UpdateBone
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/* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_UPDATE_BONE
#define OSGANIMATION_UPDATE_BONE 1
#include <osgAnimation/Export>
#include <osgAnimation/UpdateMatrixTransform>
namespace osgAnimation
{
class OSGANIMATION_EXPORT UpdateBone : public UpdateMatrixTransform
{
public:
META_Object(osgAnimation, UpdateBone);
UpdateBone(const std::string& name = "");
UpdateBone(const UpdateBone&,const osg::CopyOp&);
void operator()(osg::Node* node, osg::NodeVisitor* nv);
};
}
#endif
UpdateMatrixTransform
osgAnimation::UpdateBone::UpdateBone
UpdateBone(const std::string &name="")
osgAnimation::UpdateBone::operator()
void operator()(osg::Node *node, osg::NodeVisitor *nv)
osgAnimation::UpdateBone::UpdateBone
UpdateBone(const UpdateBone &, const osg::CopyOp &)
osgAnimation::UpdateBone::META_Object
META_Object(osgAnimation, UpdateBone)
osgAnimation::UpdateMatrixTransform::UpdateMatrixTransform
UpdateMatrixTransform(const std::string &name="")
osg::CopyOp
Definition CopyOp:41
osg::NodeVisitor
Definition NodeVisitor:82
osg::Node
Definition Node:72
osgAnimation
Definition Action:34
Export
OSGANIMATION_EXPORT
#define OSGANIMATION_EXPORT
Definition osgAnimation/Export:40