osg::Texture3D Member List

This is the complete list of members for osg::Texture3D, including all inherited members.

_borderColor | osg::Texture | protected
_borderWidth | osg::Texture | protected
_clientStorageHint | osg::Texture | protected
_dataVariance | osg::Object | protected
_eventCallback | osg::StateAttribute | protected
_image | osg::Texture3D | mutable protected
_internalFormat | osg::Texture | mutable protected
_internalFormatMode | osg::Texture | protected
_internalFormatType | osg::Texture | mutable protected
_lodbias | osg::Texture | protected
_mag_filter | osg::Texture | protected
_maxAnisotropy | osg::Texture | protected
_maxlod | osg::Texture | protected
_min_filter | osg::Texture | protected
_minlod | osg::Texture | protected
_modifiedCount | osg::Texture3D | mutable protected
_name | osg::Object | protected
_numMipmapLevels | osg::Texture3D | mutable protected
_observerSet | osg::Referenced | mutable protected
_parents | osg::StateAttribute | protected
_readPBuffer | osg::Texture | mutable protected
_refCount | osg::Referenced | mutable protected
_resizeNonPowerOfTwoHint | osg::Texture | protected
_shaderComponent | osg::StateAttribute | protected
_shadow_ambient | osg::Texture | protected
_shadow_compare_func | osg::Texture | protected
_shadow_texture_mode | osg::Texture | protected
_sourceFormat | osg::Texture | mutable protected
_sourceType | osg::Texture | mutable protected
_subloadCallback | osg::Texture3D | protected
_swizzle | osg::Texture | protected
_texMipmapGenerationDirtyList | osg::Texture | mutable protected
_texParametersDirtyList | osg::Texture | mutable protected
_textureDepth | osg::Texture3D | protected
_textureHeight | osg::Texture3D | protected
_textureObjectBuffer | osg::Texture | mutable protected
_textureWidth | osg::Texture3D | mutable protected
_unrefImageDataAfterApply | osg::Texture | protected
_updateCallback | osg::StateAttribute | protected
_use_shadow_comparison | osg::Texture | protected
_useHardwareMipMapGeneration | osg::Texture | protected
_userDataContainer | osg::Object | protected
_wrap_r | osg::Texture | protected
_wrap_s | osg::Texture | protected
_wrap_t | osg::Texture | protected
addObserver(Observer *observer) const | osg::Referenced |
addParent(osg::StateSet *object) | osg::StateAttribute | protected
allocateMipmap(State &state) const | osg::Texture3D | protected virtual
allocateMipmapLevels() | osg::Texture |
ALPHA enum value | osg::Texture |
ALPHAFUNC enum value | osg::StateAttribute |
ALWAYS enum value | osg::Texture |
ANTIALIAS enum value | osg::StateAttribute |
apply(State &state) const | osg::Texture3D | virtual
applyTexImage2D_load(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLsizei numMipmapLevels) const | osg::Texture |
applyTexImage2D_subload(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLint inInternalFormat, GLsizei numMipmapLevels) const | osg::Texture |
applyTexImage3D(GLenum target, Image *image, State &state, GLsizei &inwidth, GLsizei &inheight, GLsizei &indepth, GLsizei &numMipmapLevels) const | osg::Texture3D | protected
applyTexParameters(GLenum target, State &state) const | osg::Texture | protected
areAllTextureObjectsLoaded() const | osg::Texture |
asCallback() | osg::Object | inline virtual
asCallback() const | osg::Object | inline virtual
asCallbackObject() | osg::Object | inline virtual
asCallbackObject() const | osg::Object | inline virtual
asCamera() | osg::Object | inline virtual
asCamera() const | osg::Object | inline virtual
asDrawable() | osg::Object | inline virtual
asDrawable() const | osg::Object | inline virtual
asImage() | osg::Object | inline virtual
asImage() const | osg::Object | inline virtual
asNode() | osg::Object | inline virtual
asNode() const | osg::Object | inline virtual
asNodeVisitor() | osg::Object | inline virtual
asNodeVisitor() const | osg::Object | inline virtual
asStateAttribute() | osg::StateAttribute | inline virtual
asStateAttribute() const | osg::StateAttribute | inline virtual
asStateSet() | osg::Object | inline virtual
asStateSet() const | osg::Object | inline virtual
asTexture() | osg::Texture | inline virtual
asTexture() const | osg::Texture | inline virtual
asUniform() | osg::Object | inline virtual
asUniform() const | osg::Object | inline virtual
asUserDataContainer() | osg::Object | inline virtual
asUserDataContainer() const | osg::Object | inline virtual
asValueObject() | osg::Object | inline virtual
asValueObject() const | osg::Object | inline virtual
ATOMICCOUNTERBUFFERBINDING enum value | osg::StateAttribute |
BINDIMAGETEXTURE enum value | osg::StateAttribute |
BLENDCOLOR enum value | osg::StateAttribute |
BLENDEQUATION enum value | osg::StateAttribute |
BLENDFUNC enum value | osg::StateAttribute |
Callback typedef | osg::StateAttribute |
CAPABILITY enum value | osg::StateAttribute |
checkValidityOfAssociatedModes(osg::State &) const | osg::StateAttribute | inline virtual
CLAMP enum value | osg::Texture |
CLAMP_TO_BORDER enum value | osg::Texture |
CLAMP_TO_EDGE enum value | osg::Texture |
CLAMPCOLOR enum value | osg::StateAttribute |
className() const | osg::Texture | inline virtual
CLIPCONTROL enum value | osg::StateAttribute |
CLIPPLANE enum value | osg::StateAttribute |
clone(const CopyOp &copyop) const =0 | osg::Texture | pure virtual
cloneType() const =0 | osg::Texture | pure virtual
COLORMASK enum value | osg::StateAttribute |
COLORMATRIX enum value | osg::StateAttribute |
COLORTABLE enum value | osg::StateAttribute |
compare(const StateAttribute &rhs) const | osg::Texture3D | virtual
compareTexture(const Texture &rhs) const | osg::Texture | protected
compareTextureObjects(const Texture &rhs) const | osg::Texture | protected
compileGLObjects(State &state) const | osg::Texture | virtual
computeDataVariance() | osg::Object | inline virtual
computeInternalFormat() const | osg::Texture3D | protected virtual
computeInternalFormatType() const | osg::Texture | protected
computeInternalFormatWithImage(const osg::Image &image) const | osg::Texture | protected
computeRequiredTextureDimensions(State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &depth, GLsizei &numMipmapLevels) const | osg::Texture3D | protected
osg::Texture::computeRequiredTextureDimensions(State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &numMipmapLevels) const | osg::Texture | protected
copyTexSubImage3D(State &state, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) | osg::Texture3D |
CULLFACE enum value | osg::StateAttribute |
DataVariance enum name | osg::Object |
deleteUsingDeleteHandler() const | osg::Referenced | protected
DEPTH enum value | osg::StateAttribute |
DEPTHRANGEINDEXED enum value | osg::StateAttribute |
dirtyTextureObject() | osg::Texture |
dirtyTextureParameters() | osg::Texture |
DYNAMIC enum value | osg::Object |
EQUAL enum value | osg::Texture |
FilterMode enum name | osg::Texture |
FilterParameter enum name | osg::Texture |
FLOAT enum value | osg::Texture |
FOG enum value | osg::StateAttribute |
FRAGMENTPROGRAM enum value | osg::StateAttribute |
FRAME_BUFFER_OBJECT enum value | osg::StateAttribute |
FRONTFACE enum value | osg::StateAttribute |
GENERATE_MIPMAP enum value | osg::Texture |
GENERATE_MIPMAP_NONE enum value | osg::Texture |
GENERATE_MIPMAP_TEX_PARAMETER enum value | osg::Texture |
generateAndAssignTextureObject(unsigned int contextID, GLenum target) const | osg::Texture |
generateAndAssignTextureObject(unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) const | osg::Texture |
generateMipmap(State &state) const | osg::Texture | protected
GenerateMipmapMode enum name | osg::Texture |
generateTextureObject(const Texture *texture, unsigned int contextID, GLenum target) | osg::Texture | static
generateTextureObject(const Texture *texture, unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture | static
GEQUAL enum value | osg::Texture |
getBorderColor() const | osg::Texture | inline
getBorderWidth() const | osg::Texture | inline
getClientStorageHint() const | osg::Texture | inline
getCompoundClassName() const | osg::Object | inline
getCompressedSize(GLenum internalFormat, GLint width, GLint height, GLint depth, GLint &blockSize, GLint &size) | osg::Texture | static
getDataVariance() const | osg::Object | inline
getDeleteHandler() | osg::Referenced | static
getEventCallback() | osg::StateAttribute | inline
getEventCallback() const | osg::StateAttribute | inline
getFilter(FilterParameter which) const | osg::Texture |
getGlobalReferencedMutex() | osg::Referenced | static
getImage() | osg::Texture3D | inline
getImage() const | osg::Texture3D | inline
getImage(unsigned int) | osg::Texture3D | inline virtual
getImage(unsigned int) const | osg::Texture3D | inline virtual
getInternalFormat() const | osg::Texture | inline
getInternalFormatMode() const | osg::Texture | inline
getInternalFormatType() const | osg::Texture | inline
getLODBias() const | osg::Texture | inline
getMaxAnisotropy() const | osg::Texture | inline
getMaxLOD() const | osg::Texture | inline
getMember() const | osg::StateAttribute | inline virtual
getMinLOD() const | osg::Texture | inline
getModeUsage(ModeUsage &) const | osg::StateAttribute | inline virtual
getModifiedCount(unsigned int contextID) const | osg::Texture3D | inline
getName() const | osg::Object | inline
getNumImages() const | osg::Texture3D | inline virtual
getNumMipmapLevels() const | osg::Texture3D | inline
getNumParents() const | osg::StateAttribute | inline
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getOrCreateUserDataContainer() | osg::Object |
getParent(unsigned int i) | osg::StateAttribute | inline
getParent(unsigned int i) const | osg::StateAttribute | inline
getParents() const | osg::StateAttribute | inline
getReadPBuffer() | osg::Texture | inline
getReadPBuffer() const | osg::Texture | inline
getRefMutex() const | osg::Referenced | inline
getResizeNonPowerOfTwoHint() const | osg::Texture | inline
getShaderComponent() | osg::StateAttribute | inline
getShaderComponent() const | osg::StateAttribute | inline
getShadowAmbient() const | osg::Texture | inline
getShadowCompareFunc() const | osg::Texture | inline
getShadowComparison() const | osg::Texture | inline
getShadowTextureMode() const | osg::Texture | inline
getSourceFormat() const | osg::Texture | inline
getSourceType() const | osg::Texture | inline
getSubloadCallback() | osg::Texture3D | inline
getSubloadCallback() const | osg::Texture3D | inline
getSwizzle() const | osg::Texture | inline
getTextureDepth() const | osg::Texture3D | inline virtual
getTextureHeight() const | osg::Texture3D | inline virtual
getTextureObject(unsigned int contextID) const | osg::Texture | inline
getTextureParameterDirty(unsigned int contextID) const | osg::Texture | inline
getTextureSize(int &width, int &height, int &depth) const | osg::Texture3D | inline
getTextureTarget() const | osg::Texture3D | inline virtual
getTextureWidth() const | osg::Texture3D | inline virtual
getThreadSafeRefUnref() const | osg::Referenced | inline
getType() const | osg::Texture | inline virtual
getTypeMemberPair() const | osg::StateAttribute | inline
getUnRefImageDataAfterApply() const | osg::Texture | inline
getUpdateCallback() | osg::StateAttribute | inline
getUpdateCallback() const | osg::StateAttribute | inline
getUseHardwareMipMapGeneration() const | osg::Texture | inline
getUserData() | osg::Object | virtual
getUserData() const | osg::Object | virtual
getUserDataContainer() | osg::Object | inline
getUserDataContainer() const | osg::Object | inline
getUserValue(const std::string &name, T &value) const | osg::Object |
getUserValue(const std::string &name, T &value) const | osg::Object |
getWrap(WrapParameter which) const | osg::Texture |
GLMode typedef | osg::StateAttribute |
GLModeValue typedef | osg::StateAttribute |
GREATER enum value | osg::Texture |
HINT enum value | osg::StateAttribute |
ImageModifiedCount typedef | osg::Texture3D | protected
INDIRECTDRAWBUFFERBINDING enum value | osg::StateAttribute |
INHERIT enum value | osg::StateAttribute |
INTENSITY enum value | osg::Texture |
InternalFormatMode enum name | osg::Texture |
InternalFormatType enum name | osg::Texture |
isCompressedInternalFormat() const | osg::Texture |
isCompressedInternalFormat(GLint internalFormat) | osg::Texture | static
isDirty(unsigned int contextID) const | osg::Texture3D | inline virtual
isHardwareMipmapGenerationEnabled(const State &state) const | osg::Texture | protected
isSafeToUnrefImageData(const State &state) const | osg::Texture | inline protected
isSameKindAs(const osg::Object *obj) const | osg::Texture | inline virtual
isTextureAttribute() const | osg::Texture | inline virtual
LEQUAL enum value | osg::Texture |
LESS enum value | osg::Texture |
libraryName() const | osg::Texture | inline virtual
LIGHT enum value | osg::StateAttribute |
LIGHTMODEL enum value | osg::StateAttribute |
LINEAR enum value | osg::Texture |
LINEAR_MIPMAP_LINEAR enum value | osg::Texture |
LINEAR_MIPMAP_NEAREST enum value | osg::Texture |
LINESTIPPLE enum value | osg::StateAttribute |
LINEWIDTH enum value | osg::StateAttribute |
LOGICOP enum value | osg::StateAttribute |
LUMINANCE enum value | osg::Texture |
MAG_FILTER enum value | osg::Texture |
MATERIAL enum value | osg::StateAttribute |
META_StateAttribute(osg, Texture3D, TEXTURE) | osg::Texture3D |
MIN_FILTER enum value | osg::Texture |
mipmapAfterTexImage(State &state, GenerateMipmapMode beforeResult) const | osg::Texture | protected
mipmapBeforeTexImage(const State &state, bool hardwareMipmapOn) const | osg::Texture | protected
MIRROR enum value | osg::Texture |
MULTISAMPLE enum value | osg::StateAttribute |
NEAREST enum value | osg::Texture |
NEAREST_MIPMAP_LINEAR enum value | osg::Texture |
NEAREST_MIPMAP_NEAREST enum value | osg::Texture |
NEVER enum value | osg::Texture |
NONE enum value | osg::Texture |
NORMALIZED enum value | osg::Texture |
NOTEQUAL enum value | osg::Texture |
Object() | osg::Object | inline
Object(bool threadSafeRefUnref) | osg::Object | inline explicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Object |
OFF enum value | osg::StateAttribute |
ON enum value | osg::StateAttribute |
operator!=(const StateAttribute &rhs) const | osg::StateAttribute | inline
operator<(const StateAttribute &rhs) const | osg::StateAttribute | inline
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline
operator==(const StateAttribute &rhs) const | osg::StateAttribute | inline
OSGNV_PARAMETER_BLOCK enum value | osg::StateAttribute |
OSGNVCG_PROGRAM enum value | osg::StateAttribute |
OSGNVEXT_REGISTER_COMBINERS enum value | osg::StateAttribute |
OSGNVEXT_TEXTURE_SHADER enum value | osg::StateAttribute |
OSGNVEXT_VERTEX_PROGRAM enum value | osg::StateAttribute |
OSGNVPARSE_PROGRAM_PARSER enum value | osg::StateAttribute |
OSGNVSLANG_PROGRAM enum value | osg::StateAttribute |
OVERRIDE enum value | osg::StateAttribute |
OverrideValue typedef | osg::StateAttribute |
ParentList typedef | osg::StateAttribute |
PATCH_PARAMETER enum value | osg::StateAttribute |
POINT enum value | osg::StateAttribute |
POINTSPRITE enum value | osg::StateAttribute |
POLYGONMODE enum value | osg::StateAttribute |
POLYGONOFFSET enum value | osg::StateAttribute |
POLYGONSTIPPLE enum value | osg::StateAttribute |
PRIMITIVERESTARTINDEX enum value | osg::StateAttribute |
PROGRAM enum value | osg::StateAttribute |
PROTECTED enum value | osg::StateAttribute |
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
Referenced(const Referenced &) | osg::Referenced |
releaseGLObjects(State *state=0) const | osg::Texture | virtual
removeObserver(Observer *observer) const | osg::Referenced |
removeParent(osg::StateSet *object) | osg::StateAttribute | protected
REPEAT enum value | osg::Texture |
resizeGLObjectBuffers(unsigned int maxSize) | osg::Texture | virtual
SAMPLEMASKI enum value | osg::StateAttribute |
SAMPLER enum value | osg::StateAttribute |
SCISSOR enum value | osg::StateAttribute |
SCISSORINDEXED enum value | osg::StateAttribute |
selectSizedInternalFormat(const osg::Image *image=0) const | osg::Texture |
setBorderColor(const Vec4d &color) | osg::Texture | inline
setBorderWidth(GLint width) | osg::Texture | inline
setClientStorageHint(bool flag) | osg::Texture | inline
setDataVariance(DataVariance dv) | osg::Object | inline
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setEventCallback(StateAttributeCallback *ec) | osg::StateAttribute |
setFilter(FilterParameter which, FilterMode filter) | osg::Texture |
setImage(Image *image) | osg::Texture3D |
setImage(const ref_ptr< T > &image) | osg::Texture3D | inline
setImage(unsigned int, Image *image) | osg::Texture3D | inline virtual
osg::Texture::setImage(unsigned int face, const ref_ptr< T > &image) | osg::Texture | inline
setInternalFormat(GLint internalFormat) | osg::Texture | inline
setInternalFormatMode(InternalFormatMode mode) | osg::Texture | inline
setLODBias(float lodbias) | osg::Texture |
setMaxAnisotropy(float anis) | osg::Texture |
setMaxLOD(float maxlod) | osg::Texture |
setMinLOD(float minlod) | osg::Texture |
setName(const std::string &name) | osg::Object | inline virtual
setName(const char *name) | osg::Object | inline
setNumMipmapLevels(unsigned int num) const | osg::Texture3D | inline
setReadPBuffer(GraphicsContext *context) | osg::Texture | inline
setReadPBuffer(const ref_ptr< T > &context) | osg::Texture | inline
setResizeNonPowerOfTwoHint(bool flag) | osg::Texture | inline
setShaderComponent(ShaderComponent *sc) | osg::StateAttribute | inline
setShadowAmbient(float shadow_ambient) | osg::Texture | inline
setShadowCompareFunc(ShadowCompareFunc func) | osg::Texture | inline
setShadowComparison(bool flag) | osg::Texture | inline
setShadowTextureMode(ShadowTextureMode mode) | osg::Texture | inline
setSourceFormat(GLenum sourceFormat) | osg::Texture | inline
setSourceType(GLenum sourceType) | osg::Texture | inline
setSubloadCallback(SubloadCallback *cb) | osg::Texture3D | inline
setSwizzle(const Vec4i &swizzle) | osg::Texture | inline
setTextureDepth(int depth) | osg::Texture3D | inline
setTextureHeight(int height) | osg::Texture3D | inline
setTextureObject(unsigned int contextID, TextureObject *to) | osg::Texture | inline
setTextureSize(int width, int height, int depth) const | osg::Texture3D | inline
setTextureWidth(int width) | osg::Texture3D | inline
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual
setUnRefImageDataAfterApply(bool flag) | osg::Texture | inline
setUpdateCallback(StateAttributeCallback *uc) | osg::StateAttribute |
setUseHardwareMipMapGeneration(bool useHardwareMipMapGeneration) | osg::Texture | inline
setUserData(Referenced *obj) | osg::Object | virtual
setUserData(const ref_ptr< T > &ud) | osg::Object | inline
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline
setUserValue(const std::string &name, const T &value) | osg::Object |
setWrap(WrapParameter which, WrapMode wrap) | osg::Texture |
SHADEMODEL enum value | osg::StateAttribute |
SHADERSTORAGEBUFFERBINDING enum value | osg::StateAttribute |
ShadowCompareFunc enum name | osg::Texture |
ShadowTextureMode enum name | osg::Texture |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
SIGNED_INTEGER enum value | osg::Texture |
StateAttribute() | osg::StateAttribute |
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::StateAttribute | inline
STATIC enum value | osg::Object |
STENCIL enum value | osg::StateAttribute |
TEXENV enum value | osg::StateAttribute |
TEXENVFILTER enum value | osg::StateAttribute |
TEXGEN enum value | osg::StateAttribute |
TEXMAT enum value | osg::StateAttribute |
TexParameterDirtyList typedef | osg::Texture | protected
TEXTURE enum value | osg::StateAttribute |
Texture() | osg::Texture |
Texture(const Texture &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Texture |
Texture3D() | osg::Texture3D |
Texture3D(Image *image) | osg::Texture3D |
Texture3D(const osg::ref_ptr< T > &image) | osg::Texture3D | inline
Texture3D(const Texture3D &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY) | osg::Texture3D |
TextureObjectBuffer typedef | osg::Texture | protected
TextureObjectList typedef | osg::Texture |
TRANSFORMFEEDBACKBUFFERBINDING enum value | osg::StateAttribute |
Type enum name | osg::StateAttribute |
TypeMemberPair typedef | osg::StateAttribute |
UNIFORMBUFFERBINDING enum value | osg::StateAttribute |
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
UNSIGNED_INTEGER enum value | osg::Texture |
UNSPECIFIED enum value | osg::Object |
USE_ARB_COMPRESSION enum value | osg::Texture |
USE_ETC2_COMPRESSION enum value | osg::Texture |
USE_ETC_COMPRESSION enum value | osg::Texture |
USE_IMAGE_DATA_FORMAT enum value | osg::Texture |
USE_PVRTC_2BPP_COMPRESSION enum value | osg::Texture |
USE_PVRTC_4BPP_COMPRESSION enum value | osg::Texture |
USE_RGTC1_COMPRESSION enum value | osg::Texture |
USE_RGTC2_COMPRESSION enum value | osg::Texture |
USE_S3TC_DXT1_COMPRESSION enum value | osg::Texture |
USE_S3TC_DXT1a_COMPRESSION enum value | osg::Texture |
USE_S3TC_DXT1c_COMPRESSION enum value | osg::Texture |
USE_S3TC_DXT3_COMPRESSION enum value | osg::Texture |
USE_S3TC_DXT5_COMPRESSION enum value | osg::Texture |
USE_USER_DEFINED_FORMAT enum value | osg::Texture |
VALIDATOR enum value | osg::StateAttribute |
Values enum name | osg::StateAttribute |
VERTEX_ATTRIB_DIVISOR enum value | osg::StateAttribute |
VERTEXPROGRAM enum value | osg::StateAttribute |
VIEWMATRIXEXTRACTOR enum value | osg::StateAttribute |
VIEWPORT enum value | osg::StateAttribute |
VIEWPORTINDEXED enum value | osg::StateAttribute |
WRAP_R enum value | osg::Texture |
WRAP_S enum value | osg::Texture |
WRAP_T enum value | osg::Texture |
WrapMode enum name | osg::Texture |
WrapParameter enum name | osg::Texture |
~Object() | osg::Object | protected virtual
~Referenced() | osg::Referenced | protected virtual
~StateAttribute() | osg::StateAttribute | inline protected virtual
~Texture() | osg::Texture | protected virtual
~Texture3D() | osg::Texture3D | protected virtual