
virtual Target * getOrCreateTarget()
osgAnimation::StackedQuaternionElement::setQuaternion
void setQuaternion(const osg::Quat &)
osgAnimation::StackedQuaternionElement::getAsMatrix
osg::Matrix getAsMatrix() const
osgAnimation::StackedQuaternionElement::StackedQuaternionElement
StackedQuaternionElement(const osg::Quat &)
osgAnimation::StackedQuaternionElement::StackedQuaternionElement
StackedQuaternionElement(const StackedQuaternionElement &, const osg::CopyOp &)
osgAnimation::StackedTransformElement::StackedTransformElement
StackedTransformElement()
Definition StackedTransformElement:29
osgAnimation::Target
Definition Target:33
osg::CopyOp
Definition CopyOp:41
osg::Quat
Definition Quat:30
osg::ref_ptr
Definition ref_ptr:32
osgAnimation
Definition Action:34
osg::Matrix
Matrixd Matrix
Definition Matrix:27
Export
OSGANIMATION_EXPORT
#define OSGANIMATION_EXPORT
Definition osgAnimation/Export:40