Here is a list of all variables with links to the classes they belong to:

### - m -

- m32bits : osgAnimation::Vec3Packed
- map : osg::State::DefineMap
- mask : osg::GLExtensions
- matrix : osgUtil::LineSegmentIntersector::Intersection, osgUtil::PlaneIntersector::Intersection, osgUtil::PolytopeIntersector::Intersection, osgUtil::RayIntersector::Intersection
- max2DSize : osg::GLExtensions
- maxCount : osg::GLExtensions
- maxDistance : osgUtil::PolytopeIntersector::Intersection
- maximum : osgParticle::range< ValueType >
- maximumHeight : osgPresentation::SlideShowConstructor::FontData
- maximumWidth : osgPresentation::SlideShowConstructor::FontData
- maxLayerCount : osg::GLExtensions
- maxNumObjectsToCompile : osgUtil::IncrementalCompileOperation::CompileInfo
- maxTexCoord : osgText::Glyph::TextureInfo
- maxTexture3DSize : osg::GLExtensions
- maxTextureSize : osg::GLExtensions
- maxValue : osgViewer::StatsHandler::UserStatsLine
- minimum : osgParticle::range< ValueType >, osgWidget::Window::Sizes
- minlayer : osg::GLExtensions
- minlevel : osg::GLExtensions
- minTexCoord : osgText::Glyph::TextureInfo
- mipMapGeneration : osg::GraphicsContext::Traits
- misses : osgUtil::VertexCacheMissVisitor
- mMin : osgAnimation::Vec3ArrayPacked
- mode : osg::GLExtensions
- modeAlpha : osg::GLExtensions
- modelview : osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime
- modelViewMatrix : osgShadow::ViewDependentShadowMap::Frustum
- modelviewMatrix : osgVolume::TileData
- modeRGB : osg::GLExtensions
- modifiedCount : osg::GLBufferObject::BufferEntry, osg::VertexArrayState::ArrayDispatch
- motion : osgGA::GUIEventAdapter::Scrolling
- mScale : osgAnimation::Vec3ArrayPacked
- mScaleInv : osgAnimation::Vec3ArrayPacked
- multipassTechnique : osgVolume::MultipassTechnique::MultipassTileData
- multiplier : osgViewer::StatsHandler::UserStatsLine
- mVecCompressed : osgAnimation::Vec3ArrayPacked