Here is a list of all functions with links to the classes they belong to:

### - d -

- DampingOperator() : osgParticle::DampingOperator
- data() : osg::Image, osg::Image::DataIterator
- DatabaseCacheReadCallback() : osgSim::DatabaseCacheReadCallback
- DatabasePager() : osgDB::DatabasePager
- DatabaseRequest() : osgDB::DatabasePager::DatabaseRequest
- DatabaseRequestHandler() : osg::NodeVisitor::DatabaseRequestHandler
- DatabaseRevision() : osgDB::DatabaseRevision
- DatabaseRevisions() : osgDB::DatabaseRevisions
- DatabaseThread() : osgDB::DatabasePager::DatabaseThread
- DataIterator() : osg::Image::DataIterator
- deallocateData() : osg::Image
- DebugBoundingBox() : osgShadow::DebugShadowMap::ViewData
- DebugMatrix() : osgShadow::DebugShadowMap::ViewData
- debugObjectLabel() : osg::GLExtensions
- DebugPolytope() : osgShadow::DebugShadowMap::ViewData
- DebugShadowMap() : osgShadow::DebugShadowMap
- decode() : osgDB::Base64decoder
- decompose() : osg::Matrixd, osg::Matrixf
- decompress() : osgDB::BaseCompressor, osgDB::InputStream
- decorateSubgraphForPosition() : osgPresentation::SlideShowConstructor
- decorateSubgraphForPositionAndAnimation() : osgPresentation::SlideShowConstructor
- decrementContextIDUsageCount() : osg::ContextData, osg::GraphicsContext
- decrementDisabledCount() : osgUtil::Intersector
- decrementDynamicObjectCount() : osg::State
- decrementUsageCount() : osg::ContextData
- deduplicateUVs() : osgUtil::SharedArrayOptimizer
- DefaultIndirectCommandDrawArrays() : osg::DefaultIndirectCommandDrawArrays
- DefaultIndirectCommandDrawElements() : osg::DefaultIndirectCommandDrawElements
- DefaultUserDataContainer() : osg::DefaultUserDataContainer
- deferExternalLayerLoading() : osgTerrain::TerrainTile::TileLoadedCallback, osgTerrain::WhiteListTileLoadedCallback
- define_passes() : osgFX::Technique
- define_techniques() : osgFX::AnisotropicLighting, osgFX::BumpMapping, osgFX::Cartoon, osgFX::Effect, osgFX::Outline, osgFX::Scribe, osgFX::SpecularHighlights
- DefineMap() : osg::State::DefineMap
- DefineStack() : osg::State::DefineStack
- DelaunayConstraint() : osgUtil::DelaunayConstraint
- DelaunayTriangulator() : osgUtil::DelaunayTriangulator
- deleteAllGLBufferObjects() : osg::GLBufferObjectSet
- deleteAllGLObjects() : osg::ContextData, osg::GLBufferObjectManager, osg::GLObjectManager, osg::GraphicsObjectManager, osg::TextureObjectManager
- deleteAllTextureObjects() : osg::TextureObjectSet
- deleteBufferObject() : osg::BufferObject
- deleteDisplayList() : osg::Drawable
- deleteGLObject() : osg::GLBufferObject, osg::GLFrameBufferObjectManager, osg::GLObjectManager, osg::GLRenderBufferManager
- DeleteHandler() : osg::DeleteHandler
- deleteQueryObject() : osg::QueryGeometry
- deleteUsingDeleteHandler() : osg::Referenced
- deleteVertexArrayObject() : osg::VertexArrayState
- delta_m() : osg::Timer
- delta_n() : osg::Timer
- delta_s() : osg::Timer
- delta_u() : osg::Timer
- depends_on() : osg::depends_on< T, M >
- DeprecatedDotOsgWrapperManager() : osgDB::DeprecatedDotOsgWrapperManager
- Depth() : osg::Depth
- depth() : osg::Camera::Attachment
- DepthFunc() : osgUtil::SceneGraphBuilder
- DepthPartitionSettings() : osgViewer::DepthPartitionSettings
- DepthRangeIndexed() : osg::DepthRangeIndexed
- destroyParticle() : osgParticle::ParticleSystem
- destroyWindow() : osgViewer::GraphicsWindowWin32
- destruct() : osgDB::Registry
- detach() : OpenThreads::Thread, osg::Camera, osgDB::FieldReader, osgDB::FieldReaderIterator
- detachShader() : osg::Shader::PerContextShader
- determineWindowPositionAndStyle() : osgViewer::GraphicsWindowWin32
- Device() : osgGA::Device
- Dialog() : osgUI::Dialog
- DimensionsChangedCallback() : osg::Image::DimensionsChangedCallback
- DirectionalSector() : osgSim::DirectionalSector
- dirty() : osg::BufferData, osg::BufferObject, osg::GLBufferObject, osg::Script, osg::Uniform, osg::VertexArrayState, osgAnimation::AnimationManagerBase, osgAnimation::MorphGeometry, osgParticle::ParticleSystem::ArrayData, osgShadow::ShadowedScene, osgShadow::ShadowTechnique, osgShadow::ViewDependentShadowTechnique, osgShadow::ViewDependentShadowTechnique::ViewData, osgSim::ImpostorSprite, osgTerrain::ContourLayer, osgTerrain::HeightFieldLayer, osgTerrain::ImageLayer, osgTerrain::Layer, osgTerrain::ProxyLayer, osgUI::Widget, osgVolume::ImageLayer, osgVolume::Layer, osgVolume::Property
- dirtyAll() : osg::FrameBufferObject, osg::RenderBuffer
- dirtyAllAttributes() : osg::State
- dirtyAllModes() : osg::State
- dirtyAllVertexArrays() : osg::State
- dirtyAttachmentMap() : osg::Camera
- dirtyBound() : osg::Node
- dirtyFragmentProgramObject() : osg::FragmentProgram
- dirtyGLObjects() : osg::Drawable, osg::Geometry
- dirtyOverlayTexture() : osgSim::OverlayNode
- dirtyPasses() : osgFX::Technique
- dirtyProgram() : osg::Program
- dirtyRegisteredTiles() : osgTerrain::Terrain
- dirtyRegisteredVolumeTiles() : osgVolume::Volume
- dirtyShader() : osg::Shader
- dirtyTechniques() : osgFX::Effect
- dirtyTextureObject() : osg::Texture
- dirtyTextureParameters() : osg::Texture
- dirtyVertexProgramObject() : osg::VertexProgram
- Disable() : osgUtil::SceneGraphBuilder
- disable() : osg::VertexArrayState::ArrayDispatch, osg::VertexArrayState, osgFX::Validator
- disableAllVertexArrays() : osg::State
- disableAndPushOccludersCurrentMask() : osg::CullingSet, osg::CullStack
- disableColorArray() : osg::VertexArrayState
- disableColorPointer() : osg::State
- disabled() : osgUtil::Intersector
- disableFogCoordArray() : osg::VertexArrayState
- disableFogCoordPointer() : osg::State
- Disablei() : osg::Disablei
- disableNormalArray() : osg::VertexArrayState
- disableNormalPointer() : osg::State
- disableResultMasks() : osg::ShadowVolumeOccluder
- disableSecondaryColorArray() : osg::VertexArrayState
- disableSecondaryColorPointer() : osg::State
- disableTexCoordArray() : osg::VertexArrayState
- disableTexCoordArrayAboveAndIncluding() : osg::VertexArrayState
- disableTexCoordPointer() : osg::State
- disableTexCoordPointersAboveAndIncluding() : osg::State
- disableVertexArray() : osg::VertexArrayState
- disableVertexAttribArray() : osg::VertexArrayState
- disableVertexAttribArrayAboveAndIncluding() : osg::VertexArrayState
- disableVertexAttribPointer() : osg::State
- disableVertexAttribPointersAboveAndIncluding() : osg::State
- disableVertexPointer() : osg::State
- discardAllDeletedGLBufferObjects() : osg::GLBufferObjectSet
- discardAllDeletedGLObjects() : osg::GLBufferObjectManager, osg::TextureObjectManager
- discardAllDeletedTextureObjects() : osg::TextureObjectSet
- discardAllGLBufferObjects() : osg::GLBufferObjectSet
- discardAllGLObjects() : osg::ContextData, osg::GLBufferObjectManager, osg::GLObjectManager, osg::GraphicsObjectManager, osg::TextureObjectManager
- discardAllTextureObjects() : osg::TextureObjectSet
- discardDeletedQueryObjects() : osg::OcclusionQueryNode, osg::QueryGeometry
- disconnect() : osgManipulator::CommandManager
- Disk() : osgUtil::SceneGraphBuilder
- dispatch() : osg::AttributeDispatchers, osg::VertexArrayState::ArrayDispatch, osgManipulator::Dragger
- dispatchArrays() : osgParticle::ParticleSystem::ArrayData
- DispatchCompute() : osg::DispatchCompute
- dispatchEvent() : osgPresentation::SlideEventHandler
- dispatchPrimitives() : osgParticle::ParticleSystem::ArrayData
- DisplacementMappingTechnique() : osgTerrain::DisplacementMappingTechnique
- displayName() : osg::GraphicsContext::ScreenIdentifier
- DisplayRequirementsVisitor() : osgUtil::DisplayRequirementsVisitor
- DisplaySettings() : osg::DisplaySettings
- displayShadowTexelToPixelErrors() : osgShadow::DebugShadowMap::ViewData
- distance() : osg::Plane, osgUtil::EdgeCollector::Triangle
- divide() : osgUtil::Optimizer::SpatializeGroupsVisitor
- doDelete() : osg::DeleteHandler
- doesSourceFit() : osgUtil::Optimizer::TextureAtlasBuilder::Atlas
- DOFTransform() : osgSim::DOFTransform
- doGeometry() : osgUtil::VertexCacheMissVisitor
- Domain() : osgParticle::DomainOperator::Domain
- DomainOperator() : osgParticle::DomainOperator
- done() : osgViewer::ViewerBase
- doOperation() : osgPresentation::KeyEventHandler, osgPresentation::PickEventHandler
- doRead() : osgDB::Registry::ReadFunctor
- DotOsgWrapper() : osgDB::DotOsgWrapper
- dotProductNormal() : osg::Plane
- DoubleValidator() : osgUI::DoubleValidator
- DragCallback() : osgUI::DragCallback
- Dragger() : osgManipulator::Dragger
- DraggerCallback() : osgManipulator::DraggerCallback
- DraggerTransformCallback() : osgManipulator::DraggerTransformCallback
- draw() : osg::Drawable, osg::DrawArrayLengths, osg::DrawArrays, osg::DrawArraysIndirect, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUInt, osg::DrawElementsIndirectUShort, osg::DrawElementsUByte, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::MultiDrawArrays, osg::MultiDrawArraysIndirect, osg::MultiDrawElementsIndirectUByte, osg::MultiDrawElementsIndirectUInt, osg::MultiDrawElementsIndirectUShort, osg::PrimitiveSet, osgUtil::PositionalStateContainer, osgUtil::RenderBin, osgUtil::RenderStage, osgUtil::SceneView, osgViewer::Renderer
- Drawable() : osg::Drawable
- DrawableCullCallback() : osg::DrawableCullCallback
- DrawableEventCallback() : osg::DrawableEventCallback
- DrawableUpdateCallback() : osg::DrawableUpdateCallback
- DrawArrayLengths() : osg::DrawArrayLengths
- DrawArrays() : osg::DrawArrays
- drawArrays() : osg::PrimitiveFunctor, osg::PrimitiveIndexFunctor, osg::TemplatePrimitiveFunctor< T >, osg::TemplatePrimitiveIndexFunctor< T >, osg::TriangleFunctor< T >, osg::TriangleIndexFunctor< T >, osg::TriangleLinePointIndexFunctor< T >, osgUtil::ReversePrimitiveFunctor, osgUtil::Statistics
- DrawArraysIndirect() : osg::DrawArraysIndirect
- DrawArraysIndirectCommand() : osg::DrawArraysIndirectCommand
- DrawCallback() : osg::Camera::DrawCallback, osg::Drawable::DrawCallback
- drawCylinderBody() : osg::BuildShapeGeometryVisitor
- DrawElements() : osg::DrawElements
- drawElements() : osg::PrimitiveFunctor, osg::PrimitiveIndexFunctor, osg::TemplatePrimitiveFunctor< T >, osg::TemplatePrimitiveIndexFunctor< T >, osg::TriangleFunctor< T >, osg::TriangleIndexFunctor< T >, osg::TriangleLinePointIndexFunctor< T >, osgUtil::ReversePrimitiveFunctor, osgUtil::Statistics
- DrawElementsIndirect() : osg::DrawElementsIndirect
- DrawElementsIndirectCommand() : osg::DrawElementsIndirectCommand
- DrawElementsIndirectUByte() : osg::DrawElementsIndirectUByte
- DrawElementsIndirectUInt() : osg::DrawElementsIndirectUInt
- DrawElementsIndirectUShort() : osg::DrawElementsIndirectUShort
- drawElementsTemplate() : osg::TemplatePrimitiveFunctor< T >
- DrawElementsUByte() : osg::DrawElementsUByte
- DrawElementsUInt() : osg::DrawElementsUInt
- DrawElementsUShort() : osg::DrawElementsUShort
- DrawElementTypeSimplifierVisitor() : osgUtil::DrawElementTypeSimplifierVisitor
- drawHalfSphere() : osg::BuildShapeGeometryVisitor
- drawImplementation() : osg::DispatchCompute, osg::Drawable::DrawCallback, osg::Drawable, osg::DrawPixels, osg::Geometry, osg::QueryGeometry, osgParticle::ConnectedParticleSystem, osgParticle::ParticleSystem, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgTerrain::HeightFieldDrawable, osgTerrain::SharedGeometry, osgText::FadeText, osgText::Text3D, osgText::Text, osgUtil::RenderBin::DrawCallback, osgUtil::RenderBin, osgUtil::RenderStage
- drawImplementationSinglePass() : osgText::Text
- DrawIndirectBufferObject() : osg::DrawIndirectBufferObject
- drawInner() : osg::Drawable, osgUtil::RenderStage
- DrawPixels() : osg::DrawPixels
- drawPostRenderStages() : osgUtil::RenderStage
- drawPreRenderStages() : osgUtil::RenderStage
- drawPrimitivesImplementation() : osg::Geometry
- drawQuads() : osg::State
- drawVertexArraysImplementation() : osg::Geometry
- DriveManipulator() : osgGA::DriveManipulator
- DummyObject() : osg::DummyObject
- dump() : osgShadow::DebugShadowMap::ViewData
- dumpGeometry() : osgShadow::ConvexPolyhedron
- duplicateSharedArrays() : osg::Geometry
- DynamicLibrary() : osgDB::DynamicLibrary