osg::Shader::ShaderObjects Member List

This is the complete list of members for osg::Shader::ShaderObjects, including all inherited members.

_contextID | osg::Shader::ShaderObjects |
_observerSet | osg::Referenced | mutable protected
_perContextShaders | osg::Shader::ShaderObjects | mutable
_refCount | osg::Referenced | mutable protected
_shader | osg::Shader::ShaderObjects |
addObserver(Observer *observer) const | osg::Referenced |
createPerContextShader(const std::string &defineStr) | osg::Shader::ShaderObjects |
deleteUsingDeleteHandler() const | osg::Referenced | protected
getDeleteHandler() | osg::Referenced | static
getGlobalReferencedMutex() | osg::Referenced | static
getObserverSet() const | osg::Referenced | inline
getOrCreateObserverSet() const | osg::Referenced |
getPCS(const std::string &defineStr) const | osg::Shader::ShaderObjects |
getRefMutex() const | osg::Referenced | inline
getThreadSafeRefUnref() const | osg::Referenced | inline
operator=(const Referenced &) | osg::Referenced | inline
PerContextShaders typedef | osg::Shader::ShaderObjects |
ref() const | osg::Referenced | inline
referenceCount() const | osg::Referenced | inline
Referenced() | osg::Referenced |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit
Referenced(const Referenced &) | osg::Referenced |
removeObserver(Observer *observer) const | osg::Referenced |
requestCompile() | osg::Shader::ShaderObjects |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static
setThreadSafeRefUnref(bool) | osg::Referenced | inline virtual
ShaderObjects(const Shader *shader, unsigned int contextID) | osg::Shader::ShaderObjects |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected
unref() const | osg::Referenced | inline
unref_nodelete() const | osg::Referenced |
~Referenced() | osg::Referenced | protected virtual