Here is a list of all file members with links to the files they belong to:

### - g -

- GL_ABGR_EXT : Image
- GL_ACTIVE_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH : GLDefines
- GL_ACTIVE_ATTRIBUTES : GLDefines
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH : GLDefines
- GL_ACTIVE_UNIFORM_BLOCKS : GLDefines
- GL_ACTIVE_UNIFORM_MAX_LENGTH : GLDefines
- GL_ACTIVE_UNIFORMS : GLDefines
- GL_ADD : TexEnv
- GL_ADD_SIGNED_ARB : TexEnvCombine
- GL_ALL_BARRIER_BITS : Texture
- GL_ALPHA16F_ARB : Texture
- GL_ALPHA16I_EXT : Texture
- GL_ALPHA16UI_EXT : Texture
- GL_ALPHA32F_ARB : Texture
- GL_ALPHA32I_EXT : Texture
- GL_ALPHA32UI_EXT : Texture
- GL_ALPHA8I_EXT : Texture
- GL_ALPHA8UI_EXT : Texture
- GL_ALPHA_FLOAT16_ATI : Texture
- GL_ALPHA_FLOAT32_ATI : Texture
- GL_ALPHA_INTEGER_EXT : Texture
- GL_ALPHA_MAX_SGIX : BlendEquation
- GL_ALPHA_MIN_SGIX : BlendEquation
- GL_ALPHA_TEST : GLDefines
- GL_ALREADY_SIGNALED : GLDefines
- GL_AMBIENT : Material
- GL_AMBIENT_AND_DIFFUSE : Material
- GL_AND : LogicOp
- GL_AND_INVERTED : LogicOp
- GL_AND_REVERSE : LogicOp
- GL_ARRAY_BUFFER_ARB : BufferObject
- GL_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_ATOMIC_COUNTER_BARRIER_BIT : GLDefines, Texture
- GL_ATOMIC_COUNTER_BUFFER : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_BINDING : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_SIZE : GLDefines
- GL_ATOMIC_COUNTER_BUFFER_START : GLDefines
- GL_ATTACHED_SHADERS : GLDefines
- GL_BGR : Image
- GL_BGR_EXT : Texture
- GL_BGR_INTEGER_EXT : Texture
- GL_BGRA : Image
- GL_BGRA_EXT : Texture
- GL_BGRA_INTEGER_EXT : Texture
- GL_BLEND_COLOR : BlendFunc
- GL_BLEND_DST_ALPHA : BlendFunc
- GL_BLEND_DST_RGB : BlendFunc
- GL_BLEND_EQUATION_ALPHA : GLDefines
- GL_BLEND_EQUATION_RGB : GLDefines
- GL_BLEND_SRC_ALPHA : BlendFunc
- GL_BLEND_SRC_RGB : BlendFunc
- GL_BLUE_INTEGER_EXT : Texture
- GL_BOOL : GLDefines
- GL_BOOL_VEC2 : GLDefines
- GL_BOOL_VEC3 : GLDefines
- GL_BOOL_VEC4 : GLDefines
- GL_BUFFER : GLDefines
- GL_BUFFER_ACCESS_ARB : BufferObject
- GL_BUFFER_MAP_POINTER_ARB : BufferObject
- GL_BUFFER_MAPPED_ARB : BufferObject
- GL_BUFFER_SIZE_ARB : BufferObject
- GL_BUFFER_UPDATE_BARRIER_BIT : GLDefines, Texture
- GL_BUFFER_USAGE_ARB : BufferObject
- GL_CLAMP : Texture
- GL_CLAMP_FRAGMENT_COLOR : ClampColor
- GL_CLAMP_FRAGMENT_COLOR_ARB : ClampColor
- GL_CLAMP_READ_COLOR : ClampColor
- GL_CLAMP_READ_COLOR_ARB : ClampColor
- GL_CLAMP_TO_BORDER_ARB : Texture
- GL_CLAMP_TO_EDGE : Texture
- GL_CLAMP_VERTEX_COLOR : ClampColor
- GL_CLAMP_VERTEX_COLOR_ARB : ClampColor
- GL_CLEAR : LogicOp
- GL_CLIP_DEPTH_MODE : GLDefines
- GL_CLIP_ORIGIN : GLDefines
- GL_CLIP_PLANE0 : ClipPlane
- GL_CLIP_PLANE1 : ClipPlane
- GL_CLIP_PLANE2 : ClipPlane
- GL_CLIP_PLANE3 : ClipPlane
- GL_CLIP_PLANE4 : ClipPlane
- GL_CLIP_PLANE5 : ClipPlane
- GL_COLOR_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_COLOR_ATTACHMENT0_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT10_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT11_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT12_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT13_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT14_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT15_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT1_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT2_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT3_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT4_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT5_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT6_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT7_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT8_EXT : FrameBufferObject
- GL_COLOR_ATTACHMENT9_EXT : FrameBufferObject
- GL_COLOR_LOGIC_OP : LogicOp
- GL_COLOR_MATERIAL : Material
- GL_COLOR_SUM : StateAttribute
- GL_COLOR_SUM_ARB : VertexProgram
- GL_COMBINE_ALPHA_ARB : TexEnvCombine
- GL_COMBINE_ARB : TexEnvCombine
- GL_COMBINE_RGB_ARB : TexEnvCombine
- GL_COMMAND_BARRIER_BIT : GLDefines, Texture
- GL_COMPARE_R_TO_TEXTURE_ARB : Texture
- GL_COMPARE_REF_DEPTH_TO_TEXTURE : GLDefines
- GL_COMPILE_STATUS : GLDefines
- GL_COMPRESSED_ALPHA : Image
- GL_COMPRESSED_ALPHA_ARB : Texture
- GL_COMPRESSED_INTENSITY : Image
- GL_COMPRESSED_INTENSITY_ARB : Texture
- GL_COMPRESSED_LUMINANCE : Image
- GL_COMPRESSED_LUMINANCE_ALPHA : Image
- GL_COMPRESSED_LUMINANCE_ALPHA_ARB : Texture
- GL_COMPRESSED_LUMINANCE_ARB : Texture
- GL_COMPRESSED_R11_EAC : Image
- GL_COMPRESSED_RED_GREEN_RGTC2_EXT : Texture
- GL_COMPRESSED_RED_RGTC1_EXT : Texture
- GL_COMPRESSED_RG11_EAC : Image
- GL_COMPRESSED_RGB : Image
- GL_COMPRESSED_RGB8_ETC2 : Image
- GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : Image
- GL_COMPRESSED_RGB_ARB : Texture
- GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG : Texture
- GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG : Texture
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT : Texture
- GL_COMPRESSED_RGBA : Image
- GL_COMPRESSED_RGBA8_ETC2_EAC : Image
- GL_COMPRESSED_RGBA_ARB : Texture
- GL_COMPRESSED_RGBA_ASTC_10x10_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_10x5_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_10x6_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_10x8_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_12x10_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_12x12_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_4x4_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_5x4_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_5x5_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_6x5_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_6x6_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_8x5_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_8x6_KHR : Image
- GL_COMPRESSED_RGBA_ASTC_8x8_KHR : Image
- GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG : Texture
- GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG : Texture
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT : Texture
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT : Texture
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT : Texture
- GL_COMPRESSED_SIGNED_R11_EAC : Image
- GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT : Texture
- GL_COMPRESSED_SIGNED_RED_RGTC1_EXT : Texture
- GL_COMPRESSED_SIGNED_RG11_EAC : Image
- GL_COMPRESSED_SLUMINANCE : GLDefines
- GL_COMPRESSED_SLUMINANCE_ALPHA : GLDefines
- GL_COMPRESSED_SRGB : GLDefines
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : Image
- GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : Image
- GL_COMPRESSED_SRGB8_ETC2 : Image
- GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : Image
- GL_COMPRESSED_SRGB_ALPHA : GLDefines
- GL_COMPRESSED_TEXTURE_FORMATS_ARB : Texture
- GL_COMPUTE_LOCAL_WORK_SIZE : GLDefines
- GL_COMPUTE_SHADER : GLDefines
- GL_COMPUTE_SHADER_BIT : GLDefines
- GL_CONDITION_SATISFIED : GLDefines
- GL_CONSTANT_ALPHA : BlendFunc
- GL_CONSTANT_ARB : TexEnvCombine
- GL_CONSTANT_COLOR : BlendFunc
- GL_CONTEXT_FLAG_DEBUG_BIT : GLDefines
- GL_COORD_REPLACE : GLDefines
- GL_COORD_REPLACE_ARB : PointSprite
- GL_COPY : LogicOp
- GL_COPY_INVERTED : LogicOp
- GL_CURRENT_MATRIX_ARB : FragmentProgram, VertexProgram
- GL_CURRENT_MATRIX_STACK_DEPTH_ARB : FragmentProgram, VertexProgram
- GL_CURRENT_OCCLUSION_QUERY_ID_NV : Drawable
- GL_CURRENT_PROGRAM : GLDefines
- GL_CURRENT_QUERY_ARB : Drawable
- GL_CURRENT_RASTER_SECONDARY_COLOR : GLDefines
- GL_CURRENT_VERTEX_ATTRIB : GLDefines
- GL_CURRENT_VERTEX_ATTRIB_ARB : VertexProgram
- GL_DEBUG_CALLBACK_FUNCTION : GLDefines
- GL_DEBUG_CALLBACK_USER_PARAM : GLDefines
- GL_DEBUG_GROUP_STACK_DEPTH : GLDefines
- GL_DEBUG_LOGGED_MESSAGES : GLDefines
- GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH : GLDefines
- GL_DEBUG_OUTPUT : GLDefines
- GL_DEBUG_OUTPUT_SYNCHRONOUS : GLDefines
- GL_DEBUG_SEVERITY_HIGH : GLDefines
- GL_DEBUG_SEVERITY_LOW : GLDefines
- GL_DEBUG_SEVERITY_MEDIUM : GLDefines
- GL_DEBUG_SEVERITY_NOTIFICATION : GLDefines
- GL_DEBUG_SOURCE_API : GLDefines
- GL_DEBUG_SOURCE_APPLICATION : GLDefines
- GL_DEBUG_SOURCE_OTHER : GLDefines
- GL_DEBUG_SOURCE_SHADER_COMPILER : GLDefines
- GL_DEBUG_SOURCE_THIRD_PARTY : GLDefines
- GL_DEBUG_SOURCE_WINDOW_SYSTEM : GLDefines
- GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR : GLDefines
- GL_DEBUG_TYPE_ERROR : GLDefines
- GL_DEBUG_TYPE_MARKER : GLDefines
- GL_DEBUG_TYPE_OTHER : GLDefines
- GL_DEBUG_TYPE_PERFORMANCE : GLDefines
- GL_DEBUG_TYPE_POP_GROUP : GLDefines
- GL_DEBUG_TYPE_PORTABILITY : GLDefines
- GL_DEBUG_TYPE_PUSH_GROUP : GLDefines
- GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR : GLDefines
- GL_DECAL : TexEnv
- GL_DECR_WRAP : Stencil
- GL_DELETE_STATUS : GLDefines
- GL_DEPTH24_STENCIL8_EXT : FrameBufferObject
- GL_DEPTH_ATTACHMENT_EXT : FrameBufferObject
- GL_DEPTH_CLAMP : GLDefines
- GL_DEPTH_COMPONENT : Image
- GL_DEPTH_COMPONENT16 : Image
- GL_DEPTH_COMPONENT24 : Image
- GL_DEPTH_COMPONENT32 : Image
- GL_DEPTH_COMPONENT32F : Image
- GL_DEPTH_COMPONENT32F_NV : Image
- GL_DEPTH_STENCIL_EXT : FrameBufferObject
- GL_DEPTH_TEXTURE_MODE_ARB : Texture
- GL_DIFFUSE : Material
- GL_DISPATCH_INDIRECT_BUFFER : GLDefines
- GL_DISPATCH_INDIRECT_BUFFER_BINDING : GLDefines
- GL_DISPLAY_LIST : GLDefines
- GL_DOT3_RGB_ARB : TexEnvCombine
- GL_DOT3_RGBA_ARB : TexEnvCombine
- GL_DOUBLE_MAT2 : GLDefines
- GL_DOUBLE_MAT2x3 : GLDefines
- GL_DOUBLE_MAT2x4 : GLDefines
- GL_DOUBLE_MAT3 : GLDefines
- GL_DOUBLE_MAT3x2 : GLDefines
- GL_DOUBLE_MAT3x4 : GLDefines
- GL_DOUBLE_MAT4 : GLDefines
- GL_DOUBLE_MAT4x2 : GLDefines
- GL_DOUBLE_MAT4x3 : GLDefines
- GL_DOUBLE_VEC2 : GLDefines
- GL_DOUBLE_VEC3 : GLDefines
- GL_DOUBLE_VEC4 : GLDefines
- GL_DRAW_BUFFER0 : GLDefines
- GL_DRAW_BUFFER1 : GLDefines
- GL_DRAW_BUFFER10 : GLDefines
- GL_DRAW_BUFFER11 : GLDefines
- GL_DRAW_BUFFER12 : GLDefines
- GL_DRAW_BUFFER13 : GLDefines
- GL_DRAW_BUFFER14 : GLDefines
- GL_DRAW_BUFFER15 : GLDefines
- GL_DRAW_BUFFER2 : GLDefines
- GL_DRAW_BUFFER3 : GLDefines
- GL_DRAW_BUFFER4 : GLDefines
- GL_DRAW_BUFFER5 : GLDefines
- GL_DRAW_BUFFER6 : GLDefines
- GL_DRAW_BUFFER7 : GLDefines
- GL_DRAW_BUFFER8 : GLDefines
- GL_DRAW_BUFFER9 : GLDefines
- GL_DRAW_FRAMEBUFFER_BINDING_EXT : FrameBufferObject
- GL_DRAW_FRAMEBUFFER_EXT : FrameBufferObject
- GL_DRAW_INDIRECT_BUFFER : GLDefines
- GL_DRAW_INDIRECT_BUFFER_BINDING : GLDefines
- GL_DSDT8_MAG8_INTENSITY8_NV : Texture
- GL_DSDT8_MAG8_NV : Texture
- GL_DSDT8_NV : Texture
- GL_DSDT_MAG_NV : Texture
- GL_DSDT_MAG_VIB_NV : Texture
- GL_DSDT_NV : Texture
- GL_DYNAMIC_COPY : BufferObject
- GL_DYNAMIC_COPY_ARB : BufferObject
- GL_DYNAMIC_DRAW : BufferObject
- GL_DYNAMIC_DRAW_ARB : BufferObject
- GL_DYNAMIC_READ : BufferObject
- GL_DYNAMIC_READ_ARB : BufferObject
- GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_ELEMENT_ARRAY_BARRIER_BIT : GLDefines, Texture
- GL_ELEMENT_ARRAY_BUFFER_ARB : BufferObject
- GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_EMISSION : Material
- GL_EQUIV : LogicOp
- GL_ETC1_RGB8_OES : Image, Texture
- GL_EXP : Fog
- GL_EXP2 : Fog
- GL_EXT_framebuffer_blit : FrameBufferObject
- GL_EXT_framebuffer_multisample : FrameBufferObject
- GL_EXT_framebuffer_object : FrameBufferObject
- GL_EXT_packed_depth_stencil : FrameBufferObject
- GL_EYE_PLANE_ABSOLUTE_NV : Fog
- GL_EYE_RADIAL_NV : Fog
- GL_FIRST_VERTEX_CONVENTION : GLDefines
- GL_FIXED_ONLY : ClampColor
- GL_FIXED_ONLY_ARB : ClampColor
- GL_FLAT : ShadeModel
- GL_FLOAT_MAT2 : GLDefines
- GL_FLOAT_MAT2x3 : GLDefines
- GL_FLOAT_MAT2x4 : GLDefines
- GL_FLOAT_MAT3 : GLDefines
- GL_FLOAT_MAT3x2 : GLDefines
- GL_FLOAT_MAT3x4 : GLDefines
- GL_FLOAT_MAT4 : GLDefines
- GL_FLOAT_MAT4x2 : GLDefines
- GL_FLOAT_MAT4x3 : GLDefines
- GL_FLOAT_R16_NV : Texture
- GL_FLOAT_R32_NV : Texture
- GL_FLOAT_R_NV : Texture
- GL_FLOAT_RG16_NV : Texture
- GL_FLOAT_RG32_NV : Texture
- GL_FLOAT_RG_NV : Texture
- GL_FLOAT_RGB16_NV : Texture
- GL_FLOAT_RGB32_NV : Texture
- GL_FLOAT_RGB_NV : Texture
- GL_FLOAT_RGBA16_NV : Texture
- GL_FLOAT_RGBA32_NV : Texture
- GL_FLOAT_RGBA_NV : Texture
- GL_FLOAT_VEC2 : GLDefines
- GL_FLOAT_VEC3 : GLDefines
- GL_FLOAT_VEC4 : GLDefines
- GL_FOG : Fog
- GL_FOG_COORDINATE : Fog
- GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_FOG_DISTANCE_MODE_NV : Fog
- GL_FOG_HINT : Fog
- GL_FRACTIONAL_EVEN : GLDefines
- GL_FRACTIONAL_ODD : GLDefines
- GL_FRAGMENT_DEPTH : Fog
- GL_FRAGMENT_PROGRAM_ARB : FragmentProgram
- GL_FRAGMENT_SHADER : GLDefines
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT : GLDefines
- GL_FRAMEBUFFER_ATTACHMENT_LAYERED : GLDefines
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT : FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT : FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT : FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT : FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER : GLDefines
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT : FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT : FrameBufferObject
- GL_FRAMEBUFFER_BARRIER_BIT : GLDefines, Texture
- GL_FRAMEBUFFER_BINDING_EXT : FrameBufferObject
- GL_FRAMEBUFFER_COMPLETE_EXT : FrameBufferObject
- GL_FRAMEBUFFER_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT : GLDefines
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS : GLDefines
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT : FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT : FrameBufferObject
- GL_FRAMEBUFFER_SRGB : GLDefines
- GL_FRAMEBUFFER_UNSUPPORTED_EXT : FrameBufferObject
- GL_FUNC_ADD : BlendEquation
- GL_FUNC_REVERSE_SUBTRACT : BlendEquation
- GL_FUNC_SUBTRACT : BlendEquation
- GL_GENERATE_MIPMAP_HINT_SGIS : Texture
- GL_GENERATE_MIPMAP_SGIS : Texture
- GL_GEOMETRY_INPUT_TYPE : GLDefines
- GL_GEOMETRY_INPUT_TYPE_EXT : GLDefines
- GL_GEOMETRY_OUTPUT_TYPE : GLDefines
- GL_GEOMETRY_OUTPUT_TYPE_EXT : GLDefines
- GL_GEOMETRY_SHADER : GLDefines
- GL_GEOMETRY_VERTICES_OUT : GLDefines
- GL_GEOMETRY_VERTICES_OUT_EXT : GLDefines
- GL_GREEN_INTEGER_EXT : Texture
- GL_HALF_FLOAT : Texture
- GL_HILO16_NV : Texture
- GL_HILO_NV : Texture
- GL_IMAGE_1D : GLDefines, Texture
- GL_IMAGE_1D_ARRAY : GLDefines, Texture
- GL_IMAGE_2D : GLDefines, Texture
- GL_IMAGE_2D_ARRAY : GLDefines, Texture
- GL_IMAGE_2D_MULTISAMPLE : GLDefines, Texture
- GL_IMAGE_2D_MULTISAMPLE_ARRAY : GLDefines, Texture
- GL_IMAGE_2D_RECT : GLDefines, Texture
- GL_IMAGE_3D : GLDefines, Texture
- GL_IMAGE_BINDING_ACCESS : Texture
- GL_IMAGE_BINDING_FORMAT : Texture
- GL_IMAGE_BINDING_LAYER : Texture
- GL_IMAGE_BINDING_LAYERED : Texture
- GL_IMAGE_BINDING_LEVEL : Texture
- GL_IMAGE_BINDING_NAME : Texture
- GL_IMAGE_BUFFER : GLDefines, Texture
- GL_IMAGE_CUBE : GLDefines, Texture
- GL_IMAGE_CUBE_MAP_ARRAY : GLDefines, Texture
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS : Texture
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE : Texture
- GL_IMAGE_FORMAT_COMPATIBILITY_TYPE : Texture
- GL_INCR_WRAP : Stencil
- GL_INDEX_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_INFO_LOG_LENGTH : GLDefines
- GL_INT64_ARB : GLDefines
- GL_INT64_VEC2_ARB : GLDefines
- GL_INT64_VEC3_ARB : GLDefines
- GL_INT64_VEC4_ARB : GLDefines
- GL_INT_IMAGE_1D : GLDefines, Texture
- GL_INT_IMAGE_1D_ARRAY : GLDefines, Texture
- GL_INT_IMAGE_2D : GLDefines, Texture
- GL_INT_IMAGE_2D_ARRAY : GLDefines, Texture
- GL_INT_IMAGE_2D_MULTISAMPLE : GLDefines, Texture
- GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY : GLDefines, Texture
- GL_INT_IMAGE_2D_RECT : GLDefines, Texture
- GL_INT_IMAGE_3D : GLDefines, Texture
- GL_INT_IMAGE_BUFFER : GLDefines, Texture
- GL_INT_IMAGE_CUBE : GLDefines, Texture
- GL_INT_IMAGE_CUBE_MAP_ARRAY : GLDefines, Texture
- GL_INT_SAMPLER_1D_ARRAY_EXT : GLDefines
- GL_INT_SAMPLER_1D_EXT : GLDefines
- GL_INT_SAMPLER_2D_ARRAY_EXT : GLDefines
- GL_INT_SAMPLER_2D_EXT : GLDefines
- GL_INT_SAMPLER_2D_MULTISAMPLE : GLDefines
- GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GLDefines
- GL_INT_SAMPLER_2D_RECT : GLDefines
- GL_INT_SAMPLER_2D_RECT_EXT : GLDefines
- GL_INT_SAMPLER_3D_EXT : GLDefines
- GL_INT_SAMPLER_BUFFER : GLDefines
- GL_INT_SAMPLER_BUFFER_EXT : GLDefines
- GL_INT_SAMPLER_CUBE_EXT : GLDefines
- GL_INT_SAMPLER_CUBE_MAP_ARRAY : GLDefines
- GL_INT_VEC2 : GLDefines
- GL_INT_VEC3 : GLDefines
- GL_INT_VEC4 : GLDefines
- GL_INTENSITY : Texture
- GL_INTENSITY16F_ARB : Texture
- GL_INTENSITY16I_EXT : Texture
- GL_INTENSITY16UI_EXT : Texture
- GL_INTENSITY32F_ARB : Texture
- GL_INTENSITY32I_EXT : Texture
- GL_INTENSITY32UI_EXT : Texture
- GL_INTENSITY8I_EXT : Texture
- GL_INTENSITY8UI_EXT : Texture
- GL_INTENSITY_FLOAT16_ATI : Texture
- GL_INTENSITY_FLOAT32_ATI : Texture
- GL_INTERLEAVED_ATTRIBS : GLDefines
- GL_INTERPOLATE_ARB : TexEnvCombine
- GL_INVALID_FRAMEBUFFER_OPERATION_EXT : FrameBufferObject
- GL_INVALID_INDEX : GLDefines
- GL_ISOLINES : GLDefines
- GL_KHR_debug : GLDefines
- GL_KHR_texture_compression_astc_hdr : Image
- GL_LAST_VERTEX_CONVENTION : GLDefines
- GL_LIGHT0 : Light
- GL_LIGHT1 : Light
- GL_LIGHT2 : Light
- GL_LIGHT3 : Light
- GL_LIGHT4 : Light
- GL_LIGHT5 : Light
- GL_LIGHT6 : Light
- GL_LIGHT7 : Light
- GL_LIGHTING : Light
- GL_LINE_STIPPLE : LineStipple
- GL_LINE_STRIP_ADJACENCY : GLDefines
- GL_LINE_STRIP_ADJACENCY_EXT : GLDefines
- GL_LINES_ADJACENCY : GLDefines
- GL_LINES_ADJACENCY_EXT : GLDefines
- GL_LINK_STATUS : GLDefines
- GL_LOGIC_OP : BlendEquation
- GL_LOWER_LEFT : GLDefines, PointSprite
- GL_LUMINANCE16F_ARB : Texture
- GL_LUMINANCE16I_EXT : Texture
- GL_LUMINANCE16UI_EXT : Texture
- GL_LUMINANCE32F_ARB : Texture
- GL_LUMINANCE32I_EXT : Texture
- GL_LUMINANCE32UI_EXT : Texture
- GL_LUMINANCE8I_EXT : Texture
- GL_LUMINANCE8UI_EXT : Texture
- GL_LUMINANCE_ALPHA16F_ARB : Texture
- GL_LUMINANCE_ALPHA16I_EXT : Texture
- GL_LUMINANCE_ALPHA16UI_EXT : Texture
- GL_LUMINANCE_ALPHA32F_ARB : Texture
- GL_LUMINANCE_ALPHA32I_EXT : Texture
- GL_LUMINANCE_ALPHA32UI_EXT : Texture
- GL_LUMINANCE_ALPHA8I_EXT : Texture
- GL_LUMINANCE_ALPHA8UI_EXT : Texture
- GL_LUMINANCE_ALPHA_FLOAT16_ATI : Texture
- GL_LUMINANCE_ALPHA_FLOAT32_ATI : Texture
- GL_LUMINANCE_ALPHA_INTEGER_EXT : Texture
- GL_LUMINANCE_FLOAT16_ATI : Texture
- GL_LUMINANCE_FLOAT32_ATI : Texture
- GL_LUMINANCE_INTEGER_EXT : Texture
- GL_MAP_FLUSH_EXPLICIT_BIT : GLDefines
- GL_MAP_INVALIDATE_BUFFER_BIT : GLDefines
- GL_MAP_INVALIDATE_RANGE_BIT : GLDefines
- GL_MAP_READ_BIT : GLDefines
- GL_MAP_UNSYNCHRONIZED_BIT : GLDefines
- GL_MAP_WRITE_BIT : GLDefines
- GL_MATRIX0_ARB : FragmentProgram, VertexProgram
- GL_MATRIX10_ARB : FragmentProgram, VertexProgram
- GL_MATRIX11_ARB : FragmentProgram, VertexProgram
- GL_MATRIX12_ARB : FragmentProgram, VertexProgram
- GL_MATRIX13_ARB : FragmentProgram, VertexProgram
- GL_MATRIX14_ARB : FragmentProgram, VertexProgram
- GL_MATRIX15_ARB : FragmentProgram, VertexProgram
- GL_MATRIX16_ARB : FragmentProgram, VertexProgram
- GL_MATRIX17_ARB : FragmentProgram, VertexProgram
- GL_MATRIX18_ARB : FragmentProgram, VertexProgram
- GL_MATRIX19_ARB : FragmentProgram, VertexProgram
- GL_MATRIX1_ARB : FragmentProgram, VertexProgram
- GL_MATRIX20_ARB : FragmentProgram, VertexProgram
- GL_MATRIX21_ARB : FragmentProgram, VertexProgram
- GL_MATRIX22_ARB : FragmentProgram, VertexProgram
- GL_MATRIX23_ARB : FragmentProgram, VertexProgram
- GL_MATRIX24_ARB : FragmentProgram, VertexProgram
- GL_MATRIX25_ARB : FragmentProgram, VertexProgram
- GL_MATRIX26_ARB : FragmentProgram, VertexProgram
- GL_MATRIX27_ARB : FragmentProgram, VertexProgram
- GL_MATRIX28_ARB : FragmentProgram, VertexProgram
- GL_MATRIX29_ARB : FragmentProgram, VertexProgram
- GL_MATRIX2_ARB : FragmentProgram, VertexProgram
- GL_MATRIX30_ARB : FragmentProgram, VertexProgram
- GL_MATRIX31_ARB : FragmentProgram, VertexProgram
- GL_MATRIX3_ARB : FragmentProgram, VertexProgram
- GL_MATRIX4_ARB : FragmentProgram, VertexProgram
- GL_MATRIX5_ARB : FragmentProgram, VertexProgram
- GL_MATRIX6_ARB : FragmentProgram, VertexProgram
- GL_MATRIX7_ARB : FragmentProgram, VertexProgram
- GL_MATRIX8_ARB : FragmentProgram, VertexProgram
- GL_MATRIX9_ARB : FragmentProgram, VertexProgram
- GL_MAX : BlendEquation
- GL_MAX_3D_TEXTURE_SIZE : GLDefines
- GL_MAX_ARRAY_TEXTURE_LAYERS : GLDefines
- GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS : GLDefines
- GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE : GLDefines
- GL_MAX_COLOR_ATTACHMENTS_EXT : FrameBufferObject
- GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_MAX_COMBINED_ATOMIC_COUNTERS : GLDefines
- GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_COMBINED_IMAGE_UNIFORMS : Texture
- GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS : Texture
- GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES : GLDefines
- GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS : GLDefines
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS : GLDefines
- GL_MAX_COMBINED_UNIFORM_BLOCKS : GLDefines
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_MAX_COMPUTE_ATOMIC_COUNTERS : GLDefines
- GL_MAX_COMPUTE_IMAGE_UNIFORMS : GLDefines
- GL_MAX_COMPUTE_LOCAL_INVOCATIONS : GLDefines
- GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS : GLDefines
- GL_MAX_COMPUTE_SHARED_MEMORY_SIZE : GLDefines
- GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS : GLDefines
- GL_MAX_COMPUTE_UNIFORM_BLOCKS : GLDefines
- GL_MAX_COMPUTE_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_COMPUTE_WORK_GROUP_COUNT : GLDefines
- GL_MAX_COMPUTE_WORK_GROUP_SIZE : GLDefines
- GL_MAX_CUBE_MAP_TEXTURE_SIZE : Texture
- GL_MAX_DEBUG_GROUP_STACK_DEPTH : GLDefines
- GL_MAX_DEBUG_LOGGED_MESSAGES : GLDefines
- GL_MAX_DEBUG_MESSAGE_LENGTH : GLDefines
- GL_MAX_DRAW_BUFFERS : GLDefines
- GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_MAX_FRAGMENT_ATOMIC_COUNTERS : GLDefines
- GL_MAX_FRAGMENT_IMAGE_UNIFORMS : Texture
- GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS : GLDefines
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS : GLDefines
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_MAX_GEOMETRY_ATOMIC_COUNTERS : GLDefines
- GL_MAX_GEOMETRY_IMAGE_UNIFORMS : Texture
- GL_MAX_GEOMETRY_OUTPUT_VERTICES : GLDefines
- GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS : GLDefines
- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS : GLDefines
- GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS : GLDefines
- GL_MAX_GEOMETRY_UNIFORM_BLOCKS : GLDefines
- GL_MAX_GEOMETRY_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_GEOMETRY_VARYING_COMPONENTS : GLDefines
- GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT : GLDefines
- GL_MAX_IMAGE_SAMPLES : Texture
- GL_MAX_IMAGE_UNITS : Texture
- GL_MAX_LABEL_LENGTH : GLDefines
- GL_MAX_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_MAX_TESS_CONTROL_INPUT_COMPONENTS : GLDefines
- GL_MAX_MAX_TESS_CONTROL_OUTPUT_COMPONENTS : GLDefines
- GL_MAX_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS : GLDefines
- GL_MAX_MAX_TESS_CONTROL_UNIFORM_BLOCKS : GLDefines
- GL_MAX_MAX_TESS_EVALUATION_INPUT_COMPONENTS : GLDefines
- GL_MAX_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS : GLDefines
- GL_MAX_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS : GLDefines
- GL_MAX_MAX_TESS_EVALUATION_UNIFORM_BLOCKS : GLDefines
- GL_MAX_MAX_TESS_PATCH_COMPONENTS : GLDefines
- GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV : FrameBufferObject
- GL_MAX_PATCH_VERTICES : GLDefines
- GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB : VertexProgram
- GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB : FragmentProgram
- GL_MAX_PROGRAM_ATTRIBS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_ENV_PARAMETERS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_INSTRUCTIONS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_MATRICES_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB : VertexProgram
- GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB : FragmentProgram
- GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB : FragmentProgram
- GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB : FragmentProgram
- GL_MAX_PROGRAM_PARAMETERS_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_TEMPORARIES_ARB : FragmentProgram, VertexProgram
- GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB : FragmentProgram
- GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB : FragmentProgram
- GL_MAX_PROGRAM_TEXEL_OFFSET_EXT : GLDefines
- GL_MAX_RECTANGLE_TEXTURE_SIZE : GLDefines
- GL_MAX_RENDERBUFFER_SIZE_EXT : FrameBufferObject
- GL_MAX_SAMPLES_EXT : FrameBufferObject
- GL_MAX_SERVER_WAIT_TIMEOUT : GLDefines
- GL_MAX_SHADER_STORAGE_BLOCK_SIZE : GLDefines
- GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS : GLDefines
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS : GLDefines
- GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS : Texture
- GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS : GLDefines
- GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS : GLDefines
- GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS : GLDefines
- GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS : Texture
- GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS : GLDefines
- GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_TESS_GEN_LEVEL : GLDefines
- GL_MAX_TEXTURE_BUFFER_SIZE : GLDefines
- GL_MAX_TEXTURE_COORDS : GLDefines
- GL_MAX_TEXTURE_COORDS_ARB : FragmentProgram
- GL_MAX_TEXTURE_IMAGE_UNITS : GLDefines
- GL_MAX_TEXTURE_IMAGE_UNITS_ARB : FragmentProgram
- GL_MAX_TEXTURE_LOD_BIAS_EXT : TexEnvFilter
- GL_MAX_TEXTURE_UNITS : Texture
- GL_MAX_UNIFORM_BLOCK_SIZE : GLDefines
- GL_MAX_UNIFORM_BUFFER_BINDINGS : GLDefines
- GL_MAX_VARYING_COMPONENTS : GLDefines
- GL_MAX_VARYING_FLOATS : GLDefines
- GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS : GLDefines
- GL_MAX_VERTEX_ATOMIC_COUNTERS : GLDefines
- GL_MAX_VERTEX_ATTRIBS : GLDefines
- GL_MAX_VERTEX_ATTRIBS_ARB : VertexProgram
- GL_MAX_VERTEX_IMAGE_UNIFORMS : Texture
- GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS : GLDefines
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS : GLDefines
- GL_MAX_VERTEX_UNIFORM_BLOCKS : GLDefines
- GL_MAX_VERTEX_UNIFORM_COMPONENTS : GLDefines
- GL_MAX_VERTEX_VARYING_COMPONENTS : GLDefines
- GL_MAX_VERTEX_VARYING_COMPONENTS_EXT : GLDefines
- GL_MIN : BlendEquation
- GL_MIN_PROGRAM_TEXEL_OFFSET_EXT : GLDefines
- GL_MIRRORED_REPEAT_IBM : Texture
- GL_MODULATE : TexEnv
- GL_MULTISAMPLE_ARB : Multisample
- GL_MULTISAMPLE_BIT_ARB : Multisample
- GL_MULTISAMPLE_COVERAGE_MODES_NV : FrameBufferObject
- GL_MULTISAMPLE_FILTER_HINT_NV : Multisample
- GL_NAND : LogicOp
- GL_NEGATIVE_ONE_TO_ONE : ClipControl, GLDefines
- GL_NOOP : LogicOp
- GL_NOR : LogicOp
- GL_NORMAL_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_NORMAL_MAP_ARB : TexGen
- GL_NORMALIZE : Transform
- GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB : Texture
- GL_NUM_PROGRAM_BINARY_FORMATS : GLDefines
- GL_NV_framebuffer_multisample_coverage : FrameBufferObject
- GL_OBJECT_TYPE : GLDefines
- GL_OCCLUSION_TEST_HP : Drawable
- GL_OCCLUSION_TEST_RESULT_HP : Drawable
- GL_ONE_MINUS_CONSTANT_ALPHA : BlendFunc
- GL_ONE_MINUS_CONSTANT_COLOR : BlendFunc
- GL_OPERAND0_ALPHA_ARB : TexEnvCombine
- GL_OPERAND0_RGB_ARB : TexEnvCombine
- GL_OPERAND1_ALPHA_ARB : TexEnvCombine
- GL_OPERAND1_RGB_ARB : TexEnvCombine
- GL_OPERAND2_ALPHA_ARB : TexEnvCombine
- GL_OPERAND2_RGB_ARB : TexEnvCombine
- GL_OR : LogicOp
- GL_OR_INVERTED : LogicOp
- GL_OR_REVERSE : LogicOp
- GL_PACK_IMAGE_HEIGHT : Image
- GL_PACK_SKIP_IMAGES : Image
- GL_PATCH_DEFAULT_INNER_LEVEL : GLDefines
- GL_PATCH_DEFAULT_OUTER_LEVEL : GLDefines
- GL_PATCH_VERTICES : GLDefines
- GL_PATCHES : GLDefines
- GL_PIXEL_BUFFER_BARRIER_BIT : GLDefines, Texture
- GL_PIXEL_COUNT_AVAILABLE_NV : Drawable
- GL_PIXEL_COUNT_NV : Drawable
- GL_PIXEL_COUNTER_BITS_NV : Drawable
- GL_PIXEL_PACK_BUFFER : BufferObject, GLDefines
- GL_PIXEL_PACK_BUFFER_ARB : BufferObject
- GL_PIXEL_PACK_BUFFER_BINDING : BufferObject, GLDefines
- GL_PIXEL_PACK_BUFFER_BINDING_ARB : BufferObject
- GL_PIXEL_UNPACK_BUFFER : BufferObject, GLDefines
- GL_PIXEL_UNPACK_BUFFER_ARB : BufferObject
- GL_PIXEL_UNPACK_BUFFER_BINDING : BufferObject, GLDefines
- GL_PIXEL_UNPACK_BUFFER_BINDING_ARB : BufferObject
- GL_POINT_SMOOTH : Point
- GL_POINT_SMOOTH_HINT : Point
- GL_POINT_SPRITE : GLDefines
- GL_POINT_SPRITE_ARB : PointSprite
- GL_POINT_SPRITE_COORD_ORIGIN : GLDefines, PointSprite
- GL_POLYGON_OFFSET_LINE : PolygonOffset
- GL_POLYGON_OFFSET_POINT : PolygonOffset
- GL_POLYGON_STIPPLE : PolygonStipple
- GL_PREVIOUS_ARB : TexEnvCombine
- GL_PRIMARY_COLOR_ARB : TexEnvCombine
- GL_PRIMITIVE_RESTART : GLDefines
- GL_PRIMITIVE_RESTART_INDEX : GLDefines
- GL_PROGRAM : GLDefines
- GL_PROGRAM_ADDRESS_REGISTERS_ARB : VertexProgram
- GL_PROGRAM_ALU_INSTRUCTIONS_ARB : FragmentProgram
- GL_PROGRAM_ATTRIBS_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_BINARY_FORMATS : GLDefines
- GL_PROGRAM_BINARY_LENGTH : GLDefines
- GL_PROGRAM_BINARY_RETRIEVABLE_HINT : GLDefines
- GL_PROGRAM_BINDING_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_ERROR_POSITION_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_ERROR_STRING_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_FORMAT_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_FORMAT_ASCII_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_INSTRUCTIONS_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_LENGTH_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB : VertexProgram
- GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB : FragmentProgram
- GL_PROGRAM_NATIVE_ATTRIBS_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_NATIVE_PARAMETERS_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_NATIVE_TEMPORARIES_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB : FragmentProgram
- GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB : FragmentProgram
- GL_PROGRAM_PARAMETERS_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_PIPELINE : GLDefines
- GL_PROGRAM_POINT_SIZE : GLDefines
- GL_PROGRAM_STRING_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_TEMPORARIES_ARB : FragmentProgram, VertexProgram
- GL_PROGRAM_TEX_INDIRECTIONS_ARB : FragmentProgram
- GL_PROGRAM_TEX_INSTRUCTIONS_ARB : FragmentProgram
- GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB : FragmentProgram, VertexProgram
- GL_PROVOKING_VERTEX : GLDefines
- GL_PROXY_TEXTURE_2D_ARRAY : GLDefines
- GL_PROXY_TEXTURE_CUBE_MAP : Texture
- GL_PROXY_TEXTURE_RECTANGLE : GLDefines
- GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION : GLDefines
- GL_QUERY : GLDefines
- GL_QUERY_COUNTER_BITS_ARB : Drawable
- GL_QUERY_RESULT : Drawable
- GL_QUERY_RESULT_ARB : Drawable
- GL_QUERY_RESULT_AVAILABLE : Drawable
- GL_QUERY_RESULT_AVAILABLE_ARB : Drawable
- GL_R16 : Texture
- GL_R16_SNORM : GLDefines
- GL_R16F : Texture
- GL_R16I : Texture
- GL_R16UI : Texture
- GL_R32F : Texture
- GL_R32I : Texture
- GL_R32UI : Texture
- GL_R3_G3_B2 : Texture
- GL_R8 : Texture
- GL_R8_SNORM : GLDefines
- GL_R8I : Texture
- GL_R8UI : Texture
- GL_RASTERIZER_DISCARD : GLDefines
- GL_READ_FRAMEBUFFER_BINDING_EXT : FrameBufferObject
- GL_READ_FRAMEBUFFER_EXT : FrameBufferObject
- GL_READ_ONLY_ARB : BufferObject
- GL_READ_WRITE_ARB : BufferObject
- GL_RED_INTEGER_EXT : Texture
- GL_RED_SNORM : GLDefines
- GL_REFLECTION_MAP_ARB : TexGen
- GL_RENDERBUFFER_ALPHA_SIZE_EXT : FrameBufferObject
- GL_RENDERBUFFER_BINDING_EXT : FrameBufferObject
- GL_RENDERBUFFER_BLUE_SIZE_EXT : FrameBufferObject
- GL_RENDERBUFFER_COLOR_SAMPLES_NV : FrameBufferObject
- GL_RENDERBUFFER_COVERAGE_SAMPLES_NV : FrameBufferObject
- GL_RENDERBUFFER_DEPTH_SIZE_EXT : FrameBufferObject
- GL_RENDERBUFFER_EXT : FrameBufferObject
- GL_RENDERBUFFER_GREEN_SIZE_EXT : FrameBufferObject
- GL_RENDERBUFFER_HEIGHT_EXT : FrameBufferObject
- GL_RENDERBUFFER_INTERNAL_FORMAT_EXT : FrameBufferObject
- GL_RENDERBUFFER_RED_SIZE_EXT : FrameBufferObject
- GL_RENDERBUFFER_SAMPLES_EXT : FrameBufferObject
- GL_RENDERBUFFER_STENCIL_SIZE_EXT : FrameBufferObject
- GL_RENDERBUFFER_WIDTH_EXT : FrameBufferObject
- GL_RESCALE_NORMAL : StateSet, Transform
- GL_RG : Texture
- GL_RG16 : Texture
- GL_RG16_SNORM : GLDefines
- GL_RG16F : Texture
- GL_RG16I : Texture
- GL_RG16UI : Texture
- GL_RG32F : Texture
- GL_RG32I : Texture
- GL_RG32UI : Texture
- GL_RG8 : Texture
- GL_RG8_SNORM : GLDefines
- GL_RG8I : Texture
- GL_RG8UI : Texture
- GL_RG_INTEGER : Texture
- GL_RG_SNORM : GLDefines
- GL_RGB10 : Texture
- GL_RGB10_A2 : Texture
- GL_RGB12 : Texture
- GL_RGB16 : Texture
- GL_RGB16_SNORM : GLDefines
- GL_RGB16F_ARB : Texture
- GL_RGB16I_EXT : Texture
- GL_RGB16UI_EXT : Texture
- GL_RGB32F_ARB : Texture
- GL_RGB32I_EXT : Texture
- GL_RGB32UI_EXT : Texture
- GL_RGB4 : Texture
- GL_RGB5 : Texture
- GL_RGB5_A1 : Texture
- GL_RGB8 : Texture
- GL_RGB8_SNORM : GLDefines
- GL_RGB8I_EXT : Texture
- GL_RGB8UI_EXT : Texture
- GL_RGB_FLOAT16_ATI : Texture
- GL_RGB_FLOAT32_ATI : Texture
- GL_RGB_INTEGER_EXT : Texture
- GL_RGB_SCALE_ARB : TexEnvCombine
- GL_RGB_SNORM : GLDefines
- GL_RGBA12 : Texture
- GL_RGBA16 : Texture
- GL_RGBA16_SNORM : GLDefines
- GL_RGBA16F_ARB : Texture
- GL_RGBA16I_EXT : Texture
- GL_RGBA16UI_EXT : Texture
- GL_RGBA2 : Texture
- GL_RGBA32F_ARB : Texture
- GL_RGBA32I_EXT : Texture
- GL_RGBA32UI_EXT : Texture
- GL_RGBA4 : Texture
- GL_RGBA8 : Texture
- GL_RGBA8_SNORM : GLDefines
- GL_RGBA8I_EXT : Texture
- GL_RGBA8UI_EXT : Texture
- GL_RGBA_FLOAT16_ATI : Texture
- GL_RGBA_FLOAT32_ATI : Texture
- GL_RGBA_FLOAT_MODE_ARB : ClampColor
- GL_RGBA_INTEGER_EXT : Texture
- GL_RGBA_INTEGER_MODE_EXT : Texture
- GL_RGBA_SNORM : GLDefines
- GL_SAMPLE_ALPHA_TO_COVERAGE_ARB : Multisample
- GL_SAMPLE_ALPHA_TO_ONE_ARB : Multisample
- GL_SAMPLE_BUFFERS_ARB : Multisample
- GL_SAMPLE_COVERAGE_ARB : Multisample
- GL_SAMPLE_COVERAGE_INVERT_ARB : Multisample
- GL_SAMPLE_COVERAGE_VALUE_ARB : Multisample
- GL_SAMPLER : GLDefines
- GL_SAMPLER_1D : GLDefines
- GL_SAMPLER_1D_ARRAY_EXT : GLDefines
- GL_SAMPLER_1D_ARRAY_SHADOW_EXT : GLDefines
- GL_SAMPLER_1D_SHADOW : GLDefines
- GL_SAMPLER_2D : GLDefines
- GL_SAMPLER_2D_ARRAY : GLDefines
- GL_SAMPLER_2D_ARRAY_EXT : GLDefines
- GL_SAMPLER_2D_ARRAY_SHADOW : GLDefines
- GL_SAMPLER_2D_ARRAY_SHADOW_EXT : GLDefines
- GL_SAMPLER_2D_MULTISAMPLE : GLDefines
- GL_SAMPLER_2D_MULTISAMPLE_ARRAY : GLDefines
- GL_SAMPLER_2D_RECT : GLDefines
- GL_SAMPLER_2D_RECT_SHADOW : GLDefines
- GL_SAMPLER_2D_SHADOW : GLDefines
- GL_SAMPLER_3D : GLDefines
- GL_SAMPLER_BUFFER : GLDefines
- GL_SAMPLER_BUFFER_EXT : GLDefines
- GL_SAMPLER_CUBE : GLDefines
- GL_SAMPLER_CUBE_MAP_ARRAY : GLDefines
- GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW : GLDefines
- GL_SAMPLER_CUBE_SHADOW_EXT : GLDefines
- GL_SAMPLES_ARB : Multisample
- GL_SAMPLES_PASSED_ARB : Drawable
- GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_SEPARATE_ATTRIBS : GLDefines
- GL_SET : LogicOp
- GL_SHADER : GLDefines
- GL_SHADER_IMAGE_ACCESS_BARRIER_BIT : GLDefines, Texture
- GL_SHADER_SOURCE_LENGTH : GLDefines
- GL_SHADER_STORAGE_BARRIER_BIT : GLDefines
- GL_SHADER_STORAGE_BUFFER : GLDefines
- GL_SHADER_STORAGE_BUFFER_BINDING : GLDefines
- GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT : GLDefines
- GL_SHADER_STORAGE_BUFFER_SIZE : GLDefines
- GL_SHADER_STORAGE_BUFFER_START : GLDefines
- GL_SHADER_TYPE : GLDefines
- GL_SHADING_LANGUAGE_VERSION : GLDefines
- GL_SIGNALED : GLDefines
- GL_SIGNED_ALPHA8_NV : Texture
- GL_SIGNED_ALPHA_NV : Texture
- GL_SIGNED_HILO16_NV : Texture
- GL_SIGNED_HILO_NV : Texture
- GL_SIGNED_INTENSITY8_NV : Texture
- GL_SIGNED_INTENSITY_NV : Texture
- GL_SIGNED_LUMINANCE8_ALPHA8_NV : Texture
- GL_SIGNED_LUMINANCE8_NV : Texture
- GL_SIGNED_LUMINANCE_ALPHA_NV : Texture
- GL_SIGNED_LUMINANCE_NV : Texture
- GL_SIGNED_NORMALIZED : GLDefines
- GL_SIGNED_RGB8_NV : Texture
- GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV : Texture
- GL_SIGNED_RGB_NV : Texture
- GL_SIGNED_RGB_UNSIGNED_ALPHA_NV : Texture
- GL_SIGNED_RGBA8_NV : Texture
- GL_SIGNED_RGBA_NV : Texture
- GL_SLUMINANCE : GLDefines
- GL_SLUMINANCE8 : GLDefines
- GL_SLUMINANCE8_ALPHA8 : GLDefines
- GL_SLUMINANCE_ALPHA : GLDefines
- GL_SMOOTH : ShadeModel
- GL_SOURCE0_ALPHA_ARB : TexEnvCombine
- GL_SOURCE0_RGB_ARB : TexEnvCombine
- GL_SOURCE1_ALPHA_ARB : TexEnvCombine
- GL_SOURCE1_RGB_ARB : TexEnvCombine
- GL_SOURCE2_ALPHA_ARB : TexEnvCombine
- GL_SOURCE2_RGB_ARB : TexEnvCombine
- GL_SPECULAR : Material
- GL_SRGB : GLDefines
- GL_SRGB8 : GLDefines
- GL_SRGB8_ALPHA8 : GLDefines
- GL_SRGB_ALPHA : GLDefines
- GL_STACK_OVERFLOW : GLDefines
- GL_STACK_UNDERFLOW : GLDefines
- GL_STATIC_COPY : BufferObject
- GL_STATIC_COPY_ARB : BufferObject
- GL_STATIC_DRAW : BufferObject
- GL_STATIC_DRAW_ARB : BufferObject
- GL_STATIC_READ : BufferObject
- GL_STATIC_READ_ARB : BufferObject
- GL_STENCIL_ATTACHMENT_EXT : FrameBufferObject
- GL_STENCIL_BACK_FAIL : GLDefines
- GL_STENCIL_BACK_FUNC : GLDefines
- GL_STENCIL_BACK_PASS_DEPTH_FAIL : GLDefines
- GL_STENCIL_BACK_PASS_DEPTH_PASS : GLDefines
- GL_STENCIL_BACK_REF : GLDefines
- GL_STENCIL_BACK_VALUE_MASK : GLDefines
- GL_STENCIL_BACK_WRITEMASK : GLDefines
- GL_STENCIL_INDEX16_EXT : FrameBufferObject
- GL_STENCIL_INDEX1_EXT : FrameBufferObject
- GL_STENCIL_INDEX4_EXT : FrameBufferObject
- GL_STENCIL_INDEX8_EXT : FrameBufferObject
- GL_STENCIL_TEST_TWO_SIDE : StencilTwoSided
- GL_STREAM_COPY : BufferObject
- GL_STREAM_COPY_ARB : BufferObject
- GL_STREAM_DRAW : BufferObject
- GL_STREAM_DRAW_ARB : BufferObject
- GL_STREAM_READ : BufferObject
- GL_STREAM_READ_ARB : BufferObject
- GL_SUBTRACT_ARB : TexEnvCombine
- GL_SYNC_CONDITION : GLDefines
- GL_SYNC_FENCE : GLDefines
- GL_SYNC_FLAGS : GLDefines
- GL_SYNC_FLUSH_COMMANDS_BIT : GLDefines
- GL_SYNC_GPU_COMMANDS_COMPLETE : GLDefines
- GL_SYNC_STATUS : GLDefines
- GL_TESS_CONTROL_OUTPUT_VERTICES : GLDefines
- GL_TESS_CONTROL_SHADER : GLDefines
- GL_TESS_EVALUATION_SHADER : GLDefines
- GL_TESS_GEN_MODE : GLDefines
- GL_TESS_GEN_POINT_MODE : GLDefines
- GL_TESS_GEN_SPACING : GLDefines
- GL_TESS_GEN_VERTEX_ORDER : GLDefines
- GL_TEXTURE0 : State, TexEnvCombine
- GL_TEXTURE_1D : Texture1D
- GL_TEXTURE_2D_ARRAY : GLDefines
- GL_TEXTURE_2D_MULTISAMPLE : Texture
- GL_TEXTURE_3D : Texture
- GL_TEXTURE_BINDING_2D_ARRAY : GLDefines
- GL_TEXTURE_BINDING_3D : Texture
- GL_TEXTURE_BINDING_BUFFER : GLDefines
- GL_TEXTURE_BINDING_CUBE_MAP : Texture
- GL_TEXTURE_BINDING_RECTANGLE : GLDefines
- GL_TEXTURE_BUFFER : GLDefines
- GL_TEXTURE_BUFFER_DATA_STORE_BINDING : GLDefines
- GL_TEXTURE_COMPARE_FUNC_ARB : Texture
- GL_TEXTURE_COMPARE_MODE_ARB : Texture
- GL_TEXTURE_COMPRESSED_ARB : Texture
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB : Texture
- GL_TEXTURE_COMPRESSION_HINT_ARB : Texture
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_TEXTURE_CUBE_MAP : Texture
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X : Texture
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y : Texture
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z : Texture
- GL_TEXTURE_CUBE_MAP_POSITIVE_X : Texture
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y : Texture
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z : Texture
- GL_TEXTURE_CUBE_MAP_SEAMLESS : GLDefines
- GL_TEXTURE_DEPTH : Texture
- GL_TEXTURE_FETCH_BARRIER_BIT : GLDefines, Texture
- GL_TEXTURE_FILTER_CONTROL_EXT : TexEnvFilter
- GL_TEXTURE_LOD_BIAS : GLDefines
- GL_TEXTURE_LOD_BIAS_EXT : TexEnvFilter
- GL_TEXTURE_MAX_ANISOTROPY_EXT : Texture
- GL_TEXTURE_MAX_LOD : GLDefines
- GL_TEXTURE_MIN_LOD : GLDefines
- GL_TEXTURE_RECTANGLE : GLDefines, TextureRectangle
- GL_TEXTURE_RECTANGLE_NV : TextureRectangle
- GL_TEXTURE_STENCIL_SIZE_EXT : FrameBufferObject
- GL_TEXTURE_SWIZZLE_RGBA : Texture
- GL_TEXTURE_UPDATE_BARRIER_BIT : GLDefines, Texture
- GL_TIME_ELAPSED : Drawable
- GL_TIMEOUT_EXPIRED : GLDefines
- GL_TIMEOUT_IGNORED : GLDefines
- GL_TIMESTAMP : Drawable
- GL_TRANSFORM_FEEDBACK_BARRIER_BIT : GLDefines, Texture
- GL_TRANSFORM_FEEDBACK_BUFFER : BufferIndexBinding
- GL_TRANSPOSE_CURRENT_MATRIX_ARB : FragmentProgram, VertexProgram
- GL_TRIANGLE_STRIP_ADJACENCY : GLDefines
- GL_TRIANGLE_STRIP_ADJACENCY_EXT : GLDefines
- GL_TRIANGLES_ADJACENCY : GLDefines
- GL_TRIANGLES_ADJACENCY_EXT : GLDefines
- GL_UNIFORM_ARRAY_STRIDE : GLDefines
- GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX : GLDefines
- GL_UNIFORM_BARRIER_BIT : GLDefines, Texture
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES : GLDefines
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS : GLDefines
- GL_UNIFORM_BLOCK_BINDING : GLDefines
- GL_UNIFORM_BLOCK_DATA_SIZE : GLDefines
- GL_UNIFORM_BLOCK_INDEX : GLDefines
- GL_UNIFORM_BLOCK_NAME_LENGTH : GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER : GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER : GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER : GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER : GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER : GLDefines
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER : GLDefines
- GL_UNIFORM_BUFFER : GLDefines
- GL_UNIFORM_BUFFER_BINDING : GLDefines
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT : GLDefines
- GL_UNIFORM_BUFFER_SIZE : GLDefines
- GL_UNIFORM_BUFFER_START : GLDefines
- GL_UNIFORM_IS_ROW_MAJOR : GLDefines
- GL_UNIFORM_MATRIX_STRIDE : GLDefines
- GL_UNIFORM_NAME_LENGTH : GLDefines
- GL_UNIFORM_OFFSET : GLDefines
- GL_UNIFORM_SIZE : GLDefines
- GL_UNIFORM_TYPE : GLDefines
- GL_UNPACK_IMAGE_HEIGHT : Image
- GL_UNPACK_SKIP_IMAGES : Image
- GL_UNSIGNALED : GLDefines
- GL_UNSIGNED_BYTE_2_3_3_REV : Image
- GL_UNSIGNED_BYTE_3_3_2 : Image
- GL_UNSIGNED_INT64_ARB : GLDefines
- GL_UNSIGNED_INT64_VEC2_ARB : GLDefines
- GL_UNSIGNED_INT64_VEC3_ARB : GLDefines
- GL_UNSIGNED_INT64_VEC4_ARB : GLDefines
- GL_UNSIGNED_INT_10_10_10_2 : Image
- GL_UNSIGNED_INT_24_8_EXT : FrameBufferObject
- GL_UNSIGNED_INT_2_10_10_10_REV : Image
- GL_UNSIGNED_INT_8_8_8_8 : Image
- GL_UNSIGNED_INT_8_8_8_8_REV : Image
- GL_UNSIGNED_INT_ATOMIC_COUNTER : GLDefines
- GL_UNSIGNED_INT_IMAGE_1D : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_1D_ARRAY : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_2D : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_2D_ARRAY : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_2D_RECT : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_3D : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_BUFFER : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_CUBE : GLDefines, Texture
- GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY : GLDefines, Texture
- GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_1D_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE : GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_RECT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_3D_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_BUFFER : GLDefines
- GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_CUBE_EXT : GLDefines
- GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY : GLDefines
- GL_UNSIGNED_INT_VEC2_EXT : GLDefines
- GL_UNSIGNED_INT_VEC3_EXT : GLDefines
- GL_UNSIGNED_INT_VEC4_EXT : GLDefines
- GL_UNSIGNED_SHORT_1_5_5_5_REV : Image
- GL_UNSIGNED_SHORT_4_4_4_4 : Image
- GL_UNSIGNED_SHORT_4_4_4_4_REV : Image
- GL_UNSIGNED_SHORT_5_5_5_1 : Image
- GL_UNSIGNED_SHORT_5_6_5 : Image
- GL_UNSIGNED_SHORT_5_6_5_REV : Image
- GL_UPPER_LEFT : GLDefines, PointSprite
- GL_VALIDATE_STATUS : GLDefines
- GL_VERSION_2_0 : GLDefines
- GL_VERSION_2_1 : GLDefines
- GL_VERTEX_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT : GLDefines, Texture
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_VERTEX_ATTRIB_ARRAY_ENABLED : GLDefines
- GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB : VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED : GLDefines
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB : VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_POINTER : GLDefines
- GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB : VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_SIZE : GLDefines
- GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB : VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_STRIDE : GLDefines
- GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB : VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_TYPE : GLDefines
- GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB : VertexProgram
- GL_VERTEX_PROGRAM_ARB : VertexProgram
- GL_VERTEX_PROGRAM_POINT_SIZE : GLDefines
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB : VertexProgram
- GL_VERTEX_PROGRAM_TWO_SIDE : GLDefines
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB : VertexProgram
- GL_VERTEX_SHADER : GLDefines
- GL_WAIT_FAILED : GLDefines
- GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB : BufferObject
- GL_WRITE_ONLY_ARB : BufferObject
- GL_XOR : LogicOp
- GL_ZERO_TO_ONE : ClipControl, GLDefines
- GLchar : GLDefines
- GLENUM : DataTypes
- GLU_BEGIN : GLU
- GLU_CCW : GLU
- GLU_CW : GLU
- GLU_EDGE_FLAG : GLU
- GLU_END : GLU
- GLU_EXTERIOR : GLU
- GLU_FALSE : GLU
- GLU_FILL : GLU
- GLU_FLAT : GLU
- GLU_INCOMPATIBLE_GL_VERSION : GLU
- GLU_INSIDE : GLU
- GLU_INTERIOR : GLU
- GLU_INVALID_ENUM : GLU
- GLU_INVALID_OPERATION : GLU
- GLU_INVALID_VALUE : GLU
- GLU_LINE : GLU
- GLU_NONE : GLU
- GLU_OUT_OF_MEMORY : GLU
- GLU_OUTSIDE : GLU
- GLU_POINT : GLU
- GLU_SILHOUETTE : GLU
- GLU_SMOOTH : GLU
- GLU_TESS_BEGIN : GLU
- GLU_TESS_BEGIN_DATA : GLU
- GLU_TESS_BOUNDARY_ONLY : GLU
- GLU_TESS_COMBINE : GLU
- GLU_TESS_COMBINE_DATA : GLU
- GLU_TESS_COORD_TOO_LARGE : GLU
- GLU_TESS_EDGE_FLAG : GLU
- GLU_TESS_EDGE_FLAG_DATA : GLU
- GLU_TESS_END : GLU
- GLU_TESS_END_DATA : GLU
- GLU_TESS_ERROR : GLU
- GLU_TESS_ERROR1 : GLU
- GLU_TESS_ERROR2 : GLU
- GLU_TESS_ERROR3 : GLU
- GLU_TESS_ERROR4 : GLU
- GLU_TESS_ERROR5 : GLU
- GLU_TESS_ERROR6 : GLU
- GLU_TESS_ERROR7 : GLU
- GLU_TESS_ERROR8 : GLU
- GLU_TESS_ERROR_DATA : GLU
- GLU_TESS_MAX_COORD : GLU
- GLU_TESS_MISSING_BEGIN_CONTOUR : GLU
- GLU_TESS_MISSING_BEGIN_POLYGON : GLU
- GLU_TESS_MISSING_END_CONTOUR : GLU
- GLU_TESS_MISSING_END_POLYGON : GLU
- GLU_TESS_NEED_COMBINE_CALLBACK : GLU
- GLU_TESS_TOLERANCE : GLU
- GLU_TESS_VERTEX : GLU
- GLU_TESS_VERTEX_DATA : GLU
- GLU_TESS_WINDING_ABS_GEQ_TWO : GLU
- GLU_TESS_WINDING_NEGATIVE : GLU
- GLU_TESS_WINDING_NONZERO : GLU
- GLU_TESS_WINDING_ODD : GLU
- GLU_TESS_WINDING_POSITIVE : GLU
- GLU_TESS_WINDING_RULE : GLU
- GLU_TRUE : GLU
- GLU_UNKNOWN : GLU
- GLU_VERTEX : GLU
- GLX_GLXEXT_PROTOTYPES : GraphicsHandleX11
- GLXPbuffer : GraphicsHandleX11